Commonly Asked Questions on Mafia Theory

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LicketyQuickety
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Post Post #150  (ISO)  » Sun Dec 18, 2016 9:52 pm

In post 149, Not_Mafia wrote:Nothing should be compulsive


Interesting. That would mean a different game then.
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Ircher
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Post Post #151  (ISO)  » Sun Dec 18, 2016 9:54 pm

I disagree with Not Mafia.

Some roles should be compuslive, specificly, Visitors should be compuksive otherwise players would never use the ability.
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LicketyQuickety
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Post Post #152  (ISO)  » Sun Dec 18, 2016 9:58 pm

In post 151, Ircher wrote:I disagree with Not Mafia.

Some roles should be compuslive, specificly, Visitors should be compuksive otherwise players would never use the ability.


You're missing something tho.. As a hider, if you don't hide, that opens you up to be targeted. I just think that because hider can hide behind Scum and die because of it means it should be compulsive.
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Ircher
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Post Post #153  (ISO)  » Sun Dec 18, 2016 10:13 pm

I said nothing about hider specificly. I just said some roles pught to be compulsive by default.
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LicketyQuickety
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Post Post #154  (ISO)  » Sun Dec 18, 2016 10:15 pm

In post 153, Ircher wrote:I said nothing about hider specificly. I just said some roles pught to be compulsive by default.


My mistake, sorry.
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Infinity 324
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Post Post #155  (ISO)  » Mon Dec 19, 2016 3:05 am

The fact that hiders die when they hit scum is the whole point pretty much. It acts like a cop if you crumb your target
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drealmerz7
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Post Post #156  (ISO)  » Fri Dec 23, 2016 3:11 pm

I love the compulsive modifier, it should be used more!

Shadow_step
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Post Post #157  (ISO)  » Sat Feb 25, 2017 5:26 am

What result should a follower get if they target a JK?
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callforjudgement
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Post Post #158  (ISO)  » Sat Feb 25, 2017 6:57 pm

In post 157, Shadow_step wrote:What result should a follower get if they target a JK?

Normally it's ruled as "protective + intefering". Admittedly, that doesn't leave much guessing as to what the role was.

In Normals, a Follower actually sees a "jailkeeping" action being performed; it's a category of its own there. (This might or might not have been intentional, but it certainly helps to resolve arguments.)
scum · scam · seam · team · term · tern · torn · town

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Post Post #159  (ISO)  » Sun Feb 26, 2017 2:09 am

Thanks. In non normals, MOD discretion can be used right?
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callforjudgement
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Post Post #160  (ISO)  » Sun Feb 26, 2017 5:13 pm

Indeed, in queues other than Normal, Open, and Newbie (and there are no Followers in Newbie games at the moment), it would be up to the mod as to exactly how they wanted their Followers to work. (Although returning something very out of place, like "communicative", would likely be treated as bastard.)
scum · scam · seam · team · term · tern · torn · town

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