Normal Idea Mafia (150/150 roles submitted, discussion thread up)

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Normal Idea Mafia (150/150 roles submitted, discussion thread up)

Post Post #0 (ISO) » Sat Apr 24, 2021 8:18 am

Post by Cook »

Normal Idea Mafia


This is a player-submitted deck of roles which they'd like to play with.

The only caveat –– all roles submitted must follow Normal Guidelines for roles:

Spoiler: Normal
  • The game should have at least one Mafia or Werewolf group (of at least two members). In mini games (at most 13 players), there must be exactly one such group, with no third parties. In large games (at least 14 players), a second anti-town group can be given a separate Mafia family name, or can be a Werewolf group, and there should be no more than two mafia/werewolf factions, and no more than one Serial Killer.
  • The game must contain at least one Vanilla Townie (allowed names include: Townie, Vanilla Townie, Townsperson, Citizen). A sample Role PM for the Vanilla Townie must be included in the rules post.

    Mechanics which are explicitly Non-Normal include:


  • Those affecting a role's alignment (no Cults)
  • Anything which significantly affects the core mechanic of majority/plurality eliminations (no Kingmaker, for example)
  • Anything resolving with a random element
  • Post Restrictions (other than those included in the ruleset, such as "No quoting your Role PM").
  • Lying to the players, including False Role Reveals and "Scum Masons"
  • Night action redirection (no Bus Driver, Lightning Rod, Nexus, or Redirector)
  • Returning "No Result" to Trackers who do not see their target go anywhere (in favor of "Your target did not visit anyone")
  • Alignments other than Mafia/Werewolf, Pro-Town, and Serial Killer (no Survivor, Condemner, or Jester).
  • Hydra accounts
  • Differing kill flavor for different factions - everyone that dies at night should flip in the same way (e.g., "died during the night" or "was found dead")

    Mechanical changes which must be announced beforehand include:

  • Open or Semi-Open setups
  • Day phase deadlines shorter than 1 week or longer than 3 weeks
  • Mafia may have daytalk without an Encryptor as long as it is announced in the game's rules beforehand.
  • Unless stated otherwise in their rules, games should use Natural Action Resolution.
  • Games must have a continous day/night cycle (e.g., no Nightless or Double Day)
  • Mafia must specify which member is performing the factional kill each night. A mafia member may not both kill and use a power role in the same night by default.

    Roles


    Roles which are explicitly
    Normal
    for
    any alignment
    include:

    Alien, Babysitter, Bodyguard, Checker, Commuter, Sane Cop, Detective, Doctor, Encryptor, Finder, Follower, Fruit Vendor, Gunsmith, Hider, Jack-of-all-trades, Jailkeeper, Motion Detector, Mailman, Neapolitan, Neighbor, Neighborizer, Psychologist, PT Cop, Roleblocker, Role Cop, Rolestopper, Role Watcher, Tracker, Traffic Analyst, Universal Backup, Vanilla Cop, Visitor, Voyeur, Watcher

    Roles which are explicitly
    Normal
    for
    Town
    only include:

    Vanilla Townie, Friendly Neighbor, Innocent Child, Mason, Miller, Vigilante, Vengeful, any roles listed as "for any alignment"

    Roles which are explicitly
    Normal
    for
    Mafia
    only include:

    Mafia Goon, Strongman, Traitor, any roles listed as "for any alignment"

    Roles which are explicitly
    Normal
    for
    Serial Killer
    only include:

    Serial Killer, Strongman, any roles listed as "for any alignment"

    Modifiers which are explicitly
    Normal
    for
    any alignment
    include:

    Activated, Announcing, Ascetic, Backup (with or without primary role present), Bulletproof, Combined, Complex, Compulsive, Disloyal, Enabler (with or without primary role present), Indecisive, Informed, Lazy, Loud, Loyal, Macho, Multitasking, Neighbor, Ninja, Non-Consecutive Night, Personal, Roaming, Simple, Weak, X-Shot, any modifier restricting to a specific set of nights (e.g. Even/Odd Night, Night Specific, Novice)

    Roles which are explicitly
    Non-Normal
    include:

    Non-Sane Cop, Blank Vig, Non-Sane or Quack Doctor, Janitor, Survivor, Condemner, Cultist, Jester, Mafia Mason, Bus Driver, Lightning Rod, Nexus, Redirector, Framer, Vanillaiser, Beloved Princess, Arsonist, Governor, Godfather
    Modifiers which are explicitly Non-Normal include:
    Delayed, Percentage





This deck will also only permit the following distribution of alignments:

50 Town

15 Mafia

15 Werewolves

5 Serial Killer
, which has been filled
15 Free Spaces



When creating a NIM setup, a moderator should plan out their distribution of alignments, and then randomly select roles from each alignment to fulfill said requirements. Post #0 should never be randed.
You could roll percentile dice to pick out the posts if you wanted.
We're expanding, though, so not anymore.

CURRENT SLOTS REMAININGAs of
Post 98

0 Town

0 Mafia

0 Werewolves

0 Serial Killer

2 Free Spaces
Last edited by Cook on Sat Jan 06, 2024 4:40 pm, edited 19 times in total.
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Post Post #1 (ISO) » Sat Apr 24, 2021 8:19 am

Post by Cook »

Vanilla Townie





If you wish to separate something from the role PM, place it under

Code: Select all

[line]100[/line]

and then we'll know you don't want that as part of the role PM.
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Post Post #2 (ISO) » Sat Apr 24, 2021 9:05 am

Post by Morning Tweet »

Disloyal Babysitter
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Post Post #3 (ISO) » Sat Apr 24, 2021 9:06 am

Post by Ircher »

Vanilla Townie



I think "Normal Idea Mafia" sounds way cooler.
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Post Post #4 (ISO) » Sat Apr 24, 2021 9:20 am

Post by Morning Tweet »

Serial Killer Simultaneous Doctor Rolecop Roleblocker



This post has been edited to bring it into line with the latest update to the Normal guidelines, in which the multitasking modifier was removed. The function of the modifier has been partially preserved by replacing it with the new simultaneous modifier. This role may still perform multiple personal actions in the same night, but may no longer perform a personal and a factional action in the same night unless the inherent multitasking mechanic is enabled for the game.
Last edited by Alianna on Wed Jan 10, 2024 10:31 am, edited 3 times in total.
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Post Post #5 (ISO) » Sat Apr 24, 2021 9:27 am

Post by Morning Tweet »

Informed Townie


You know the identity of a random town protective or investigative power role. If there are no such players, you are instead given the identity of a random town power role. If there are no such players, you are instead given the identity of a random town player. You do not know any specifics about their role or which one of these conditions were met, you know only the player's name.
Last edited by Morning Tweet on Sun May 02, 2021 3:19 pm, edited 1 time in total.
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Post Post #6 (ISO) » Sat Apr 24, 2021 9:29 am

Post by Morning Tweet »

Mafia Rolecop
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Post Post #7 (ISO) » Sat Apr 24, 2021 9:34 am

Post by Morning Tweet »

Town Compulsive Checker Miller
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Post Post #8 (ISO) » Sat Apr 24, 2021 9:34 am

Post by Morning Tweet »

Mafia Goon
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Post Post #9 (ISO) » Sat Apr 24, 2021 9:36 am

Post by TemporalLich »

Town Loyal Checker
time will end
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Post Post #10 (ISO) » Sat Apr 24, 2021 10:25 am

Post by Ircher »

Mafia Disloyal Visitor
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Post Post #11 (ISO) » Sat Apr 24, 2021 10:29 am

Post by TemporalLich »

Werewolf Neighbor Messenger



This post has been edited to bring it into line with the latest update to the Normal guidelines, in which the role name "mailman" was changed to "messenger." The function of the role is unchanged.
Last edited by Alianna on Tue Jan 09, 2024 5:43 pm, edited 1 time in total.
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Post Post #12 (ISO) » Sat Apr 24, 2021 10:46 am

Post by Ircher »

Mafia Informed Roleblocker

You know that {Player} is a vanilla townie.
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Post Post #13 (ISO) » Sat Apr 24, 2021 11:42 am

Post by Not_Mafia »

Town Compulsive Loyal Vigilante
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #14 (ISO) » Sat Apr 24, 2021 12:52 pm

Post by OkaPoka »

Town Vengeful Miller
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Post Post #15 (ISO) » Sat Apr 24, 2021 1:00 pm

Post by OkaPoka »

Mafia Combined Cop Roleblocker
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Post Post #16 (ISO) » Sat Apr 24, 2021 4:00 pm

Post by Guillotina »

Ascetic Serial Killer
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Post Post #17 (ISO) » Sat Apr 24, 2021 4:15 pm

Post by LlamaFluff »

Town Night 50 Visitor




Errata'd to become normal. Original role:

Earl | Named Town
Last edited by Cook on Wed Aug 02, 2023 3:02 pm, edited 1 time in total.
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Post Post #18 (ISO) » Sun Apr 25, 2021 1:37 pm

Post by Cook »

Werewolf Traitor Role Cop
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Post Post #19 (ISO) » Sun Apr 25, 2021 2:23 pm

Post by Ircher »

Vanilla Townie
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Post Post #20 (ISO) » Sun Apr 25, 2021 7:14 pm

Post by TemporalLich »

Town Neighbor Neighborizer





The Neighborizer adds to a separate neighborhood from the regular Neighborhood.
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Post Post #21 (ISO) » Mon Apr 26, 2021 1:41 pm

Post by Morning Tweet »

Mafia Neighbour Combined Rolecop Neighbourizer





The Neighbourizer adds to a separate neighbourhood from the regular Neighbourhood.
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Post Post #22 (ISO) » Mon Apr 26, 2021 1:43 pm

Post by Morning Tweet »

Town Neighbour
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Post Post #23 (ISO) » Mon Apr 26, 2021 1:45 pm

Post by Morning Tweet »

Town Odd-Night Neapolitan
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Post Post #24 (ISO) » Mon Apr 26, 2021 2:07 pm

Post by TemporalLich »

Town Backup Miller
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