Open 793 Trust Fall 10p (Game Over)


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Post Post #300 (ISO) » Fri Aug 28, 2020 3:14 pm

Post by hellbooks »

SORRY FOR BEING WRONG AND BAD U GUYS.... FORGOT I WAS LIKE BAD AT THIS GAME
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Post Post #301 (ISO) » Fri Aug 28, 2020 3:17 pm

Post by iNtuition »

casey is so scary ~_~

nevertheless, i did next to nothing and this win was 100% thanks to my teammates
sorry town

~k
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Post Post #302 (ISO) » Fri Aug 28, 2020 3:20 pm

Post by redtea »

woah, stuff went down today

it was short but fun while it lasted.
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Post Post #303 (ISO) » Fri Aug 28, 2020 3:52 pm

Post by Gamma Emerald »

Well that was unfortunate
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Post Post #304 (ISO) » Fri Aug 28, 2020 5:33 pm

Post by DrDolittle »

Hi! Sorry for cheesing this game! :)
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Post Post #305 (ISO) » Fri Aug 28, 2020 5:48 pm

Post by NotAJumbleOfNumbers »

i do not not feel like giving this game the "GG"
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Post Post #306 (ISO) » Fri Aug 28, 2020 6:34 pm

Post by Casey »

In post 299, iNtuition wrote:you two were amazing, especially you casey. wow

-hornet
In post 301, iNtuition wrote:casey is so scary ~_~
Thank you. Ehehe.

It's good to be back in the swing of mafia things.
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Post Post #307 (ISO) » Sat Aug 29, 2020 1:17 am

Post by iNtuition »

For a 13 page game, this actually had a great deal of content.

hornet is amazing and I will be starting a cult in her name soon. Please PM me for membership.

~Marks
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Post Post #308 (ISO) » Sat Aug 29, 2020 9:41 am

Post by DrDolittle »

Please induct me into the cult of hornet
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Post Post #309 (ISO) » Sat Aug 29, 2020 6:07 pm

Post by hellbooks »

would people be interested in another iteration of this setup i feel like it may have the potential to play out differently without the page 1 Event & i would be happy to mod it
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Post Post #310 (ISO) » Sun Aug 30, 2020 3:39 am

Post by T-Bone »

This is a candidate for inclusion on the new approved open setup list, so as many data points we can get the better.
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Post Post #311 (ISO) » Mon Aug 31, 2020 7:23 am

Post by implosion »

I think the setup needs a couple issues worked out, maybe just in terms of day structure or something. One is that the whole "keep trusting people one at a time" thing that this game turned in to is, imo, less interesting than the setup has potential to be. It probably wouldn't play out that way with 2 scum alive but as soon as there's 1 alive it will play out that way. If we'd had 6 clears we then would have had to laboriously wait through all 3 trust pairs.

One thing that could be interesting is to tweak numbers and win conditions so that scum instead have to exit all but one person. Example, maybe 3:8 where scum win condition is "you win when 2 scum have exited the game" and town win condition is "you win when there are fewer town than scum alive" or equivalently "you win after 3 successful town-town pairs". Not sure what EV would be.

I think one of the issues here was that the low scum ratio and the fact that winning came down to finding 6 town we can trust made it a little bit of a slog where it was just like adding one person at a time to a town pool and never *really* scumhunting at all.
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Post Post #312 (ISO) » Mon Aug 31, 2020 7:55 am

Post by T-Bone »

Post those thoughts in the setup thread in the open setup forum!
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Post Post #313 (ISO) » Thu Jun 24, 2021 6:03 pm

Post by Isis »

"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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