Open 707 - JK9++ [Endgame]
- sheepsaysmeep
-
sheepsaysmeep heJack of All Trades
- sheepsaysmeep
he- Jack of All Trades
- Jack of All Trades
- Posts: 7404
- Joined: October 7, 2017
- Pronoun: he
- Location: CA
- Almost50
-
Almost50 Monkey Business
- Almost50
- Monkey Business
- Monkey Business
- Posts: 27276
- Joined: November 13, 2015
- Location: Right here.
WELL DONE, BOYS (AND GIRLS)
@Mathdino: YOU ROCK, my friend.
Modded 2 Opens & 2 Large Themed games successfully.- yessiree
-
yessiree heMafia Scum
- yessiree
he- Mafia Scum
- Mafia Scum
- Posts: 4389
- Joined: June 6, 2013
- Pronoun: he
- AnonymousGhost
-
AnonymousGhost Mafia Scum
- AnonymousGhost
- Mafia Scum
- Mafia Scum
- Posts: 1898
- Joined: October 28, 2017
I can't speak for fitz or my team mates, but I think the fact that my red slot swung from scummiest to towniest just because I was more active than my predecessor. I don't know how many games you've played as scum before Red, but you were making some of those classic newbie scum mistakes.In post 1823, Mathdino wrote:Creatscum+Redscum was kind of an autoloss for that team.
You were too opportunistic at times, too quick to buddy alongside a noisy player's case, and didn't add much of your own thoughts to the game. You tried to be inconspicuous... in the most conspicuous way possible. Being good as scum takes practice. I think it's safe to say that everyone has a steep learning curve - claimed bomb my first scum game... Boy did that backfire on me spectacularly...
I would say that because this game had a good chance - especially after D1 when the 2 NKs came in - of scum looking like town because of the SKs presence. Instead of hunting for suspicious town, Mafia could've hunted for the SK - a little like actual Werewolf where you don't know who you're buddies are - and pulled off looking like town. It's what I did. Granted, I pinned my suspicions on the town cop. Whoops. But you get the picture.- AnonymousGhost
-
AnonymousGhost Mafia Scum
- AnonymousGhost
- Mafia Scum
- Mafia Scum
- Posts: 1898
- Joined: October 28, 2017
@Mod - If I'm considered Mafia, I'm cool with it.- Impede
-
Impede Goon
- Impede
- Goon
- Goon
- Posts: 946
- Joined: October 25, 2017
- Location: California
You were outstanding tbh. My earlier comment still stands. Would be delighted to play with you again.In post 1824, AnonymousGhost wrote:Even though my faction didn't win, it was such an achievement to go from scummiest slot to towniest!
Because I was obviously doing something right to be getting town read from an almost impossible situation.
And for that matter everyone in this game. Outstanding job all!Town: 5-1 | Scum: 0-1
Permanently on a mental V/LA- Impede
-
Impede Goon
- Impede
- Goon
- Goon
- Posts: 946
- Joined: October 25, 2017
- Location: California
Yup. This.In post 1826, Almost50 wrote:@Mathdino: YOU ROCK, my friend.
Wish we would've seen more A50 play this game. RIP. Great job though!Town: 5-1 | Scum: 0-1
Permanently on a mental V/LA- AnonymousGhost
-
AnonymousGhost Mafia Scum
- AnonymousGhost
- Mafia Scum
- Mafia Scum
- Posts: 1898
- Joined: October 28, 2017
- Impede
-
Impede Goon
- Impede
- Goon
- Goon
- Posts: 946
- Joined: October 25, 2017
- Location: California
- yessiree
-
yessiree heMafia Scum
- yessiree
he- Mafia Scum
- Mafia Scum
- Posts: 4389
- Joined: June 6, 2013
- Pronoun: he
I definitely think JK9++ in general is scum-sided, as evidenced by town's win rate on the wiki page.
I thought the town win in this setup could be attributed to several factors, several town members played a solid town game, the inactivity of both mafia members, and the (un?)fortunate sk kill on a mafia slot- Impede
-
Impede Goon
- Impede
- Goon
- Goon
- Posts: 946
- Joined: October 25, 2017
- Location: California
Yeah. We were at an advantage to begin with I think. And a little luck with that SK kill doesn't hurt.In post 1834, yessiree wrote:I definitely think JK9++ in general is scum-sided, as evidenced by town's win rate on the wiki page.
I thought the town win in this setup could be attributed to several factors, several town members played a solid town game, the inactivity of both mafia members, and the (un?)fortunate sk kill on a mafia slot
I think it's hilarious that Ghost towned it up so hard that she got her slot killed by SK.Town: 5-1 | Scum: 0-1
Permanently on a mental V/LA- AnonymousGhost
-
AnonymousGhost Mafia Scum
- AnonymousGhost
- Mafia Scum
- Mafia Scum
- Posts: 1898
- Joined: October 28, 2017
Same here~ XDIn post 1835, Impede wrote:I think it's hilarious that Ghost towned it up so hard that she got her slot killed by SK.
I did feel bad for Gamma though.
After the slot got shot though, I think that that was guaranteed a town win. Too many people had played a good town game to where fitz could hide among them without being noticed.- AnonymousGhost
-
AnonymousGhost Mafia Scum
- AnonymousGhost
- Mafia Scum
- Mafia Scum
- Posts: 1898
- Joined: October 28, 2017
In hindsight of Kop's gameplay now that his role is revealed a lot of those actions make sense from a PR perspective! Big props to Kop for playing his role to the "C"! Literally!- JaydragonKing
-
JaydragonKing Mafia Scum
- JaydragonKing
- Mafia Scum
- Mafia Scum
- Posts: 2065
- Joined: November 21, 2017
- Location: 'Murica. Heck yeah.
- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
In post 1837, AnonymousGhost wrote:Big props to Kop for playing his role to the "C"! Literally!- JaydragonKing
-
JaydragonKing Mafia Scum
- JaydragonKing
- Mafia Scum
- Mafia Scum
- Posts: 2065
- Joined: November 21, 2017
- Location: 'Murica. Heck yeah.
- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
A50: Great play D1, solid reads, felt you did go a bit heavy on the "I'm a PR" department when you probably could've gotten me shot instead.
Ghost: Scum MVP for absolute certain. I'm not actually sure why fitz shot you other than the fact that I basically told everyone to never lynch you. Your mistake might've been doing a little too much in a multiball . I also had a lot of suspicion from your entry (being mostly IIoA) but you ended up looking like tryhard town and your replace-out was INCREDIBLY townish.
Assembler: Hasn't posted in 2 weeks, pls prod.
Creature: Weak scum effort but did well at distancing himself from Red early on, which is really all he had to do.
havingfitz: You were fucked by a combination of PoE and a bunch of tells as to your mindset that I cased on last page. I didn't think I could actually SK-hunt until I read your ISO and realised "holy shit this is exactly what an SK ISO looks like". Subtle differences. On the whole you played well though; could've won if not for shooting Ghostie.
Hawk: Not sure how you made yourself so obvtown when your voting record wasn't all that obvtown, but you did, which is mainly what you needed to do. PoE'd yourself solidly out of the lynchpool.
Impede: Proves once again his reads are awesome given more time, while simultaneously proving that he somehow manages to be scummy when coming at things from a totally town mindset. Could probably be less defencive
Jay: yessiree pretty much speaks my thoughts in the dead thread. Your lynch was primarily one of policy; I didn't actually think you were scum but we needed a lynch. I think in an alternate timeline you definitely could've turned your game around and completely refocused the town on obvscum Creature without having to claim vigilante. Your read was good but you only gave it when people forced you to, and that's why you were run up.
Kop: Laid low, kept himself outside the NK-pool while not getting bad enough to actually lynch. Essentially correct PR play.
momo: Some good shit. You weigh yourself down a little with moon logic and crazy scenarios, but you always project a town mindset and I think with more information your reads improve by a lot.
sheep: Ya gotta stop with the spamming. It works in games where a lot of the players spam but you have to read the room. I'm sure half the people that lynched you did it out of annoyance more than a super solid scumread. And the fact that you didn't read or pay attention to the game (while being hyperactive) and then OMGUS'd really hurt your case. When you were with it, you had a good head on your shoulders tho.
Screen: Bit over-the-top with the no-nonsense threats, but I do think both hammers were basically correct play and helped move the game along. Nice game-ending vote.
Una: I think I already gave all my advice to you during the game!
@Mod: Thanks for hosting! Moderation was great and the replace-outs were both appropriate and prompt. I do think in retrospect that JK9++ is pretttty scumsided but now we know xD- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
My prior experience with him was pretty essential to my read. I'm glad I survived long enough to stonewall that lynch option.In post 1840, JaydragonKing wrote:I find it sad that even after all this time until the very end, I thought Impede was the SK.- yessiree
-
yessiree heMafia Scum
- yessiree
he- Mafia Scum
- Mafia Scum
- Posts: 4389
- Joined: June 6, 2013
- Pronoun: he
- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
I fear that too, but I also prefer town leadering anyway (as actual town lol), and I don't think I have enough of a scum meta for people to quite tell the difference yet.
I don't like being wrong and I do a lot to make sure I'm not wrong. It's hard to be right when you're scum!
But thanks! Of all the games I was playing during this one's run, I was definitely most invested here. Super interesting dynamic between the players. Plus the initial advantage we got (Creature scum) against a scumsided setup was a huge motivation to pick up a rare JK9++ win.- momo
-
momo Mafia Scum
- momo
- Mafia Scum
- Mafia Scum
- Posts: 2415
- Joined: February 23, 2017
- Location: Timezone: EST
Called Creature+RedFlavor D1Transcend-BUT READING MOMO I FEEL LIKE HE IS THE PLAYER THAT IF HE GOT PRESSURED AS TOWN HE WULD BE LIKE FUCK YALL AND MOVE ON WITH WHATEVER ELSE HE WAS DOING
Boonskies- Like, Momo is the most mislynchable player on all of mafiascum right now. I'm not day 1 lynching him.
TheGoldenParadoxAs it stands, momo is a great player or maybe the most mislynchable player on the site right now- momo
-
momo Mafia Scum
- momo
- Mafia Scum
- Mafia Scum
- Posts: 2415
- Joined: February 23, 2017
- Location: Timezone: EST
But congrats math..in awe of this performanceTranscend-BUT READING MOMO I FEEL LIKE HE IS THE PLAYER THAT IF HE GOT PRESSURED AS TOWN HE WULD BE LIKE FUCK YALL AND MOVE ON WITH WHATEVER ELSE HE WAS DOING
Boonskies- Like, Momo is the most mislynchable player on all of mafiascum right now. I'm not day 1 lynching him.
TheGoldenParadoxAs it stands, momo is a great player or maybe the most mislynchable player on the site right now- Assemblerotws
-
Assemblerotws Goon
- Assemblerotws
- Goon
- Goon
- Posts: 965
- Joined: June 24, 2017
XDIn post 1841, Mathdino wrote:Assembler: Hasn't posted in 2 weeks, pls prod.
Srceenplay, good job as my replacement.
Math, you were amazing this game. I would love to have you as a player or reviewer in any of my games.ShowCheck my wiki for my meta.
"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki- Impede
-
Impede Goon
- Impede
- Goon
- Goon
- Posts: 946
- Joined: October 25, 2017
- Location: California
I can’t believe our D1 wagons both hit scum. Like wutIn post 1845, momo wrote:Called Creature+RedFlavor D1
Also, second (third? fourth?) that Math is MVPTown: 5-1 | Scum: 0-1
Permanently on a mental V/LA- Mathdino
-
Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
Credit to momo for tonereading an RVS vote!In post 82, momo wrote:
VOTE: RedFlavor are y'all losing your touch...vote thisIn post 31, RedFlavor wrote:OpenWolfy
VOTE: Jaydragon
This makes it 9 votes and since there is 60 people and 23 is the majority it is L - 55
Credit to me for pushing it!In post 157, Mathdino wrote:Long deadlines benefit scum. I'll support extension only if there are replacements or we seriously need input from certain players.
I don't like RedFlavor's last post. Seems opportunistic.
VOTE: RedFlavor
As good a place as any to start a non-policy wagon.
Credit to Impede for having a good gut but being waffly about it!In post 161, Impede wrote:Red, seems to me that momo’s frustration was genuine. He seemed annoyed that town would multi-vote since it only makes the game confusing.
The flip side is, it’s probably a decent reaction test to make it look like someone got hammered. So I disagree somewhat, but he at least seemed to be genuine.
Pedit: Momo makes a good point about the Jay wagon. This makes Red look bad. However, I don’t like momo’s confidence in townreading A50. Seems contrived.
AND CREDIT TO ME FOR MY LOLCASES ALWAYS BEING RIGHTIn post 173, Mathdino wrote:a quick lolcase
to be clear my previous read on red was based off tonereading which is horseshit compared to motivation reading
Spoiler:
On reread, this isn't gonna be very convincing because you guys will literally just disagree with me on what's a pro-town discussion to have. But at the very least this tells you where I'm at.
my wagons are awesome, sheep meeeeeeee - Mathdino
Copyright © MafiaScum. All rights reserved.
- Impede
- Assemblerotws
- momo
- momo
- Mathdino
- yessiree
- Mathdino
- Mathdino
- JaydragonKing
- Mathdino
- JaydragonKing
- AnonymousGhost
- AnonymousGhost
- Impede
- yessiree
- Impede
- AnonymousGhost
- Impede
- Impede
- AnonymousGhost
- AnonymousGhost
- yessiree
- Almost50
- sheepsaysmeep