Mafiascum 20th Anniversary Game - Recruitment

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Mafiascum 20th Anniversary Game - Recruitment

Post Post #0 (ISO) » Sun Jul 17, 2022 4:17 pm

Post by DkKoba »

Hello all! I am planning on running a big uncapped Anniversary game on Mafiascum in honor of 20 years of the site's existence! I am hoping to recruit some people that have experience in running large games or writing flavor or even just have knowledge of the site's history they can share!

There will also be need of active game mods to help run in game events and such, as I personally have a day job and may be absent when needed.


This also is an announcement that this game will be running so hey! Feel free to pre in in this game so we can get a rough interest number if anything.


If you are interested in helping, please contact me on discord or on MS and if you're able to help I will add you to the planning chat!



The game is planned to start sign ups sometime in August and run sometime in September!


hype hype!
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Post Post #1 (ISO) » Mon Jul 18, 2022 8:05 am

Post by Ythan »

Hype, might could play in something like this.
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Post Post #2 (ISO) » Mon Jul 18, 2022 9:44 am

Post by Gamma Emerald »

are there any more details you might be willing to provide?
I'm interested either way but I miiiight consider inviting homesite friends if that's allowed
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Post Post #3 (ISO) » Mon Jul 18, 2022 10:02 am

Post by DkKoba »

In post 2, Gamma Emerald wrote:are there any more details you might be willing to provide?
I'm interested either way but I miiiight consider inviting homesite friends if that's allowed
More the merrier!! I'm leaning towards a split game start where we have multiple games that converge into 1 to alleviate how much each person needs to read at once and to kill players as fast as possible. Hoping potentially to recycle dead town players as subs if needed too to prevent modkills
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"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
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Post Post #4 (ISO) » Tue Jul 19, 2022 6:23 am

Post by mastina »

At our peak we were an incredibly competent loremaster of mafiascum, able to recount the tales before our time as well as basically every meme since then, from the reason the NRG formed to the fallen posts to Constant. Vigilance. (the eternal QT) to Tigers! to the Rollbacks.

Our knowledge has since dimmed considerably, but we still have enough knowledge that we can probably still be of use.
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Post Post #5 (ISO) » Tue Jul 19, 2022 6:27 am

Post by DkKoba »

In post 4, mastina wrote:At our peak we were an incredibly competent loremaster of mafiascum, able to recount the tales before our time as well as basically every meme since then, from the reason the NRG formed to the fallen posts to Constant. Vigilance. (the eternal QT) to Tigers! to the Rollbacks.

Our knowledge has since dimmed considerably, but we still have enough knowledge that we can probably still be of use.
If you arent interested in playing, then sure! We already have tons of fun ideas. Particularly flavor writing is something that might be needed
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Post Post #6 (ISO) » Tue Jul 19, 2022 7:49 am

Post by mastina »

Oh I'm more interested in playing tbh especially since I tend to shy away from flavor writing.
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Post Post #7 (ISO) » Fri Jul 22, 2022 3:45 am

Post by Irrelephant11 »

If you want a very large game that goes quickly might I recommend a Fibonacci setup?

21 players (could be 34, instead, you’ll see how in a sec)

6v15

Pre-game, Mafia pick 8 players to put in group A. Everyone in Group A picks someone from the remaining 13 players to put in Group B. The five remaining players vote to eliminate Group A or Group B.

Now there’s 13 players, 5 of whom were not in a Group last time - these now make up the new Group A. They each pick someone from the remaining 8 to form Group B. The remaining 3 players vote to eliminate Group A or B.

Rinse, repeat until scum are dead or reach parity. The entire game lasts at most 5 days.
Hey all! Excited and nervous to play my first game with you!
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Post Post #8 (ISO) » Fri Jul 22, 2022 3:46 am

Post by Irrelephant11 »

Anyway hype
Hey all! Excited and nervous to play my first game with you!
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Post Post #9 (ISO) » Fri Jul 22, 2022 3:59 am

Post by Irrelephant11 »

Ooh or a Large Partition mafia

viewtopic.php?p=10174400#p10174400
Hey all! Excited and nervous to play my first game with you!
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Post Post #10 (ISO) » Sat Jul 23, 2022 8:59 pm

Post by Jingle »

We are very early days in the design process, as yet, but we do have a barebones idea of what we want the game overall to look like. OTOH, I at least would love to see any suggestions people have for flavorful things from the site's history we might be able to make reference to, and even mechanical suggestions that we may or may not choose to adopt for the game itself.

For example, I'd forgotten entirely about the Tigers while thinktanking, so if you have some grand site event you think should be honored feel free to share those, even if you'd still rather be a player. For that matter, if you don't have any ideas but would like to be involved in the game itself as a player, feel free to let us know so we can plan out just how many people we might be looking at.
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Post Post #11 (ISO) » Sat Jul 23, 2022 9:26 pm

Post by Ythan »

I was actually gonna say tigers.
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Post Post #12 (ISO) » Sun Jul 24, 2022 11:31 am

Post by Nancy Drew 39 »

/pre-in ND39 hydra tbd

I hope you allow more than two heads.
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We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
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Post Post #13 (ISO) » Sun Jul 24, 2022 4:14 pm

Post by DkKoba »

In post 12, Nancy Drew 39 wrote:/pre-in ND39 hydra tbd

I hope you allow more than two heads.
no hydras!
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Post Post #14 (ISO) » Tue Jul 26, 2022 11:49 am

Post by mastina »

"Remember the (number, which I don't)", the posts corrupted.
Often forgotten, because the remembrance and the corrupted posts were wiped out in a rollback, but there was a time when every post on the site was corrupted into hex code or something like that, and while most were recovered, there were a number lost permanently. Thus, "Remember the (*number*)".

Wish I could remember the number to remember.
It was either in the 100s or 200s, pretty sure. I think that there MIGHT have been an 8 in there somewhere?
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Post Post #15 (ISO) » Tue Jul 26, 2022 11:51 am

Post by mastina »

That one time when literally every forum was a subforum of, I think, Site Ideas, with them being totally inaccessible except through that forum.
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Post Post #16 (ISO) » Tue Jul 26, 2022 11:57 am

Post by mastina »

The Bad At Mafia ruleset, where instead of replacements, there were modkills.

The formation of the NRG after there was a "Normal" game with a cult, (limmer/executioner/whatever you prefer to call the role previously known for winning upon one specific player's elimination), and Death Godfathers/Millers, including a Mafia Mason. (It was one of two. The other, I think had a town player convert to a serial killer every time a town was mislimmed, featuring mafia who were told they were Masons until a phase had passed)
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Post Post #17 (ISO) » Tue Jul 26, 2022 12:56 pm

Post by mastina »

The Fallout Shelter.




The Legacy Mafiascum site--when we migrated over to 2.0, initially, we couldn't actually transfer over all the game data. So old games were archived, and you could view the entirety of mafiascum (wiki and forum and all) at the moment of the swap.

This is also what caused the switch from mafiascum.net/forum to forum.mafiascum.net.
You could access both at the same time. One (the new one) you could post in, but not view things older than it; the other, you could view without posting in.

This was eventually taken down when a combination of actually figuring out how to import 1.0 to 2.0, and a vulnerability in 1.0, happened.





The forum upgrade being soon(TM) / "...When we get to 3.0."
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Post Post #18 (ISO) » Tue Jul 26, 2022 1:45 pm

Post by mastina »

Last Post / MeMe's tenure as a list mod




Tarhalindur(sp?)'s legacy of basically inventing Bastard Modding.



The legacy of Varsoon's games.



Pretty much every game listed on the Records page, past or present.
(Notable include Chess "Mafia" and Civilization Mafia, among many others)



Red Text of Truth; Self-Hammering as scum; the birth of ACTUAL trust tells (rather than what the administration calls such these days)



The Era of Rageposting




The birth of spamposting


The pushback against spam posting in the form of Geriatric Games
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Post Post #19 (ISO) » Tue Jul 26, 2022 1:47 pm

Post by Ranger »

Our signature. :shifty:

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Post Post #20 (ISO) » Tue Jul 26, 2022 1:48 pm

Post by mastina »

Forum 62.
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Post Post #21 (ISO) » Tue Jul 26, 2022 1:49 pm

Post by mastina »

/in-vitationals
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Post Post #22 (ISO) » Tue Jul 26, 2022 1:50 pm

Post by DkKoba »

Not to digress from the current topic in the thread, but I had some concerns regarding player blacklists, and how those would be handled. I wanted to ask the players what they'd like, if they'd be willing to play in just 1 for fun no serious game with that one person they dont like playing in etc.

I need to adjust how the setup is built to keep this in mind.

Overall I prefer not to exclude anyone and it is a hard topic for me to broach because I know some people have some hard no's when it comes to players. My ideal solution is that people are willing to bear 1 special game just for the sake of the experience overall and ignore the people they may not get along with in particular.
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Post Post #23 (ISO) » Wed Jul 27, 2022 10:26 am

Post by Jingle »

In post 18, mastina wrote:Red Text of Truth
Ooooh. Pooky's helping to mod, so that one will be easy :P
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Post Post #24 (ISO) » Wed Jul 27, 2022 1:19 pm

Post by mastina »

Games having no deadline for day, and long deadlines for night.
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