Commonly Asked Questions on Mafia Theory

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Post Post #75 (ISO) » Sat Apr 20, 2013 8:32 am

Post by EspeciallyTheLies »

This thread is awesome. I was looking hard for something like this when I first joined and had no idea where to look. As soon as my finals are finished, I'm going to be reading most if not all of those threads XD
Art is cool.
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Post Post #76 (ISO) » Sat Apr 27, 2013 3:48 pm

Post by Remembrance »

Another common question: How do you play in a large game? Are there strategies that are more effective for town in large games than in small ones? Are there things you should do in large games that you shouldn't do in small ones? Thanks. :]
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Post Post #77 (ISO) » Fri May 03, 2013 7:09 am

Post by Elscouta »

Not really. There will be more data and connections to analyse during the final part of the game, but the early stages should be quite similar. The main difficulty for towns in large games is that people will often have very different posting rates. Towns should as much as possible try to have similar posting rates (this include not lurking, but also not drowning the thread with quote wars)

You can also assume more easily the presence of some roles when planning night actions. The odds of a town protective role and a mafia roleblocking role are extremely high in the usual large games.
I'm town. Please lynch someone else.
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Post Post #78 (ISO) » Sat Jun 01, 2013 6:40 am

Post by kuribo »

In post 55, Remembrance wrote: Post #1
LOL. No, I'm clearly town. Are you scum?
What? I'm town, iso me and check again.
Post #2 (if the pressure builds), okay, okay! Can you please clarify: This point, this point, and this point.
post #3 Alright, while I address this accusation, I'm going to remake my case for Player #1 being scum
Post #4 listed reasons player is scum.
Post#5 I think you're a reasonable guy and you have a point, but these points: point 1, point 2, are flimsy and my points are a lot stronger, we can lynch a more probable scum today.
#6 Don't kill me! I have kids to feed! :cry:

Is that about right? Thank you very much! :D
try this. i never get mislynched:

1. "What are you, a fucking idiot?"

2. (Pressure builds) Oh yeah real fucking nice wagon, push that mislynch, fucker, make a run for the title!"

3. Jesus fucking Christ, ive seen crack babies that make more sense than you! Seriously, actual crackbabies!"

4. THATS IT YOU OR ME FUCKER ANY POST NOT VOTING ONE OF US WILL BE CONSIDERED A FUCKING SCUMCLAIM

5. X IS TOWN, Y IS TOWNISH, Z IS SCUM AND THE REST OF YOU GO DIE IN A HOLE
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Post Post #79 (ISO) » Sat Jun 01, 2013 7:32 am

Post by Jake from State Farm »

Just declare you are obv town. It works for me.
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #80 (ISO) » Sun Jun 02, 2013 1:38 am

Post by Cheery Dog »

In post 79, Jake from State Farm wrote:Just declare you are obv town. It works for me.
VOTE: jake
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*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #81 (ISO) » Fri Jun 07, 2013 11:25 pm

Post by CuddlyCaucasian »

Hammervote: jake
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Post Post #82 (ISO) » Sat Jun 08, 2013 4:32 am

Post by Jake from State Farm »

but I am fucking obv town you fuckers.

#Ragequit
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #83 (ISO) » Sun Jun 16, 2013 3:03 am

Post by GuyInFreezer »

Jake from State Farm
,
Jester
, was lynched D1.
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The true enlightenment was realizing that they are the same thing."
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WHO THE FUCK DOES THAT"
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Post Post #84 (ISO) » Mon Jun 17, 2013 1:19 am

Post by Jake from State Farm »

:clap:
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #85 (ISO) » Sun Sep 01, 2013 6:02 am

Post by PeaceBringer »

In post 82, Jake from State Farm wrote:but I am fucking obv town you fuckers.

#Ragequit
little do they know the actual # of times you have actually rage quit. :lol:
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Post Post #86 (ISO) » Mon Jan 06, 2014 10:32 am

Post by vonflare »

none of these links work on safari.
THIS POST IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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Post Post #87 (ISO) » Wed Apr 09, 2014 3:31 am

Post by Jake from State Farm »

:mind blown:
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #88 (ISO) » Thu Apr 17, 2014 4:57 am

Post by kabooooom »

In post 86, vonflare wrote:none of these links work on safari.
works pretty good in my ipod-4! there must be some internet problem.
Nothing to see here, move on! :P
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Post Post #89 (ISO) » Thu Jul 17, 2014 6:26 am

Post by Wake1 »

Edited.
Last edited by Wake1 on Thu Jul 17, 2014 8:00 am, edited 1 time in total.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #90 (ISO) » Thu Jul 17, 2014 6:37 am

Post by Jake from State Farm »

Wiki says hider can't be targeted if hiding - http://wiki.mafiascum.net/index.php?title=Hider
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #91 (ISO) » Thu Jul 17, 2014 6:38 am

Post by Jake from State Farm »

Btw I can't believe the wiki actually advises lying as a strategy :facepalm:
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #92 (ISO) » Thu Jul 17, 2014 6:57 am

Post by quadz08 »

Depends on how you define your action resolution. If you're using Natural Action Resolution (generally accepted as the standard), then hide precedes blocks.
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Post Post #93 (ISO) » Thu Jul 17, 2014 7:13 am

Post by Faraday »

Uh, NAR uses the golden rule:
Apply actions which modify other actions before the actions they modify.

So why wouldn't the hider be blocked?
are you thinking of me when you're with somebody else?
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Post Post #94 (ISO) » Thu Jul 17, 2014 7:19 am

Post by quadz08 »

Oh, right, fair point.

I'd argue that the hider is by definition unmodifiable
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Post Post #95 (ISO) » Thu Jul 17, 2014 7:30 am

Post by Wake1 »

Edited.
Last edited by Wake1 on Thu Jul 17, 2014 8:00 am, edited 1 time in total.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #96 (ISO) » Thu Jul 17, 2014 7:47 am

Post by Not_Mafia »

From the wiki:

In case of emergency breakdown of the Golden Rule

If there is really no other option, the traditional recommendation of Natural Action Resolution is to pick whichever of the conflicting actions comes first on the following list, and resolve it first:

Copy
Hide

Bus
Block

Redirect
Protect
Miscellaneous
Kill
Recruit
Inspect

Do not use this list unless actions are actually in conflict; that is, that both affect each other.
If only one of the actions affects another, resolve that one first, regardless of the positions on the list.
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #97 (ISO) » Thu Jul 17, 2014 9:46 pm

Post by reinoe »

OK this is something that has popped up twice now.

Some of you may have heard of something like "too scummy to be scum"(tstbs). While similar I've seen a phenomenon where someone will seem to hit "EVERYTHING THAT WILL TRIGGER SOMEONE'S SCUMDAR". Waffling on role claims, telling bald faced lies, voting for their townreads, not voting for their scumreads: just hitting every possible scumnote. And then upon their flip they turn out to be town.

I'm sure that this type of play has been around forever but maybe I'm just getting unlucky and everyone who wants to ping my scumdar is playing in my games of late? My ability to detect scum seems to be going straight to hell because distractions keep popping up.

What should I do when a player's actions just scream scum? Because I have the feeling that maybe there's an upswing of people playing up VI tendencies in order to slip through via "tstbs".
Scum typically need to fabricate reasons for scumreads...

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Post Post #98 (ISO) » Fri Jul 18, 2014 1:59 am

Post by quadz08 »

If somebody is scummy then lynch them

end of story
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Post Post #99 (ISO) » Fri Jul 18, 2014 2:03 am

Post by Faraday »

If you are constantly voting townies for doing "scummy things", perhaps the scummy things aren't scummy and you should re-evaluate.
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