How to deal with a Cop Guilty? (N0/N1)

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Post Post #25 (ISO) » Sat Jan 27, 2018 9:00 pm

Post by Alisae »

I would never put a n0 guilty in my game.
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Post Post #26 (ISO) » Mon Jan 29, 2018 3:36 am

Post by Flubbernugget »

In post 12, Zachrulez wrote:There's probably something to be said by claiming that you have a guilty result and then forcing the players to react to that long before you actually reveal the result. If you run into bad enough players (Probably should say players playing badly enough.) you might be able to get more scum to out themselves by thinking they are the guilty without actually saying so.
I was a pt cop with an investigative result on a Mason and almost got lynched for doing this.
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Post Post #27 (ISO) » Mon Jan 29, 2018 10:56 am

Post by beeboy »

In post 19, northsidegal wrote:Same question but different context – how to deal with a cop guilty
on yourself
?

Recently i finished a game as scum where i knew i was guiltied coming into the day but the cop didn't want to out. The cop was widely scumread but rather than trying to push for his lynch i went for someone else's lynch, with the reasoning being that there was the chance that he wouldn't out his guilty today and then the next day (which would've been lylo) the guilty would've been less believable.

As it happened the cop outed the guilty on me when it seemed like i wouldn't be lynched without it and everyone switched from scumreading him to me. i didn't last long after that.
Minimize info the day phase offers on your way out if you know your dead to a guilty.
Otherwise you can try and gambit but that is really game specific.
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Post Post #28 (ISO) » Mon Jan 29, 2018 10:57 am

Post by RadiantCowbells »

In post 27, beeboy wrote:
In post 19, northsidegal wrote:Same question but different context – how to deal with a cop guilty
on yourself
?

Recently i finished a game as scum where i knew i was guiltied coming into the day but the cop didn't want to out. The cop was widely scumread but rather than trying to push for his lynch i went for someone else's lynch, with the reasoning being that there was the chance that he wouldn't out his guilty today and then the next day (which would've been lylo) the guilty would've been less believable.

As it happened the cop outed the guilty on me when it seemed like i wouldn't be lynched without it and everyone switched from scumreading him to me. i didn't last long after that.
Minimize info the day phase offers on your way out if you know your dead to a guilty.
Otherwise you can try and gambit but that is really game specific.
NO.

Claim a guilty on them first.
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Post Post #29 (ISO) » Mon Jan 29, 2018 11:14 am

Post by Mathdino »

claiming a guilty on them IS the gambit

sometimes you just won't know
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Post Post #30 (ISO) » Mon Jan 29, 2018 11:55 am

Post by Zachrulez »

In post 26, Flubbernugget wrote:
In post 12, Zachrulez wrote:There's probably something to be said by claiming that you have a guilty result and then forcing the players to react to that long before you actually reveal the result. If you run into bad enough players (Probably should say players playing badly enough.) you might be able to get more scum to out themselves by thinking they are the guilty without actually saying so.
I was a pt cop with an investigative result on a Mason and almost got lynched for doing this.
Lacking full context but a guilty on a mason sounds like a bastard game.

If you were withholding an innocent result there's basically no value in doing a gambit on that like there is with a guilty on scum. Withholding an innocent result only risks getting that inno lynched.
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Post Post #31 (ISO) » Mon Jan 29, 2018 12:03 pm

Post by Gamma Emerald »

PT cop gets a guilty if the target is in a PT
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Post Post #32 (ISO) » Mon Jan 29, 2018 12:55 pm

Post by Zachrulez »

Oh, then it's nothing at all like what I was suggesting then.
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Post Post #33 (ISO) » Mon Jan 29, 2018 2:56 pm

Post by Firebringer »

Claim a guilty on the mod
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Post Post #34 (ISO) » Mon Jan 29, 2018 5:07 pm

Post by Flubbernugget »

Tbf Zach, I think your reaction is probably why the town was so sour to how I handled the result.
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Post Post #35 (ISO) » Mon Jan 29, 2018 9:14 pm

Post by Zachrulez »

Well in the case of a full cop there is information to be gained from the gambit I described. As a PT cop you might not even have the right information necessarily. The fact that the role can end up outing masons is certainly not a good thing.

I wonder if any mod has used the role without having town qt roles?
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Post Post #36 (ISO) » Thu Feb 01, 2018 11:47 am

Post by GuyInFreezer »

Let me find the game that tells you what happens if you don't out your cop guilty.

EDIT: viewtopic.php?f=56&t=36072
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Post Post #37 (ISO) » Fri Feb 02, 2018 2:51 pm

Post by mastina »

In post 27, beeboy wrote:Otherwise you can try and gambit but that is really game specific.
Or you can tell your scumbuddies to bus you before the guilty is out, bus your scumbuddies back, and then when you think the guilty might be coming, claim scum in-thread publicly, troll the game, and ruin the cop's credibility by making it look like they're your scumbuddy gambitting. :shifty:
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Post Post #38 (ISO) » Fri Feb 02, 2018 3:03 pm

Post by Mathdino »

In post 37, mastina wrote:tell your scumbuddies to bus you [snip], bus your scumbuddies back, and then [snip] claim scum in-thread publicly
Mastina school of scumplay, folks. Saving this.
#KeepBussing
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Post Post #39 (ISO) » Mon Feb 05, 2018 7:43 am

Post by kuribo »

Depends on the scum player you have a guilty on. If you know they have a reputation for weaseling out of softclaims (or hardclaims) then claim with your guilty ASAP. And I say that as someone who has repeatedly talked my way out of guilties.

If you softclaim it, a decent scum player will absolutely pick up on it, and you'll die, your information will die with you, and people may not connect the dots.
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