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Ok but I think that we're missing the forest for the trees here
When we're talking about cutting queues instead of blaming a queue structure that has worked for years and years we need to talk about the underlying problem of why queues don't pop
and I think that problem is, very succinctly, people not queuing for games.
And we're in the middle of a quarantine where the amount of people who have free time available is at an all time high and we should be seeing more people playing but we're just... not
And I look at, like, secrethitler.io having to cancel signups due to overloaded servers and EM and a lot of resistance websites having the same problem and MU having this big resurgence but it's not happening here
there simply isn't either the amount of people coming to the site, people staying after their early newbie games, or long term player retention to maintain the site
We are on our last legs as a site due to sheer lack of participation / appeal / whatever and we're looking at bandaiding a solution rather than actually solving anything
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.