Best Role Ideas?

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SaintKerrigan
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Post Post #453 (isolation #0) » Sun May 23, 2010 4:49 am

Post by SaintKerrigan »

kcaz wrote:
Nosy Neighbor:
Twice in the game, you can see the mafia's kill orders. You will not see who the mafia are, just who they are killing. This will extend the Night Phase by (x amount of time).

The mafia could change their orders after the Night is extended.
Meh, if night gets extended because of the neighbor the mafia will definitely change their orders. This basically sounds like a limited towncop.
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Post Post #458 (isolation #1) » Mon May 24, 2010 6:06 am

Post by SaintKerrigan »

Wait. What's stopping the witch from restoring every player in the game aside from herself? What's stopping her from doing this every night? What's stopping her from getting all five bells to ring?
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Post Post #461 (isolation #2) » Mon May 24, 2010 8:44 am

Post by SaintKerrigan »

Oh wait.
Are ridiculously elaborate bastard roles ok?
I get it now.
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Post Post #647 (isolation #3) » Tue Nov 09, 2010 8:54 pm

Post by SaintKerrigan »

andrew94 wrote:
3rd party evil genius


you know who everyone is, you know what their abilities are.
you win when you are in the final 3
I have strongly considered using a role very similar to this in one of my distant-future games...

*stops self before giving away all the secrets*
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Post Post #656 (isolation #4) » Wed Nov 10, 2010 11:16 am

Post by SaintKerrigan »

Vi wrote:
SaintKerrigan wrote:
andrew94 wrote:
3rd party evil genius


you know who everyone is, you know what their abilities are.
you win when you are in the final 3
I have strongly considered using a role very similar to this in one of my distant-future games...

*stops self before giving away all the secrets*
Beyond_Birthday used something very similar to this role in one of his themes. Immense swinginess ensued.
I was counting on that. :twisted:
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