Changes to Normal Games (update September 2022)

This forum is for discussion related to the game.
User avatar
Amrun
Amrun
Killed the Radio Star
User avatar
User avatar
Amrun
Killed the Radio Star
Killed the Radio Star
Posts: 22501
Joined: January 24, 2011
Location: East Coast US

Post Post #475 (ISO) » Thu Jan 23, 2020 6:25 pm

Post by Amrun »

It does exist. Not sure if normal. I’d have no objections to that one being normal though. It’s solid.
I survived
Tigerpocalypse 2011


Fusion Mafia, ongoing now.
User avatar
Wake1
Wake1
Jack of All Trades
User avatar
User avatar
Wake1
Jack of All Trades
Jack of All Trades
Posts: 8684
Joined: August 3, 2013

Post Post #476 (ISO) » Thu Jan 23, 2020 9:12 pm

Post by Wake1 »

Out of curiosity, who has final say in creating new Normal roles?

I would love to see this Neighborhood Cop be created soon. Feels perfectly balanced to me.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
User avatar
Wake1
Wake1
Jack of All Trades
User avatar
User avatar
Wake1
Jack of All Trades
Jack of All Trades
Posts: 8684
Joined: August 3, 2013

Post Post #477 (ISO) » Thu Jan 23, 2020 9:14 pm

Post by Wake1 »

I feel like a modifier should be made that, when an action successfully targets a play, that player is notified that "something happened." Doesn't reveal what happened, who targeted the player, or how many players targeted the player.

Just adds that teeny tiny bit of information that could maybe be used later. Doesn't reveal alignment at all.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
User avatar
TemporalLich
TemporalLich
Grand Scheme
User avatar
User avatar
TemporalLich
Grand Scheme
Grand Scheme
Posts: 5785
Joined: January 30, 2019
Location: A Lost Timeline

Post Post #478 (ISO) » Thu Jan 23, 2020 9:30 pm

Post by TemporalLich »

I kinda do want the "neighborhood cop" and the modifier.

Considering the modifier is a weaker version of Loud/Announcing, I think Noticeable is a good name for it.
time will end
User avatar
Wake1
Wake1
Jack of All Trades
User avatar
User avatar
Wake1
Jack of All Trades
Jack of All Trades
Posts: 8684
Joined: August 3, 2013

Post Post #479 (ISO) » Thu Jan 23, 2020 9:44 pm

Post by Wake1 »

In post 478, TemporalLich wrote:I kinda do want the "neighborhood cop" and the modifier.

Considering the modifier is a weaker version of Loud/Announcing, I think Noticeable is a good name for it.
Oh I like that.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
User avatar
Amrun
Amrun
Killed the Radio Star
User avatar
User avatar
Amrun
Killed the Radio Star
Killed the Radio Star
Posts: 22501
Joined: January 24, 2011
Location: East Coast US

Post Post #480 (ISO) » Fri Jan 24, 2020 3:19 am

Post by Amrun »

Yeah I like that modifier too.
I survived
Tigerpocalypse 2011


Fusion Mafia, ongoing now.
User avatar
BBmolla
BBmolla
Open Book
User avatar
User avatar
BBmolla
Open Book
Open Book
Posts: 24301
Joined: May 29, 2011

Post Post #481 (ISO) » Thu Jan 30, 2020 11:39 am

Post by BBmolla »

Would a modifier where you could only target any given player once per game be useful?
Come see me in the Great American Melodrama in Oceano
User avatar
TemporalLich
TemporalLich
Grand Scheme
User avatar
User avatar
TemporalLich
Grand Scheme
Grand Scheme
Posts: 5785
Joined: January 30, 2019
Location: A Lost Timeline

Post Post #482 (ISO) » Thu Jan 30, 2020 11:47 am

Post by TemporalLich »

In post 481, BBmolla wrote:Would a modifier where you could only target any given player once per game be useful?
personally I like that modifier, I wouldn't know what to call it.

Maybe Overconfident might work, as they're sure their ability worked fine and that they don't need to try again? Though an Overconfident investigative role might be confusing flavor-wise.
time will end
User avatar
Plum
Plum
Mafia Scum
User avatar
User avatar
Plum
Mafia Scum
Mafia Scum
Posts: 4519
Joined: August 20, 2008

Post Post #483 (ISO) » Thu Jan 30, 2020 12:03 pm

Post by Plum »

In post 482, TemporalLich wrote:
In post 481, BBmolla wrote:Would a modifier where you could only target any given player once per game be useful?
personally I like that modifier, I wouldn't know what to call it.

Maybe Overconfident might work, as they're sure their ability worked fine and that they don't need to try again? Though an Overconfident investigative role might be confusing flavor-wise.
Non-repeating?
User avatar
Alisae
Alisae
lolbalance
User avatar
User avatar
Alisae
lolbalance
lolbalance
Posts: 47097
Joined: October 31, 2016
Location: Cali~ (PST)

Post Post #484 (ISO) » Sat Feb 15, 2020 10:29 am

Post by Alisae »

@Implo, is it possible you can get the roles listed on the wiki to be ordered alphabetically
GTKAS
| here.
User avatar
Wake1
Wake1
Jack of All Trades
User avatar
User avatar
Wake1
Jack of All Trades
Jack of All Trades
Posts: 8684
Joined: August 3, 2013

Post Post #485 (ISO) » Sat Feb 15, 2020 5:49 pm

Post by Wake1 »

Is it also possible to add to the Normal wiki the role/modifier we discussed earlier?

The Neighborhood Cop and the Listening modifier?
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
User avatar
nomnomnom
nomnomnom
Jack of All Trades
User avatar
User avatar
nomnomnom
Jack of All Trades
Jack of All Trades
Posts: 7855
Joined: March 15, 2019
Location: Bakery

Post Post #486 (ISO) » Tue Feb 18, 2020 3:38 pm

Post by nomnomnom »

Couldn't we have a modifier that only allows you to target people you share a PT with

I could see a "PT doc" being a role
User avatar
OkaPoka
OkaPoka
Survivor
User avatar
User avatar
OkaPoka
Survivor
Survivor
Posts: 17300
Joined: March 28, 2014

Post Post #487 (ISO) » Tue Feb 18, 2020 4:19 pm

Post by OkaPoka »

^ modifier should be nervous

why?

cuz stranger danger!
User avatar
Wake1
Wake1
Jack of All Trades
User avatar
User avatar
Wake1
Jack of All Trades
Jack of All Trades
Posts: 8684
Joined: August 3, 2013

Post Post #488 (ISO) » Tue Mar 10, 2020 8:58 pm

Post by Wake1 »

Is it possible that Mafiascum could make a new section where we can play Normal games BUT trial new roles and modifiers to see how they interact, and if they could be whitelisted?

I'd like to see the modifier that's the opposite of Loud enacted.

And I was thinking a "Delayed" modifier would be neat.

Also the Neighborhood Cop should be added like now.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
Ankamius
Ankamius
Survivor
Ankamius
Survivor
Survivor
Posts: 21802
Joined: May 9, 2011
Location: Target Locked. Initiating Combat.

Post Post #489 (ISO) » Wed Mar 11, 2020 8:32 am

Post by Ankamius »

Am I dumb for not knowing what the opposite of the loud modifier is?
User avatar
popsofctown
popsofctown
She
Survivor
User avatar
User avatar
popsofctown
She
Survivor
Survivor
Posts: 12356
Joined: September 23, 2008
Pronoun: She

Post Post #490 (ISO) » Wed Mar 11, 2020 8:35 am

Post by popsofctown »

I think it's Reflexive Watcher, though it's not an "opposite" exactly.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
User avatar
Alchemist21
Alchemist21
He/Him
Jack of All Trades
User avatar
User avatar
Alchemist21
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8801
Joined: September 5, 2014
Pronoun: He/Him
Location: North Carolina

Post Post #491 (ISO) » Wed Mar 11, 2020 8:39 am

Post by Alchemist21 »

In post 489, Ankamius wrote:Am I dumb for not knowing what the opposite of the loud modifier is?
By opposite do you mean a role that knows what action it was targeted with but not who did it, or a role like Ninja that can’t be Tracked?
Ankamius
Ankamius
Survivor
Ankamius
Survivor
Survivor
Posts: 21802
Joined: May 9, 2011
Location: Target Locked. Initiating Combat.

Post Post #492 (ISO) » Wed Mar 11, 2020 10:16 am

Post by Ankamius »

Idk that's what wake said
User avatar
Psyche
Psyche
he/they
Survivor
User avatar
User avatar
Psyche
he/they
Survivor
Survivor
Posts: 10671
Joined: April 28, 2011
Pronoun: he/they

Post Post #493 (ISO) » Wed Mar 11, 2020 10:36 am

Post by Psyche »

In post 488, Wake1 wrote:Is it possible that Mafiascum could make a new section where we can play Normal games BUT trial new roles and modifiers to see how they interact, and if they could be whitelisted?

I'd like to see the modifier that's the opposite of Loud enacted.

And I was thinking a "Delayed" modifier would be neat.

Also the Neighborhood Cop should be added like now.
isnt that the theme queue
User avatar
OkaPoka
OkaPoka
Survivor
User avatar
User avatar
OkaPoka
Survivor
Survivor
Posts: 17300
Joined: March 28, 2014

Post Post #494 (ISO) » Wed Mar 11, 2020 10:49 am

Post by OkaPoka »

look into booneytoonz games for a normal ish style of mafia with more freedom

though I haven't played in any i think that's what you want?

viewtopic.php?f=5&t=77822
User avatar
Gamma Emerald
Gamma Emerald
Any
Survivor
User avatar
User avatar
Gamma Emerald
Any
Survivor
Survivor
Posts: 69101
Joined: August 9, 2016
Pronoun: Any
Location: Hell on Earth (aka Texas)

Post Post #495 (ISO) » Mon Mar 23, 2020 7:30 am

Post by Gamma Emerald »

Pretty sure the “can’t target the same person twice” modifier is called Hideous.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
User avatar
Knightmare491
Knightmare491
Goon
User avatar
User avatar
Knightmare491
Goon
Goon
Posts: 788
Joined: March 29, 2020
Location: Distortion World

Post Post #496 (ISO) » Wed Apr 22, 2020 8:10 am

Post by Knightmare491 »

can someone link me to a write up of any sort where they've explained how to balance closed setups? Mafia is played casually on my home site and the mods there have a history of making scum sided setups. If I post an example here, you lot won't be able to stop laughing. Thanks in advance!
"Don't be afraid of losing people. Be afraid of losing yourself by trying to please everyone."

"If you're bored contemplate the fact that the collective reads of n players in a n-player game of Mafia define a set of vectors in an n-space, and useful game information can be extracted from this."
~Rectiplanes
User avatar
BBmolla
BBmolla
Open Book
User avatar
User avatar
BBmolla
Open Book
Open Book
Posts: 24301
Joined: May 29, 2011

Post Post #497 (ISO) » Wed Apr 22, 2020 8:27 pm

Post by BBmolla »

In post 496, Knightmare491 wrote:can someone link me to a write up of any sort where they've explained how to balance closed setups? Mafia is played casually on my home site and the mods there have a history of making scum sided setups. If I post an example here, you lot won't be able to stop laughing. Thanks in advance!
Maybe make a thread in the open setup forum where you can post examples and we can point out the flaws?

Does your site focus as much on day play as this site?
Come see me in the Great American Melodrama in Oceano
User avatar
Knightmare491
Knightmare491
Goon
User avatar
User avatar
Knightmare491
Goon
Goon
Posts: 788
Joined: March 29, 2020
Location: Distortion World

Post Post #498 (ISO) » Wed Apr 22, 2020 9:00 pm

Post by Knightmare491 »

Okay, I'll do that. On my site there is a philosophy problem when it comes to balance. Most think that town and scum should have equal power. e.g. - If town have cop, mafia must have godfather sorta thing.
My site puts a lot of pressure on day play.
"Don't be afraid of losing people. Be afraid of losing yourself by trying to please everyone."

"If you're bored contemplate the fact that the collective reads of n players in a n-player game of Mafia define a set of vectors in an n-space, and useful game information can be extracted from this."
~Rectiplanes
User avatar
TemporalLich
TemporalLich
Grand Scheme
User avatar
User avatar
TemporalLich
Grand Scheme
Grand Scheme
Posts: 5785
Joined: January 30, 2019
Location: A Lost Timeline

Post Post #499 (ISO) » Mon May 04, 2020 9:31 am

Post by TemporalLich »

Will
Alignment Cop
(investigates to learn the
exact
alignment of a player) ever be a Normal role?
time will end
Post Reply

Return to “Mafia Discussion”