Town Blocs

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Post Post #25 (ISO) » Mon Oct 02, 2017 4:16 pm

Post by Lycanfire »

In post 24, Alisae wrote:I want to form a scumbloc and call it a townbloc
this was my criticism of titus' townblocing thread. maybe it was too lowkey of a reference to how she never buses. except those two times she did.
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Post Post #26 (ISO) » Mon Oct 02, 2017 4:28 pm

Post by HolySpiritTurtle »

Oh also, fakeclaiming mason is overrated.
Now it has as much effect as faking a dayvig.
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Post Post #27 (ISO) » Mon Oct 02, 2017 4:47 pm

Post by Alisae »

In post 25, Lycanfire wrote:
In post 24, Alisae wrote:I want to form a scumbloc and call it a townbloc
this was my criticism of titus' townblocing thread. maybe it was too lowkey of a reference to how she never buses. except those two times she did.
hey scumbuddies do you want to form a townbloc????
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Post Post #28 (ISO) » Mon Oct 02, 2017 4:51 pm

Post by RadiantCowbells »

In post 25, Lycanfire wrote:
In post 24, Alisae wrote:I want to form a scumbloc and call it a townbloc
this was my criticism of titus' townblocing thread. maybe it was too lowkey of a reference to how she never buses. except those two times she did.
Shut up noob that never happened
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Post Post #29 (ISO) » Mon Oct 02, 2017 6:07 pm

Post by Mulch »

In post 22, implosion wrote:
Spoiler:
In post 19, Mulch wrote:But there is a mathamatical advantage for doing it as town if YOU know you are town. This is because the "net gain" for the town is 2 confirmed players; devastating to the mafia. If you reach out to someone first (say 3 scum 12 town), you have a 75% of hitting town.
There are very drastic problems with this.

First off, and most importantly, this can theoretically work as a one-off occurrence, if you get lucky. But as soon as it happens once, the meta is soiled. It'll never work again with the same set of people, because people can't trust random mason claims anymore. As a very poignant example this game featured two separate mason-pair claims on day one... with 0 masons. All it did was muddy the waters and lead to a bunch of people yelling at each other over meaningless drivel all day. People were pointing out reasons why the mason claims couldn't possibly be true, and using those to justify pushing the claimants, all of whom were town.

This is the most important point because as soon as you enter a metagame in which people are willing to fakeclaim masons, two things happen. One, other people can no longer trust that those claims are legitimate, and so they lose all value. And two, scum are just as capable of making them, so in the event that people do for some reason keep valuing those claims, there's an easy way for scum to take advantage.

Second, the math is inevitably going to work out that from your point of view, odds of lynching scum are equivalent to if you had removed yourself from the lynch pool. Claiming that you are a mason with a random player has a chance to do this, but also a chance for that player to say that they don't want any part in a gambit. There are other plenty effective ways to remove yourself from the lynch pool as town, and yes, they don't always work, but this isn't some magic panacea that will always work either.

Third, obviously, you risk the backfire of people finding out that your claim was a lie days later and simply lynching you for lying. A meta in which people trust claims like a d1 mason claim is a meta in which people trust town-aligned players to tell the truth; conversely, it's a meta in which people can safely assume that someone who overtly lied is scum. So the only way you can get away with this claim safely is in a meta where people don't necessarily trust townies to tell the truth, which is a meta where people won't trust the claim either.
Haha Agreed. Everything you said is true. I'm just speaking from a purely mathematical one-time use point of view. This is under the ASSUMPTION that people are going to actually take the claims seriously. Remember, it's not worth it from other peoples POV, just your POV with insider knowledge about yourself. The only thing I think we might have a difference of opinion with is on the pure math part- you typically CANNOT take yourself out of the lynchpool when looking at benefits for the overall town (and not your own reads). This mason claim is a cool little way to gain this advantage without any harm to yourself, with just taking on the responsibilty of the other person possibly being scum (and the advantages and disadvantages that accompany it)

That being said, IF this were to actaully be implemented in a game, I think it would be best to disband the mason claim after day 1 . Make it a temporary boost.
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Post Post #30 (ISO) » Mon Oct 02, 2017 6:09 pm

Post by RadiantCowbells »

Lying as town helps you in individual games but hurts you on a metagame basis.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #31 (ISO) » Mon Oct 02, 2017 7:01 pm

Post by Psyche »

i think that either town blocs aren't real or they don't actually do anything
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Post Post #32 (ISO) » Thu Oct 05, 2017 7:31 am

Post by mhsmith0 »

In post 25, Lycanfire wrote:
In post 24, Alisae wrote:I want to form a scumbloc and call it a townbloc
this was my criticism of titus' townblocing thread. maybe it was too lowkey of a reference to how she never buses. except those two times she did.
I thought she basically always bussed as scum though?
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #33 (ISO) » Thu Oct 05, 2017 7:53 am

Post by Gamma Emerald »

She almost never does lol
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Post Post #34 (ISO) » Thu Oct 05, 2017 9:55 am

Post by skirt skirt »

In post 8, Gamma Emerald wrote:I have
Those were lucky, townblocs suck 90% of the time
uh, no

you need strong players to do a town bloc properly though. it's pretty much not gonna happen in a game with mostly newer players.

also, townblocs do suck in the traditional sense. if you lock people as town and don't consider their play later on that's how you lose games to scum pocketing you. but, meh. townblocs have merit and help at times.
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Post Post #35 (ISO) » Thu Oct 05, 2017 10:04 am

Post by Thestatusquo »

Seriously though. Do you guys really not understand math THIS BAD?
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Post Post #36 (ISO) » Thu Oct 05, 2017 10:47 am

Post by Raskolnikov »

Personally I find the best strategy to be rolling dice at the outset of the game to find random slots and add them into my townbloc, treating them as confirmed town for the rest of the game. Each individual roll is about 70% likely to be town, therefore building a townbloc in this way will be accurate 70% of the time which combined with PoE is way better on average than conventional scumhunting.
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Post Post #37 (ISO) » Thu Oct 05, 2017 10:50 am

Post by mhsmith0 »

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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #38 (ISO) » Thu Oct 05, 2017 11:01 am

Post by Randomnamechange »

a lot of the danger of townblocs is no one wants to lose to scum in their townbloc so they devolve into paranoia in late imo
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Post Post #39 (ISO) » Thu Oct 05, 2017 11:30 am

Post by Mulch »

Aint nobody can refute my math cause it's correct
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Post Post #40 (ISO) » Thu Oct 05, 2017 4:49 pm

Post by RadiantCowbells »

You're failing to factor in that even though it's more likely to help you than hurt you, it hurts you significantly more than it helps you when it hurts you.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #41 (ISO) » Thu Oct 05, 2017 4:49 pm

Post by RadiantCowbells »

For example, if we rolled a dice. It rolls 6, I throw you in front of a cement mixer and you get ground up into a red paste. If it rolls anything else, I give you 10$.

Is it the correct play to roll that dice?
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #42 (ISO) » Thu Oct 05, 2017 4:57 pm

Post by mhsmith0 »

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http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #43 (ISO) » Thu Oct 05, 2017 5:20 pm

Post by Raskolnikov »

In post 41, RadiantCowbells wrote:For example, if we rolled a dice. It rolls 6, I throw you in front of a cement mixer and you get ground up into a red paste. If it rolls anything else, I give you 10$.

Is it the correct play to roll that dice?
Do I have a flawed notion of cement mixers or am I misinterpreting this hypothetical
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Post Post #44 (ISO) » Thu Oct 05, 2017 5:22 pm

Post by mhsmith0 »

In post 41, RadiantCowbells wrote:For example, if we rolled a dice. It rolls 6, I throw you in front of a cement mixer and you get ground up into a red paste. If it rolls anything else, I give you 10$.

Is it the correct play to roll that dice?
What if I’m really hungry for some Taco Bell?

Spoiler:
lol jk no one would ever be hungry for Taco Bell
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #45 (ISO) » Thu Oct 05, 2017 8:35 pm

Post by Gamma Emerald »

I've been hungry for Taco Bell before lol
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Post Post #46 (ISO) » Thu Oct 05, 2017 9:07 pm

Post by Ranmaru »

I'm not. I asked for a quesidilla and it was cold. I almost threw up. Never again!
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Post Post #47 (ISO) » Sun Oct 08, 2017 1:34 pm

Post by Grendel »

I like town blocs as a concept.

I haven't seen very many instances where had an extremely pro town impact. I can think of an instance where a town bloc wholly benefiting scum tho. Its the same reason Gamma is so strongly against town blocs on the last page. :P

I do want to make a town bloc at some point, but only once I accumulate several really strong town reads. Town reads that are also town reading each other... which is rare. Town reads that are town reading each and have a good rapport while sharing similar reads, (Almost never).
but why?

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Post Post #48 (ISO) » Sun Oct 08, 2017 1:45 pm

Post by Creature »

Sometimes townblocks aren't just a pile of unlynchable townreads, but a group where everyone works together without that "oh it's obviously you're scum pushing a mislynch"
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Post Post #49 (ISO) » Mon Oct 09, 2017 2:00 am

Post by Ginngie »

In post 26, HolySpiritTurtle wrote:Oh also, fakeclaiming mason is overrated.
Now it has as much effect as faking a dayvig.
>_>

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