Open 725: Jungle Republic - Day 5
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I got that, just sometimes it gets lonely here. And people saying hi to me might make my day.
Like the bus driver who picked me up today. And said hi to me, and now we are best friends.
And I checked, he wasn't a werewolf, even.In this world, there's two types of people, my friend. Those with loaded guns, and those who dig. You dig.- pinturicchio
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This might be a "NotWolf!slip" since wolf is not yellow in this game, by the way
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- Fumuki
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Draynth slot posted little so I'm going to ramble here since I like it. This post is mostly a setup analyzes.
I was back there to read this game mechanics to see how much we were fucked up here since in the multiball that I've read before there was a fair chance of it ending up asMafia & Werewolf vs Townrather thanMafia vs Werewolf vs Town. Mainly because Mafia and Werewolf hadn't to necessarily kill each other for win-con. Town would need to lynch scum almost every day and still had chance of losing.
However hmmmm, yeah, it seems balanced for town here more or less, because Werewolves need necessarily to hunt mafia, Mafia may or may not hunt werewolves and Town...well...we need to lynch scum.
Not only that, it's better as hell that Werewolves kill mafia with night kill and not townies actually, just as well push lynches in the rival scumteam. If they leave too many mafiosos alive they simply get endgamed with the "special endgame mechanics" apparently.
In other words, town best shot and mafia best shot is probably lynching at least one werewolf at day light. While werewolves best shot is to night kill mafia at night.
If all werewolves get lynched, there's no night kill anymore and it progress to basically a vanilla nightless game, and it's good to town if werewolves already eliminated at least one mafia until there because if not, mafia will have too much influence in day light.
In other words...IT'S GOING TO BE ENTERTAINING EVEN AS TOWN GUYS HOLYYYY CRAPPP
HYPE TRAIN
Plus, by disclosing/discussing this information I concluded that it would help town more than anything, because if the werewolves weren't paying attention, for some unknown reason they could think that shooting town is the best option.
It's not.
Optimally, werewolves doesn't worry about town until they hurt mafia, and if town eliminates werewolves we control all of the kills in this game.- Fumuki
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In post 626, pinturicchio wrote: This might be a "NotWolf!slip" since wolf is not yellow in this game, by the way
r-rude...In post 627, ManWithNoName wrote:Maybe Fumuki is colorblind. Ableist
I like it.
Hmmm, anyway, do anyone has anything to say about my setup analyzes?
By the way, let me leave this here for now
VOTE: Sando- the worst
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Ily Fumuki- the worst
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I like me and I like cjv's reads and I don't like Espe ergo NM's reads are maybe wrong or one townie & cjv is scum?
I know BoP on NM is hilarious but also his reads as town are usually very good
Also could lynch probably Espe or MWNN...... If we're stuck for time I'll reassess Sando, he's felt a little off this game- AP
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AP Mafia Scum
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I have a confession to make: The game is going too slow for me to remember what made me think what of X or Y. Furthermore, there's always 1 or 2 slots on hiatus and it's making it a bit harder to draw associations (i.e. team hunting is bloody hard). I know team hunting isn't that effective on D1 where we have no flips to begin with, but my point is a townie acting scummy could very well be pegged as town still IF one could eliminate enough possibilities for their partner.
Well, ate least the other game I was in is over, so I will remember N_M is with me in one game and I have one read on him!YEAH BABY YEAH!
Oh, behave- the worst
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same but my main read is u suck for picking on draynth
but also Fumuki is great
sigh.... feeling more split enz todsy- Fumuki
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Yeah...I've been only for some time here but it's seems really slow paced...In post 632, AP wrote:I have a confession to make:The game is going too slowfor me to remember what made me think what of X or Y
Can I post gifs btw people?
I think this can apply more or less to mafiozos that has 2 partners, but never to the wolves that has only one partner. It would need to be necessary to disregard every other player as a possible partner to that player and I doubt that could happen, specially in D1.I know team hunting isn't that effective on D1 where we have no flips to begin with, but my point is a townie acting scummy could very well be pegged as town still IF one could eliminate enough possibilities for their partner.
Anyway, the problem would be how to eliminate partners, because that's different from associative. Associatives tell you who is more likely to be a partner, now eliminating someone as a potential partner to X scum is harder and sketcher.
I would suggest as Espeonage said that the formation of wagons is a good town tell but that's sketchy as well, since I saw skitter mentioning that there was bussing in the last Jungle Replubic.
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Oh yeah he always replaces out. That's just his thing. Who was the scumteam that involved bussing in the last jungle republic?- Fumuki
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No idea, I saw skitter mentioning itIn post 638, the worst wrote:Oh yeah he always replaces out. That's just his thing. Who was the scumteam that involved bussing in the last jungle republic?
If you give us a good and sensual quack I could take the effort to search for it though...- Sando
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Rofl, out of CJ, NM, Pintu and Duckling, the person who flaked out wants to accuse me of being different from there?In post 619, Fumuki wrote:SANDO REALLY, BUT FRICKING REALLY MAY NEED ROPE
Not only that, if I compare to Open 720 and comprove that he's off, I'll be asking for some explanations to some players here that played there as well and didn't say anything about him
Where's that "proof", game going too fast for you to post it?
Your analysis of wolf-game is flat out wrong by the way.
While we're on the topic (and this might help you realise the error of your ways Fumuki) of 720, I'm putting it out there now: Do not CC as seer, especially D1. Scum and Wolf optimal strategy is going to nearly always be claim seer, if you're the seer, let them claim and just quietly go about your business. If you die, we shall avenge you, promise.- the worst
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qu... quack, Fumuki~....In post 639, Fumuki wrote:
No idea, I saw skitter mentioning itIn post 638, the worst wrote:Oh yeah he always replaces out. That's just his thing. Who was the scumteam that involved bussing in the last jungle republic?
If you give us a good and sensual quack I could take the effort to search for it though...- Sando
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Hi, I'm good, how's things with you?In post 620, Fumuki wrote:and hi the worst, Sando, Pintu and Espeonage! How are you guys?- AP
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viewtopic.php?p=10046408#p10046408In post 638, the worst wrote:Oh yeah he always replaces out. That's just his thing. Who was the scumteam that involved bussing in the last jungle republic?
Espeonage bussed the shit out of A50YEAH BABY YEAH!
Oh, behave- Fumuki
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I'M ALMOST REALLY SEARCHING FOR ITIn post 641, the worst wrote:
qu... quack, Fumuki~....In post 639, Fumuki wrote:
No idea, I saw skitter mentioning itIn post 638, the worst wrote:Oh yeah he always replaces out. That's just his thing. Who was the scumteam that involved bussing in the last jungle republic?
If you give us a good and sensual quack I could take the effort to search for it though...
THAT'S SOME TALENT RIGHT THERE- the worst
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Thanks AP. Damn that's rude, A50 is a great dude.
I thought I might have overdone it, I blushed a little irl......In post 644, Fumuki wrote:
I'M ALMOST REALLY SEARCHING FOR ITIn post 641, the worst wrote:
qu... quack, Fumuki~....In post 639, Fumuki wrote:
No idea, I saw skitter mentioning itIn post 638, the worst wrote:Oh yeah he always replaces out. That's just his thing. Who was the scumteam that involved bussing in the last jungle republic?
If you give us a good and sensual quack I could take the effort to search for it though...
THAT'S SOME TALENT RIGHT THERE- Fumuki
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Do you think that I'm the kind of player to accuse someone without any bases? even as scum I scum hunt with some evidence. I'm just not in the mood of casing you now after a setup analysis + 25 pages read. I'm human you know?In post 640, Sando wrote:
Rofl, out of CJ, NM, Pintu and Duckling, the person who flaked out wants to accuse me of being different from there?In post 619, Fumuki wrote:SANDO REALLY, BUT FRICKING REALLY MAY NEED ROPE
Not only that, if I compare to Open 720 and comprove that he's off, I'll be asking for some explanations to some players here that played there as well and didn't say anything about him
Where's that "proof", game going too fast for you to post it?
Is that so? A optimal strategy for a faction in my opinion heavily depends of what the other faction will be doing. Be it town, mafia or wolfs.Your analysis of wolf-game is flat out wrong by the way.
Now I would if possible like some explanations of why it's wrong, and why you've been so focused with the wolves strategy Sando, it's not the first time you mention it.
Heh...what has it to do with 720 Sando?While we're on the topic (and this might help you realise the error of your ways Fumuki) of 720, I'm putting it out there now: Do not CC as seer, especially D1. Scum and Wolf optimal strategy is going to nearly always be claim seer, if you're the seer, let them claim and just quietly go about your business. If you die, we shall avenge you, promise.
And I know that counterclaiming isn't a very good idea here, however I suggest that the seer leave us some crumbs of their night targets or we'll be fucked.- Fumuki
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By the way Sando, why did you imply that I shouldn't accuse you just because my previous me lurked/replaced? I've been posting content here for you try to sort me now, and I'm suspicious of you based on what you said back there.
Please don't discredit me before I even say my arguments? .-.- Fumuki
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More or less fine I guess...In post 642, Sando wrote:
Hi, I'm good, how's things with you?In post 620, Fumuki wrote:and hi the worst, Sando, Pintu and Espeonage! How are you guys?- Sando
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Rofl, so you haven't read 720 then? The entire game hinged on me gamesolving D3 by telling the tracker not to CC. You might want to read it before you meta read me based off that.In post 646, Fumuki wrote:Now I would if possible like some explanations of why it's wrong, and why you've been so focused with the wolves strategy Sando, it's not the first time you mention it.
While we're on the topic (and this might help you realise the error of your ways Fumuki) of 720, I'm putting it out there now: Do not CC as seer, especially D1. Scum and Wolf optimal strategy is going to nearly always be claim seer, if you're the seer, let them claim and just quietly go about your business. If you die, we shall avenge you, promise.
Heh...what has it to do with 720 Sando?
And I know that counterclaiming isn't a very good idea here, however I suggest that the seer leave us some crumbs of their night targets or we'll be fucked.
Crumbing D1 is fairly pointless.
How can you not work out what I'm getting at? I worry about your powers of deduction: Wolves want to kill seer more than scum. - Sando
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