Mechanics with the most missed potential?
- Gamma Emerald
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Mechanics with the most missed potential?
Anyone feel like any mechanics in past mafia games could have been better or more interesting under different circumstances?
To start I think the mechanics of the Magic the Gathering cycle of Varsoon's Variety Hour had some good potential but wasn't able to be fleshed out due to the nature of that game. The other mechanics were cool too but the MtG stuff I don't think has been used in another game like the others (while for example the Genocide/Pacifist mechanic of Undertale felt like the "mood" mechanic or whatever it was called from Steven Universe Mafia 2).<Embrace The Void>
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Varsoon was sick a lot and had also internet issues that caused lengthy time disruptions.In post 0, Gamma Emerald wrote:Anyone feel like any mechanics in past mafia games could have been better or more interesting under different circumstances?
To start I think the mechanics of the Magic the Gathering cycle of Varsoon's Variety Hour had some good potential but wasn't able to be fleshed out due to the nature of that game. The other mechanics were cool too but the MtG stuff I don't think has been used in another game like the others (while for example the Genocide/Pacifist mechanic of Undertale felt like the "mood" mechanic or whatever it was called from Steven Universe Mafia 2).
I’ve been dying to have him revive it or have someone else create comparable mechanics.**********We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)~the worst*******Nancy is pretty heavenly ngl~CheekyTeekyNancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.~Taly- kuribo
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I always loved the idea behind Kingmaker and it made me sad when the breaking strategy was discoveredJoin me on my quest to play every NES game! Some of them are awful.
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My bad, I meant Assassins in the Palace.
That's the one where scum get one shot to kill the King, and town knows who the king is. So the town can just random lynch every day with no discussion. Anyone who protests is scum, so scum have no choice but to go along.
Since there's no discussion, scum pretty much has to shoot at random IF they even survive day after day of random lynching.Join me on my quest to play every NES game! Some of them are awful.
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How do you get around the issue of selection?
If you select using actual randomness, it can land on the King. If you just lynch whomever the first player to post names, scum can direct the lynch. If the town refuses to lynch the player selected, that gives the scum a big hint. If the town tries to be sneaky and say that the person doing the nominating must be scum after they named a VT to be lynched, the nominator is probably town and the scum don't assume that the nominee was the king.Just because a majority of a group of people decide it's okay doesn't mean it's not murder. - Cobblerfone- callforjudgement
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Kuribo's read is foolproof: one night he was high on NyQuil, and he's ancestors reveiled Aureal's alignment to him. - Dessew - kuribo
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