listing modkilled and dead players as separate categories

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listing modkilled and dead players as separate categories

Post Post #0 (ISO) » Fri Mar 16, 2018 9:34 pm

Post by xyzzy »

for those moderators who list players who have died by regular in-game means and those who have been modkilled separately in your opening posts, why do you do that? I've never really understood this convention, because in both cases, the player is dead, and being modkilled doesn't inherently imply anything else about that player -- there are a wide variety of circumstances that can result in players being modkilled. I also feel like it's generally a good idea to keep the amount of information in the opening post to a bare minimum so it's easier to learn about the game at a glance, and having a category of information that is generally completely empty runs counter to that goal.

if you list modkilled players separately, why? what benefits am I not seeing?
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Post Post #1 (ISO) » Fri Mar 16, 2018 10:32 pm

Post by SleepyKrew »

In post 0, Thesp wrote:Why separate "Modkilled" from "Dead Players"? Aren't they functionally the same, except you clutter up the opening post (and timing of deaths) to subtly remind players that you can end their game on a power-tripping whim?
I agree with Thesp
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Post Post #2 (ISO) » Fri Mar 16, 2018 10:40 pm

Post by Alisae »

Tbh I don't even know why people do it :/
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Post Post #3 (ISO) » Sat Mar 17, 2018 3:51 am

Post by Toomai »

It probably started as an extra attempt at shaming players who do things that require modkills, and because mods tend to copy rulesets and opening post formats from each other, it spread and became a standard without the current userbase really knowing why.

I do agree that in today's meta it's not the best idea.
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Post Post #4 (ISO) » Sat Mar 17, 2018 3:53 am

Post by Ircher »

I agree with Toomai though I don't necessarily find it a bad thing to keep them separate.
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Post Post #5 (ISO) » Sat Mar 17, 2018 9:45 am

Post by Mulch »

It’s because people only host because they are power hungry and it serves to assert dominance via way of a “lol look where you’ll be if you miss up” and a “reminder than I am the host and I can modkill you”
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Post Post #6 (ISO) » Sat Mar 17, 2018 10:00 am

Post by TheGoldenParadox »

In post 5, Mulch wrote:It’s because people only host because they are power hungry and it serves to assert dominance via way of a “lol look where you’ll be if you miss up” and a “reminder than I am the host and I can modkill you”
Honestly I only do it because every game I've been does it, and also the fact that dead players win with their old faction while modkilled players cannot win.
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Post Post #7 (ISO) » Sat Mar 17, 2018 1:38 pm

Post by Mulch »

In post 6, TheGoldenParadox wrote:and also the fact that dead players win with their old faction while modkilled players cannot win.
....and?

lol
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Post Post #8 (ISO) » Sat Mar 17, 2018 3:09 pm

Post by TheGoldenParadox »

In post 7, Mulch wrote:
In post 6, TheGoldenParadox wrote:and also the fact that dead players win with their old faction while modkilled players cannot win.
....and?

lol
Idk, I guess b/c it changes wincon. Ihdk and I just do it because every game I've ever played in has it.
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Post Post #9 (ISO) » Sat Mar 17, 2018 5:19 pm

Post by yessiree »

something something building nukes with the intention of trying not to use them
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Post Post #10 (ISO) » Sat Mar 17, 2018 5:29 pm

Post by Alisae »

In post 8, TheGoldenParadox wrote:
In post 7, Mulch wrote:
In post 6, TheGoldenParadox wrote:and also the fact that dead players win with their old faction while modkilled players cannot win.
....and?

lol
Idk, I guess b/c it changes wincon. Ihdk and I just do it because every game I've ever played in has it.
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Post Post #11 (ISO) » Sat Mar 17, 2018 5:32 pm

Post by xyzzy »

In post 6, TheGoldenParadox wrote:
In post 5, Mulch wrote:It’s because people only host because they are power hungry and it serves to assert dominance via way of a “lol look where you’ll be if you miss up” and a “reminder than I am the host and I can modkill you”
Honestly I only do it because every game I've been does it, and also the fact that dead players win with their old faction while modkilled players cannot win.
this isn't necessarily universally true, though -- what if a player has to be modkilled because of the actions of another player? for instance, if a role cop quotes a PM from the moderator with another player's role in it, the player whose role was quoted may end up needing to be modkilled, but they didn't break any rules and should not be ineligible to win. while it's true that most modkilled players cannot win, that's not a universal truth. plus, why can't you use some other notation to indicate players who are ineligible to win?
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Post Post #12 (ISO) » Sun Mar 18, 2018 3:46 am

Post by Flubbernugget »

The idea of separating unusual damage control from the actual game playout is appealing to me.

So, this was an extreme edge case, but I had a role in one of wegrut's series of bastard games where I could have a player killed if they said a certain word. Town thought I was fake claiming this role because I said players could be mod killed for saying a word. While I literally meant "killed by the mod," the town consensus was that the term "modkill" was strictly for extreme out of game circumstances or ethical dilemmas in game.

This was about two years ago. I haven't had a game with much drama in recent time, so my thoughts on this might be anecdotally tainted. Is there an issue with mod bullying/incompetence I'm not seeing? Are people playing to the edge of game rules more than before?
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Post Post #13 (ISO) » Sun Mar 18, 2018 6:29 am

Post by Zachrulez »

I don't think I've ever needed to modkill anyone in a game, but if I did I would state it as the method of death rather than listing them separately.
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Post Post #14 (ISO) » Mon Mar 19, 2018 4:59 am

Post by GuyInFreezer »

In post 5, Mulch wrote:It’s because people only host because they are power hungry and it serves to assert dominance via way of a “lol look where you’ll be if you miss up” and a “reminder than I am the host and I can modkill you”
This guy knows what's up.

Although it's usually more sadism in the mix.
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Post Post #15 (ISO) » Tue Mar 20, 2018 4:44 am

Post by Flubbernugget »

I've never once gotten that impression from a game moderator
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Post Post #16 (ISO) » Tue Mar 20, 2018 7:22 am

Post by Alisae »

People are good at hiding those things :]
If they weren't everyone would know that they're a shit mod.
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Post Post #17 (ISO) » Tue Mar 20, 2018 8:57 am

Post by yessiree »

can confirm, I only mod games when I want aggressively assert dominance over others on a web forum

by extension, and I'm not making
any
stretch in logic, that must be the reason why everyone does it amirite
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Post Post #18 (ISO) » Tue Mar 20, 2018 9:07 am

Post by Mulch »

I mean

Why do people mod games?

It’s not out of an inner sense of altruism lol
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Post Post #19 (ISO) » Tue Mar 20, 2018 10:58 am

Post by xyzzy »

I mod games because I enjoy the creative expression of designing unique setups with unexpected and surprising interplay of roles and players, and I think in general anyone who's moderating any game should make their primary goal be that the players are having a smooth experience and that everyone has a good time, so while there probably are people who moderate because they like being able to power trip, they probably shouldn't be moderators.
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Post Post #20 (ISO) » Tue Mar 20, 2018 12:53 pm

Post by Mulch »

People can mod because of a power trip and still make it their main goal to have people have fun lol
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Post Post #21 (ISO) » Tue Mar 20, 2018 1:48 pm

Post by Mathdino »

ITT: Mulch admits to power tripping every time he mods a turbo
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Post Post #22 (ISO) » Tue Mar 20, 2018 3:38 pm

Post by Mulch »

In post 21, Mathdino wrote:ITT: Mulch admits to power tripping every time he mods a turbo
:neutral:
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Post Post #23 (ISO) » Tue Mar 20, 2018 3:39 pm

Post by Alisae »

In post 22, Mulch wrote:
In post 21, Mathdino wrote:ITT: Mulch admits to power tripping every time he mods a turbo
:neutral:
never playing another turbo again D:
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Post Post #24 (ISO) » Tue Mar 20, 2018 3:58 pm

Post by Mulch »

In post 23, Alisae wrote:
In post 22, Mulch wrote:
In post 21, Mathdino wrote:ITT: Mulch admits to power tripping every time he mods a turbo
:neutral:
never playing another turbo again D:
You never do anyway :cry: :lol:
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