Should Votes to No Lim at Evens be Standardised in Normals?

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Should Votes to No Lim at Evens be Standardised in Normals?

Yes, at 50%
25
74%
Yes, at 50%+1
6
18%
No, it should be up to each mod
3
9%
 
Total votes: 34

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Should Votes to No Lim at Evens be Standardised in Normals?

Post Post #0 (ISO) » Wed Apr 28, 2021 7:25 am

Post by Not_Mafia »

Personally, I think yes, players should have clear expectations of when a hammer will occur ahead of time, without having to wait for mod confirmation.

50% should be the standard, it's impossible for an elimination to occur if half the players are against it, having 50%+1 is unnecessary and simply doesn't make sense
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #1 (ISO) » Wed Apr 28, 2021 8:59 am

Post by TemporalLich »

50% should be standard - after all, if there are 50% of people voting No Elim, the day should end in No Elim because with the current votes an elim will not happen.

50%+1 makes sense in plurality - though 50% should be standard for any elim decision in a plurality vote game
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Post Post #2 (ISO) » Wed Apr 28, 2021 9:09 am

Post by T3 »

If it were 50% of people voting that would basically be voting for a no no elim.
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Post Post #3 (ISO) » Wed Apr 28, 2021 11:03 am

Post by Kerset »

edited
giv me pagetop :(
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Post Post #4 (ISO) » Wed Apr 28, 2021 11:54 am

Post by TemporalLich »

considering the alternative is a deadlock, having No Elim be called at 50% in evens is an anti-frustration feature

If half of the alive players are voting No Elim, an elim is not going to happen 90% of the time. The other 10% can be accounted for by making it standard to call No Elim at 50%, because the alternative is very unfun - if it is standardized No Elim can get the proper E-1 warning to avoid quickhammer.
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Post Post #5 (ISO) » Wed Apr 28, 2021 2:38 pm

Post by Ythan »

Agreed.
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Post Post #6 (ISO) » Wed Apr 28, 2021 10:28 pm

Post by Mizzytastic »

Definitely. I had a game I ran be impacted by running it as 50%+1 without knowing 50% was more usual, and it quite likely impacted the outcome of the game. I would have much preferred being told "no, it should be 50%" at the review stage
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Post Post #7 (ISO) » Wed Apr 28, 2021 11:39 pm

Post by Gypyx »

50% rounded down i assume?
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Post Post #8 (ISO) » Thu Apr 29, 2021 12:39 am

Post by Mizzytastic »

4 players, 3 v sk who had up to that point played a strong game. Requiring 3 for no elim instead of 2 definitely lead the direction for the next day.

I don't mind that it did because those are the rules I played with and it was a normal game so it got checked - I'll be changing them in future games. But it bothered me that the first time I found out that was a weird rule was people mentioning it in the dead thread.
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Post Post #9 (ISO) » Thu Apr 29, 2021 2:43 am

Post by TemporalLich »

In post 7, Gypyx wrote:50% rounded down i assume?
50% rounded up, as opposed to 50% rounded down plus 1 for elimination.

If there are 13 players alive, it takes 7 to eliminate, and 7 to no eliminate.

If there are 12 players alive, it takes 7 to eliminate, and 6 to no eliminate.
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Post Post #10 (ISO) » Thu Apr 29, 2021 4:06 am

Post by KittyTacky »

Yeah, better than sitting there and waiting it out if the no-lim voters are determined to no-lim so you can't convince them otherwise and nobody else wants to hammer the NL.
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Post Post #11 (ISO) » Thu Apr 29, 2021 1:23 pm

Post by MathBlade »

I think No elim should be hammered the moment a elim cannot be obtained regardless of normal or theme.
Anytime an elimination cannot be done then the day should immediately end barring a theme mechanic that has to play out.
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Post Post #12 (ISO) » Sat May 01, 2021 1:02 pm

Post by Jake The Wolfie »

What if the players would, with the day not ending, realize that player X is scum, and would thus cause player X to be executed?
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Post Post #13 (ISO) » Sat May 01, 2021 1:19 pm

Post by Ythan »

I don't understand how your theoretical situation comes up could you explain how it would be different with town?
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Post Post #14 (ISO) » Sat May 01, 2021 1:21 pm

Post by Jake The Wolfie »

Could you rephrase your question? I don't understand how my theoretical had to do with town, unless you meant that the players realize that Player X is town, in which case.. the players still wouldn't vote them..
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Post Post #15 (ISO) » Sat May 01, 2021 1:23 pm

Post by Ythan »

In post 12, Jake The Wolfie wrote:What if the players would, with the day not ending, realize that player X is scum, and would thus cause player X to be executed?
What hypothetical situation are you responding to here?
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Post Post #16 (ISO) » Sat May 01, 2021 1:27 pm

Post by Not_Mafia »

In post 12, Jake The Wolfie wrote:What if the players would, with the day not ending, realize that player X is scum, and would thus cause player X to be executed?
What if after a town aligned player Y is hammered, the other players realise that player X is scum and would thus eliminate player X instead?
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #17 (ISO) » Sat May 01, 2021 2:25 pm

Post by Jake The Wolfie »

In post 16, Not_Mafia wrote:
In post 12, Jake The Wolfie wrote:What if the players would, with the day not ending, realize that player X is scum, and would thus cause player X to be executed?
What if after a town aligned player Y is hammered, the other players realise that player X is scum and would thus eliminate player X instead?
Then they execute player x tomorrow. They don't get to un-execute player y just because it was bad.
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Post Post #18 (ISO) » Sat May 01, 2021 2:25 pm

Post by Jake The Wolfie »

In post 15, Ythan wrote:
In post 12, Jake The Wolfie wrote:What if the players would, with the day not ending, realize that player X is scum, and would thus cause player X to be executed?
What hypothetical situation are you responding to here?
The situation in which the players have voted for, with a majority, to no-execute.
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Post Post #19 (ISO) » Sat May 01, 2021 2:27 pm

Post by Ythan »

In post 18, Jake The Wolfie wrote:
In post 15, Ythan wrote:
In post 12, Jake The Wolfie wrote:What if the players would, with the day not ending, realize that player X is scum, and would thus cause player X to be executed?
What hypothetical situation are you responding to here?
The situation in which the players have voted for, with a majority, to no-execute.
Why would the day not end??
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Post Post #20 (ISO) » Sat May 01, 2021 2:33 pm

Post by Jake The Wolfie »

Because a majoirty voting to no-execute now might later want to vote player x, and we cannot be sure of whether or not they want the day to end.
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Post Post #21 (ISO) » Sat May 01, 2021 2:55 pm

Post by Ythan »

Uh, no? Am I crazy? Or is it just no here?
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Post Post #22 (ISO) » Sat May 01, 2021 2:56 pm

Post by Ythan »

A majority voting to execute might also change their minds but since when do we stop to double check with everyone voting for a hammered wagon?
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Post Post #23 (ISO) » Sat May 01, 2021 4:03 pm

Post by Jake The Wolfie »

We can't be sure whether they're voting no execute because they want the day to end, or because they genuinely want no one to die today, because the alternatives aren't good for them.
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Post Post #24 (ISO) » Sat May 01, 2021 4:14 pm

Post by Ythan »

Well I don't follow but if you're being serious hopefully someone else will chime in.
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