To prevent it from being inconsequential, there is another mechanic: the town, in addition to voting on an elimination, votes on a short message (up to 300 characters) to send to the other world at the end of the day (any player can propose a message and the rest vote on it). Same for the mafia PTs.
Now to make this mechanic useful there would be PRs that interact with this concept: roles informed of something in the other world, roles that can "banish" someone to the other world, roles that investigate or kill players in the other world...
Should I lower or raise the character limit? What about flavor? Or particularly unique role ideas? Has this been done already?