wut do u have against copy/paste
I'll spend an hour on this, sure. I've been out of the loop for the better part of a decade so etc.
*Night-Specific is too high. It's a worse X-Shot that makes it that much less likely for power roles to matter. I would consider arguing that in practice Novice and Night-Specific should switch places (yes I know one is a subset of the other).
*Multitasking is too high. It's only really good when it means that who performs Night actions doesn't matter. (As far as "but the last Mafia can't kill and X simultaneously", A) that messes with a lot of investigative abilities and B) no one complains when positive feedback runs over Towns with things like LyLo.)
*I'm conflicted about Informed. It opens a large design space but it also encourages the Mafia to fakeclaim it. The remedy for that would be massclaim, and I'm not sure if that's what you want in your Normal meta.
*Detective, Vig, and Gunsmith are probably too high. Like how is Detective not basically a Cop.
*Why tf did you people go with "Alien" over "Gaoler".
*Fruit Vendor is too high and probably overrated in general. (ha! ha! my setup has FRUIT!!)
*Voyeur is probably too high. It seems like a very swingy role in a way that info roles usually aren't.
*Vanilla Cop > Role Cop. Vanilla Cop is way too low relative to Neapolitan.
*Why T
F
did people create a universe where Watcher and Role Watcher are both things. Offhand it seems like something that belongs on the same tier as Role Cop, yeah.
*Macho is too low. Simple, effective, borderline unfalsifiable on a living player.
*Follower may be too high because of its ability to pull killing results out of nowhere.
*Neighbor and Neighborizer are too low and what is wrong with all of you.
*Watcher is too high. Like I'm surprised this role is Normal.
*Miller is too high, unless it's the Normal equivalent of Named.
*Announcing seems slightly too high. The role's workable for balance but seems lame.
*Finder was a lot less interesting after I reread the wiki page and saw that you couldn't specify what kind of role you're trying to find. Probably a little too high.
*Indecisive seems bad but may be too low.
*Commuter being so much lower than Ascetic is kind of :/ but I also think that allowing the player to choose when to commute is for cowards.
*Innocent Child and Friendly Neighbor may be slightly too low. They're not great but have uses as blunt instruments.
*Checker - another case of a bad name - is too high IMO. They may be interesting in certain non-Normal wackiness plans but etc.
*Mailman is probably slightly too low, although only slightly considering the mod's overhead in having to deal with it. Also I formally request that this role, given how gendered it is, be renamed "Postie".
*Visitor is too high. Even in non-Normal wackiness this is a negative utility role that feels bad to get.
*Activated is great for Innocent Child and redundant if not bad everywhere else, so it's probably fine as is.
*Sane Cop may actually be a little too low, purely because there are so many alternatives out there that it may be an unbelievable claim.
*Compulsive should be rated at the same level as the negative utility roles/modifiers. (How does this modifier interact with the Mafia kill potentially being compulsive?)
*Traitor is probably too high.
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