hi everyone
i wanted some feedback on some semi-opens im making for casual play. im not hosting them here so i wasnt going to try passing setup review or anything but you guys are the only guys who would know how to give me feedback
i always liked matrix6 / 2of4 and wanted something like those but maybe more balanced? i don't want it to be too complicated either but that's up for debate.
Here's the first one, it works like matrix6, pick a row or column then add a mafia goon and 5 VTs:
9p (7v2)
| | A | B | C |
|---:|-----------------------:|----------------:|-------------:|
| 1 | Town Doctor | Vanilla Townie | Mafia Goon |
| 2 | Mafia Role Cop | Town Jailkeeper | Neapolitan |
| 3 | Town Universal Backup | Mafia Goon | Named Townie |
6 possible setups:
* (A) Mafia Goon, Mafia Rolecop, Town Doctor, Town UB, Vanilla Townie (x5),
* (B) Mafia Goon (x2), Town Jailkeeper, Vanilla Townie (x6),
* (C) Mafia Goon (x2), Town Doctor, Town UB, Vanilla Townie (x5),
* (1) Mafia Goon (x2), Town Doctor, Vanilla Townie (x6)
* (2) Mafia Goon, Mafia Rolecop, Town Jailkeeper, Neapolitan, Vanilla Townie (x5)
* (3) Mafia Goon (x2), Town UB, Named Townie, Vanilla Townie (x5)
flame me for using named townie i guess, but i wanted something that gave town *something* without being too much. the neapolitan/named townie setup row C gives town a cop and maf with no counters, but the cop basically can't be 100% sure his guilties are guilty. JK w/ neapolitan makes sense and maf get role cop to compensate.
you can also flame me for the town universal backup. in row 3 it's basically another named townie, and in row A it gives town more chances to use the doctor protect without actually giving town a second power. mafia still have the rolecop so it should be fair. Rows 1 and B could be kinda swingy, but since scum is weak i think it's ok that town only has one pr and they're saving prs too
here's the other one i made. im not sure if its better or worse or if theyre both terribad
| | A | B | C |
|---:|-----------------------:|----------------:|-----------------:|
| 1 | Town Doctor | Town Tracker | Mafia Doctor |
| 2 | Mafia Role Cop | Vanilla Townie | Town Role Cop |
| 3 | Named Townie | Mafia Goon | Town Doctor |
* (A) Mafia Goon, Mafia Rolecop, Town Doctor, Named Townie, Vanilla Townie (x5),
* (B) Mafia Goon (x2), Town Tracker, Vanilla Townie (x6),
* (C) Mafia Doctor, Mafia Goon, Town Doctor, Town Role Cop, Vanilla Townie (x5),
* (1) Mafia Doctor, Mafia Goon, Town Doctor, Town Tracker, Vanilla Townie (x5),
* (2) Mafia Goon, Mafia Rolecop, Town Rolecop, Vanilla Townie (x6)
* (3) Mafia Goon (x2), Town Doctor, Named Townie, Vanilla Townie (x5)
instead of nerfing a cop, i gave town a role cop. in row C there's a mafia doctor, so the role cop can't confirm the doc innocent. in row 2 there are two role cops, so if the role cop gets a result and claims, it could be very playable for the mafia role cop to CC. i put a tracker in row 1 cause if ther'es gonna be a mafia doctor i think that'd be fun. i am kinda worried though that 1 could be town sided, and the two VT setups could be scumsided.
if you feel like giving feedback tahnks so much have a great day everyone
Looking for Open Setup Feedback
- CantHateAPuppy
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CantHateAPuppy Mafia Scum
- CantHateAPuppy
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