The Root of Toxicity in Mafia Games

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Post Post #325 (ISO) » Sun Feb 16, 2020 2:59 am

Post by Psyche »

it just feels so disingenuous and fake sometimes
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Post Post #326 (ISO) » Sun Feb 16, 2020 3:12 am

Post by Nancy Drew 39 »

In post 325, Psyche wrote:it just feels so disingenuous and fake sometimes
After MBoS, eventhough we won, I wanted to say to scum, something along the lines of “how do you sleep at night?”. Fortunately, I thought better of it and thankfully now, at least have one less out of a gazillion stupid things to apologize for. :oops:
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We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
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Nancy is pretty heavenly ngl
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Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
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Post Post #327 (ISO) » Tue Feb 18, 2020 10:38 pm

Post by Iconeum »

In post 3, Amrun wrote:
In post 2, Enter wrote:Counter point, mafia can be without toxicity if the game is played by people who respect each other more than they want to one-up each other.
I see a lot less toxicity in marathon games vs queue games.

Is it because of the mentality that marathon games are 'just for fun' vs queue games 'dead serious'? Or because you don't have time for toxicity because you need to be spamming those posts?

I feel that queue games heat up because ego and character collision, nothing more. And if those players play with/vs each other irl, the same toxicity will be there. It's got nothing to do with forum vs rl imo.
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Post Post #328 (ISO) » Wed Feb 19, 2020 1:45 am

Post by Psyche »

i see the same factor driving toxicity in league of legends games. just as there's less toxicity in mafia marathons, there's less toxicity in lol arams.
when a game is long and it's difficult to come back from deficits, a teammate's mistake can lock you into a hell of suffering that lasts until the game is over
when a game is short or mistakes are easy to come back from, a teammate's mistakes can be inconvenient but don't affect you as much. it's a lot easier to let it go.
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Post Post #329 (ISO) » Wed Feb 19, 2020 5:23 am

Post by popsofctown »

Um I saw quite some toxic last marathon weekend
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #330 (ISO) » Wed Feb 19, 2020 7:14 am

Post by Nancy Drew 39 »

I find that games that have a dynamic that puts the emphasis on town hunting > scum hunting, to generally be less toxic in general.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #331 (ISO) » Wed Feb 19, 2020 10:41 am

Post by Ankamius »

In post 330, Nancy Drew 39 wrote:I find that games that have a dynamic that puts the emphasis on town hunting > scum hunting, to generally be less toxic in general.
This makes sense
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Post Post #332 (ISO) » Wed Feb 19, 2020 10:51 am

Post by Ramcius »

In post 330, Nancy Drew 39 wrote:I find that games that have a dynamic that puts the emphasis on town hunting > scum hunting, to generally be less toxic in general.
Townie: Let's be friends!
Scum: Yes!
*Scum stabs townie in the back*
Scum: Sucker! :lol:
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Post Post #333 (ISO) » Sun Feb 23, 2020 3:23 pm

Post by Porochaz »

In post 0, Alisae wrote:is from the game itself.
Its not fun.
It pisses people off.
It doesn't work as a competative game or a fun party game.

In a competative video game, you have a clear chance to just whoop some ass if you are a good player.
Do you really have that option in Mafia?

In a fun party game, your friends can get into it and, have fun.
But in Mafia, what happens is you get into fights and get mad at each other and start yellin.
The only time you get to really connect with your friends is when you're shitposting memes and literally not playing mafia.

And then you get to late game where honestly, no one really cares at all they just want the game to be over because the game has just gone on for way too long.
To go on the original premise and not anything since, I reckon the fact that people have crossed the pond to visit us and vice versa (I've done it what? 3 times now) and have really close friends from this site would disprove this theory.
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Post Post #334 (ISO) » Mon Feb 24, 2020 1:14 am

Post by chkflip »

Generation gap. Average user is different now, much more prone to hurt butts.
"Fuck you. I opened up my heart to you and you stabbed it a thousand times." - Gamma, to me, right before confessing to being the town vig and murdering my scum partner N1.
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Post Post #335 (ISO) » Tue Feb 25, 2020 7:57 am

Post by Enter »

Why can't mafia be like Knives Out, where
you think it's toxic but it actually isn't
is cancelled. Apologies to all who signed up.[/color]
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Post Post #336 (ISO) » Tue Feb 25, 2020 7:57 am

Post by OkaPoka »

In post 334, chkflip wrote:Generation gap. Average user is different now, much more prone to hurt butts.
Ok boomer
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Post Post #337 (ISO) » Tue Feb 25, 2020 8:07 am

Post by Ankamius »

constipation is not fun
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Post Post #338 (ISO) » Tue Feb 25, 2020 8:14 am

Post by Enter »

In post 337, Ankamius wrote:constipation is not fun
Some people like hard things in their butts
is cancelled. Apologies to all who signed up.[/color]
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Post Post #339 (ISO) » Fri Feb 28, 2020 3:22 am

Post by bugspray »

I think the rule about discussing ongoing games contributes a lot to onsite toxicity. It doesn't permit players from doing stuff like post in a passive aggro way in reference to ongoing games without explicitly mentioning the game in question.
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Post Post #340 (ISO) » Fri Feb 28, 2020 3:25 am

Post by bugspray »

Also secret alts absolutely make it easier to be passive aggressive in this way but not for the reason you think.
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Post Post #341 (ISO) » Fri Feb 28, 2020 3:55 am

Post by Ankamius »

In post 340, bugspray wrote:Also secret alts absolutely make it easier to be passive aggressive in this way but not for the reason you think.
What is the reason?
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Post Post #342 (ISO) » Fri Feb 28, 2020 3:57 am

Post by Ramcius »

In post 339, bugspray wrote:I think the rule about discussing ongoing games contributes a lot to onsite toxicity. It doesn't permit players from doing stuff like post in a passive aggro way in reference to ongoing games without explicitly mentioning the game in question.
This rule is to protect ongoing games integrity and is very important. Maybe it should be enforced more strickly then, if people think that they can break it by avoiding to name ongoing game
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Post Post #343 (ISO) » Thu Apr 02, 2020 7:50 am

Post by springlullaby »

You avoid toxicity by chillax and understanding that it's just a game?
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Post Post #344 (ISO) » Thu Apr 02, 2020 9:46 am

Post by chkflip »

What ever happened to thinking it was funny when people got legit angry at one another? Like, current site meta, a lot of people I used to have fun playing with would've been banned before I had the opportunity to play with them. This place is getting soft.
"Fuck you. I opened up my heart to you and you stabbed it a thousand times." - Gamma, to me, right before confessing to being the town vig and murdering my scum partner N1.
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Post Post #345 (ISO) » Thu Apr 02, 2020 6:56 pm

Post by Nero Cain »

In post 317, profii wrote:I never played with skitter or pops before and I didnt find they play style to radiate town anywhere near as much as everyone else in the thread so I was hella confused and it really drove me to scum read skitter in particular which probably came across toxically (or at least I felt it did) (hurrah for making up words!)
scum reading a player isn't toxic. If someone can't handle being suspected then they need thicker skin/a grip on reality.

I also think that if two big personalities think different things and there can only be one outcome then it causes alot of friction.
Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.

edited c.s. lewis quote b/c limit
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Post Post #346 (ISO) » Thu Apr 02, 2020 7:57 pm

Post by Jingle »

In post 344, chkflip wrote:What ever happened to thinking it was funny when people got legit angry at one another? Like, current site meta, a lot of people I used to have fun playing with would've been banned before I had the opportunity to play with them. This place is getting soft.
My guess is that it was a result of some of the really nasty site drama from like 5 years ago.

But yes, as a whole the site is a lot more sensitive than it used to be and that's probably not going to change.
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Post Post #347 (ISO) » Thu Apr 02, 2020 10:22 pm

Post by springlullaby »

^ Ohhh, what's the tea?
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