(
/ Vigilante)
Role (Vigilante)
: Each night, you may target a player to attempt to kill them.
Alignment (Anarchist)
: A third party that grants an alternate win condition to all third parties in the game. If there is at least one Anarchist at the beginning of the game, all third party aligned players are given the Anarchist win condition in addition to their normal wincon. This adds "Anarchist" to their role card. Anarchists win when all non-third party players are dead. Anarchists do not count as a groupscum faction.
Anarchists do not share a PT or know each other's identities, however, they are granted the following night ability. An Anarchist may this ability in conjunction with their pre-existing role's abilities at night, as if they were Multi-tasking.
Target a player at night. If they are groupscum, town, or nowt, all Anarchists are immune to that player's role and kills for the remainder of the game, including passive abilities, as if they were vanillaized. However, if they are an Anarchist, join a private thread with them at the beginning of the following day. If one of you is already in an anarchy thread, add whoever is missing from that thread to it.
Additionally, if multiple Anarchists target a non-Anarchist player on the same night, they both attack that player.
How is this for Anarchist? (The idea being to take *everyone* in the game down, rather than remove everyone in the game's abilities as a pirate would do)