Mafia Game Posting Frequency Discussion

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Post Post #1025 (ISO) » Thu Nov 09, 2017 10:54 am

Post by Thestatusquo »

no, I'm not.
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Post Post #1026 (ISO) » Thu Nov 09, 2017 11:03 am

Post by nancy »

Yes you are.

...I haven't read the prior page I just wanted to be contrarian :3
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hi meet my mafiascum gravestone, the flowers were probably left by camn or schadd or Prism, blow them kisses for me would you?
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Post Post #1027 (ISO) » Thu Nov 09, 2017 11:04 am

Post by Thestatusquo »

I concede all arguments and I will begin my self-imposed exile on tatooine immediately.
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Post Post #1028 (ISO) » Thu Nov 09, 2017 11:30 am

Post by nancy »

You should capitalize the T, because it's a place-name.

:3
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hi meet my mafiascum gravestone, the flowers were probably left by camn or schadd or Prism, blow them kisses for me would you?
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Post Post #1029 (ISO) » Thu Nov 09, 2017 12:14 pm

Post by mhsmith0 »

sort by post count, become werewolf expert
Show
http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1030 (ISO) » Thu Nov 09, 2017 3:55 pm

Post by Firebringer »

We are super productive in this thread
Show
"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #1031 (ISO) » Thu Nov 09, 2017 3:56 pm

Post by Thestatusquo »

well i think this thread contributed to rc leaving the site so thats pretty good.
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Post Post #1032 (ISO) » Thu Nov 09, 2017 4:12 pm

Post by Flubbernugget »

I liked RC
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Post Post #1033 (ISO) » Thu Nov 09, 2017 5:04 pm

Post by LicketyQuickety »

In post 1032, Flubbernugget wrote:I liked RC
Really? Why?
I was anything worse than you! Anything worse than you was I!

You was doided teh aposit_tisopa het dedoid saw em.
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Post Post #1034 (ISO) » Thu Nov 09, 2017 5:20 pm

Post by skirt skirt »

because the normal queue has like 3 other good players
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Post Post #1035 (ISO) » Thu Nov 09, 2017 7:40 pm

Post by LicketyQuickety »

In post 1034, skirt skirt wrote:because the normal queue has like 3 other good players
Honestly, I don't even care that RC is good at the game, their playstyle hinges around being emotionally manipulative.
I was anything worse than you! Anything worse than you was I!

You was doided teh aposit_tisopa het dedoid saw em.
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Post Post #1036 (ISO) » Fri Nov 10, 2017 3:57 am

Post by Creature »

Normal games can be fun if the setups are slightly town favored.
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Post Post #1037 (ISO) » Fri Nov 10, 2017 5:52 am

Post by Flubbernugget »

Probably along the lines of you should like people by default + the I found the way he played more amusing than frustrating
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Post Post #1038 (ISO) » Tue Nov 28, 2017 8:04 am

Post by Flubbernugget »

viewtopic.php?f=83&t=73629&start=350

15 page micro that just completed. Town won a two day lylo after lynching both their PR's.

The player that dropped the game winning hammer attributed at least some of their success to having a small thread to read through.
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Post Post #1039 (ISO) » Tue Nov 28, 2017 8:05 am

Post by Lil Uzi Vert »

Okay.
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Post Post #1040 (ISO) » Tue Nov 28, 2017 8:12 am

Post by Flubbernugget »

viewtopic.php?f=2&t=73635&start=5600

200+ page large that town lost.

Alisae was the biggest contributor to the massive posting volume early game, and activity dropped by at least half after they replaced out.

At least three town to my recollection could not keep up with the pace of the game. A few players didn't even try to catch up. At least one player suggested that a legitimate play would be to not read the thread and just try to post, interacting with people in real time.

A scum player posted something that should have been in the scum PT out into the actual game thread, and requested mod intervention due to it. The mod did not intervene. They were not lynched.
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Post Post #1041 (ISO) » Tue Nov 28, 2017 8:12 am

Post by Lil Uzi Vert »

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Post Post #1042 (ISO) » Tue Nov 28, 2017 8:22 am

Post by Flubbernugget »

viewtopic.php?f=2&t=73654

This game had two players I would consider spam posters in it, but town did fairly well.

I'm pretty obviously biased, but I still think these are the biggest contributions to the town win:

-> ETL, who kinda admitted they real time/spam post, is a top tier player on MS. I don't think I've lost a single game with her unless we were different alignments, and those wins have often involved my team carrying me as dead weight. This may be an indicator that many spam posters are just not making good posts. Quality is better than quantity, and being able to produce both is really freakin' dangerous.

-> After interacting with a spamposter, Jingle recognized his conversation with them was going nowhere, and ended it.

-> Scum claimed a non-normal role, confirming their alignment. I'm not sure whether or not this contradicts the scum slip issue in the point above, but I think this would be easier to catch in a glance than a full blown pt slip. This may also invalidate this game from being a statistic as an outlier.

-> There was a successful townbloc of about 4/5-ish players. This may also contribute to the outlier thing.

-> Due to a bad investigation on my part, scum knew all of the PR's in the game by mid day two. This may have contributed against the outlier thing, but that contribution is negligible in my opinion.
Last edited by Flubbernugget on Tue Nov 28, 2017 8:25 am, edited 1 time in total.
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Post Post #1043 (ISO) » Tue Nov 28, 2017 8:23 am

Post by Flubbernugget »

I encourage other players to summarize their personal experiences with thread activity here as well.
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Post Post #1044 (ISO) » Tue Nov 28, 2017 8:24 am

Post by SleepyKrew »

Going game by game is pointless unless you're gonna do some statistical analysis at the end
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Post Post #1045 (ISO) » Tue Nov 28, 2017 8:27 am

Post by Flubbernugget »

I think statistics would be more effective if we could agree on qualitative benchmarks, but I don't think that's possible.
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Post Post #1046 (ISO) » Tue Nov 28, 2017 8:39 am

Post by Lil Uzi Vert »

Do you really want people to start posting games that had hyperposters or hyperposting and resulted in town wins?
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Post Post #1047 (ISO) » Tue Nov 28, 2017 8:40 am

Post by Killthestory »

high paced games should lead to blitz games. i know a lot of my off site friends have been put off the 2 week game days by often calling it "masochism" lol. they're used to faster games where everyone posts a lot, but the days are a lot shorter.

thats just my offsite experiences. i dont play here anymore because the games are too long for me in highschool, and activities too high lol.
Last edited by Killthestory on Tue Nov 28, 2017 8:42 am, edited 1 time in total.
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Post Post #1048 (ISO) » Tue Nov 28, 2017 8:40 am

Post by Lil Uzi Vert »

Or better yet where activity was low and scum winning because of that?
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Post Post #1049 (ISO) » Tue Nov 28, 2017 8:47 am

Post by Killthestory »

also this is not unique to mafiascum, mafiascum just has yet to adapt. high posting on mobile devices (which is the only place ill ever make multiple posts) is pretty common on places like mu or tos which at least tos is filled with younger, low attention span players. mu's solution was to make games like turbos which last for maybe an hour where you post as much as you want, but in other games the meta seems to be long posts with critical analysis. it's pretty reasonable.

on tos, theyre entire meta in 2015 shifted to high aggro posting that consisted of a lot of posting. therefore, the game days were shifted to just 4-5 days a game day, and thats generally how every game on the site is.

ive yet to find another site with 2 week game days in the current mafia meta overall, but i might just be avoiding those sites altogether.
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