Open 729 - Cul de Sac!

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HeWhoSwims
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Post Post #0  (ISO)  » Sat Jun 09, 2018 6:34 pm

Welcome to the Cul-de-Sac!

Thirteen seemingly innocent everyday people live in this street, in a circle of thirteen houses. However, not everything is as it seems. The police has been tipped that the local Mafia is very active in this neighborhood and has two of its kingpins living in the tight-knit community. Now, a community once united seeks to find the dirty criminals among them. Will group discussions and private talks help them in restoring peace in the city?

Game Status: Day 2


Players:
01. mutantdevle
02. Scioness Sajj
03. Almost50 Mathdino (2 prods)
04. Myloninja13 (1 prod)
05. northsidegal (1 prod)
06. Lavos wingedcatgirl (1 prod)
07. Invisibility
08. BuJaber
09. Awoo StefanB
10. UnrealSeal (2 prods)
11. UglyDuck
12. Toranaga ArcAngel9 (3 prods)
13. wavemode (2 prods)

Spoiler: Living Players
01. mutantdevle
02. Scioness Sajj
03. Almost50
04. Myloninja13
06. Lavos
10. UnrealSeal
13. wavemode


Spoiler: Dead Players
Invisibility, lynched Day 1, was a Town Neighbour
northsidegal, killed Night 1, was a Town Neighbour
Awoo, lynched Day 2, was a Town Neighbour
BuJaber, killed Night 2, was a Town Neighbour


Spoiler: Modkilled
-


Spoiler: Events
I’ll try to keep this updated! =)
Last edited by HeWhoSwims on Tue Jul 17, 2018 11:25 am, edited 18 times in total.

HeWhoSwims
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Joined: December 03, 2017
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Post Post #1  (ISO)  » Sat Jun 09, 2018 6:35 pm

Rules:

obvious rules1. Site rules apply and always will. They can be found here.
2. Play to win. No gamethrowing.
3. Attack the play, not the player.
4. Don't discuss the game outside of the game or its private threads (Mafia, Dead, etc.). This is a modkillable offense - and I don’t want to have to go there!
5. DO NOT quote or screenshot any mod communication, whether real or made up. It will result in a modkill.

posting6. This is my mod color. Don't use it or a color resembling it.
7. Cryptography is forbidden. (Includes text you can't see, excludes spoilers.) Make sure your posts are readable for at least the moderator, and hopefully for everyone.
8. Button spoilers (“spoiler=” tags) are recommended over blackout spoilers (regular “spoiler” tags), as some mobile devices won't be able to read black spoilers.

lynching9. You may vote by either using vote tags (VOTE: HeWhoSwims) or by bolding your vote (Vote: HeWhoSwims). You may always unvote by using unvote tags (UNVOTE: ) or by voting for another player than you were before. Code for the vote- and unvote tags can be found at the bottom of this post. A majority is always needed for a lynch. If no majority has been achieved by the deadline, there will not be a lynch.
10. If you die, you get may not post in the game thread anymore until the game has finished.
11. When a player is lynched, Twilight starts. You may talk until I lock the thread for the night phase.

activity12. You must confirm, by PM, within 48 hours of getting any role PM or else you will get replaced.
13. During the day, if you do not post any game-related content for 48 hours I will give you a prod. If you don't post for another 24 hours, you'll be replaced.
14. You will also be replaced as soon as you receive your third prod.

final rules15. If you need me for something, tag me with "@HeWhoSwims", “@HWS” or "@Mod" to grab my attention. Keep in mind there are things I won't do and questions I won't answer.
16. If you try to find loopholes in my rules you will face my wrath.
17. Most importantly, have fun!


Vote tags code:
Code: Select all
[vote][/vote]


Unvote tags code:
Code: Select all
[unvote][/unvote]

HeWhoSwims
Mafia Scum
 
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Joined: December 03, 2017
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Post Post #2  (ISO)  » Sat Jun 09, 2018 6:37 pm

Cul-de-Sac

Cul-de-Sac is a rather simple setup. All of you are neighbors! There are no further power roles in this game, so don’t bother hunting for one. Pre-game you all were randomly assigned one of 13 houses to live in. These houses are in a circle meaning you always have 2 houses next to you. Throughout the game, every player will be in 2 neighborhoods (private threads), one with the owner of the house left of them, and one with the owner of the house on the right of them. Whenever someone dies their PTs are shut down.

That’s about all there is! The setup is 11 townies versus 2 scum, and both the neighborhoods and the mafia PT are open during the day.

The game will start when 12/13 have confirmed or in 48 hours if by then the earlier requirement hasn't been met. To clarify: all Private Threads are open in this time and you are allowed to use them!

HeWhoSwims
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Post Post #3  (ISO)  » Sat Jun 09, 2018 6:38 pm

Deadline to confirm (BY PM!) and countdown to the start of the game at its latest: (expired on 2018-06-11 19:38:28)

HeWhoSwims
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Post Post #4  (ISO)  » Sun Jun 10, 2018 2:26 am

We have reached 12 confirmations!

We start now... Good luck!

Deadline in (expired on 2018-06-24 03:26:19)

StefanB
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Post Post #5  (ISO)  » Sun Jun 10, 2018 2:33 am

VOTE: wingedcatgirl
Is that dangerous to the ducks, that we have at last 2 in this game?

Mathdino
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Post Post #6  (ISO)  » Sun Jun 10, 2018 2:36 am

VOTE: northsidegal

i'm neighbours with her, i'm around 65% confident she's scum based on the posting

StefanB
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Post Post #7  (ISO)  » Sun Jun 10, 2018 2:44 am

Okay, I haven't said more than hello to my neighbours, what happened in your neighborhood that you are so sure?
65% is a strange number.

Mathdino
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Post Post #8  (ISO)  » Sun Jun 10, 2018 2:49 am

northsidegal wrote:Well, mister town, we've reached the showdown.

Who wins is officially outside our control.

Myloninja13
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Post Post #9  (ISO)  » Sun Jun 10, 2018 2:50 am

Hi guys!

StefanB
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Post Post #10  (ISO)  » Sun Jun 10, 2018 2:57 am

In post 8, Mathdino wrote:
northsidegal wrote:Well, mister town, we've reached the showdown.

Who wins is officially outside our control.


Lol!

UglyDuck
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Post Post #11  (ISO)  » Sun Jun 10, 2018 4:08 am

quack quack.
... i feel so alone...

mutantdevle
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Post Post #12  (ISO)  » Sun Jun 10, 2018 4:44 am

Lol I thought this game took place exclusively in the PTs...

I’m an idiot.
I may disappear from the site for a few days at a time due to things being a little busy irl.

mutantdevle
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Post Post #13  (ISO)  » Sun Jun 10, 2018 4:46 am

What’s everyone’s thoughts on revealing our neighbours / keeping them secret?
I may disappear from the site for a few days at a time due to things being a little busy irl.

Mathdino
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Post Post #14  (ISO)  » Sun Jun 10, 2018 5:00 am

probably has little to no effect on balance

scumteam is pretty screwed with me/NSG together tho

Invisibility
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Post Post #15  (ISO)  » Sun Jun 10, 2018 5:18 am

VOTE: Unreal Seal
i live only in reality
"invisibility is actually braindead" -- RadiantCowbells

play in my mishmash game

Scioness Sajj
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Post Post #16  (ISO)  » Sun Jun 10, 2018 5:51 am

Hi

Invisibility
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Post Post #17  (ISO)  » Sun Jun 10, 2018 5:56 am

No one's in the mood to RVS? :(
"invisibility is actually braindead" -- RadiantCowbells

play in my mishmash game

StefanB
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Joined: December 20, 2010
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Post Post #18  (ISO)  » Sun Jun 10, 2018 5:59 am

Will reveal when it makes sense to reveal, massreveal now I don't see the pro of it.
And because I forget it: Hello to everyone, exspecially those who know me.

mutantdevle
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Post Post #19  (ISO)  » Sun Jun 10, 2018 6:00 am

In post 14, Mathdino wrote:probably has little to no effect on balance

scumteam is pretty screwed with me/NSG together tho

*as long as you're both town.

Honestly, I don't see a reason why outing our neighbours would be harmful but I'm still cautious to do so as I don't see how it would benefit us in any way.
I may disappear from the site for a few days at a time due to things being a little busy irl.

mutantdevle
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Post Post #20  (ISO)  » Sun Jun 10, 2018 6:01 am

In post 17, Invisibility wrote:No one's in the mood to RVS? :(

Yeah but who do I RV though?
I may disappear from the site for a few days at a time due to things being a little busy irl.

Invisibility
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Post Post #21  (ISO)  » Sun Jun 10, 2018 6:03 am

magic
"invisibility is actually braindead" -- RadiantCowbells

play in my mishmash game

Mathdino
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Post Post #22  (ISO)  » Sun Jun 10, 2018 6:08 am

In post 19, mutantdevle wrote:
In post 14, Mathdino wrote:probably has little to no effect on balance

scumteam is pretty screwed with me/NSG together tho

*as long as you're both town.

Honestly, I don't see a reason why outing our neighbours would be harmful but I'm still cautious to do so as I don't see how it would benefit us in any way.

um
no
because if she's scum, i can just read her

and since this is all-vanilla, if i'm scum, i can just be BoP'd upon not getting nightkilled

Scioness Sajj
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Post Post #23  (ISO)  » Sun Jun 10, 2018 6:09 am

Let me help us

VOTE: mutant

Scioness Sajj
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Post Post #24  (ISO)  » Sun Jun 10, 2018 6:10 am

Actually

VOTE: MATH

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