Open 856: Deputy cultists (Game over)


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Open 856: Deputy cultists (Game over)

Post Post #0 (ISO) » Sat Jun 18, 2022 4:57 pm

Post by GoldfishFromTheMoon »

Welcome to Open 856: Deputy cultists

Brought to you by your local friendly moderator, GoldfishfromTheMoon and your helpful backup moderator Nancy Drew 39.

Players:
Beat
Cat.Jpeg
furtiveglance
Korina
BlueBloodedToffee
Bellaphant
Titus
Nathann
Jacket
Enchant
RH9

Spoiler: ALIVE
furtiveglance
BlueBloodedToffee
Nathann
Jacket
Enchant
RH9


Spoiler: DEAD
Cat.Jpeg
Titus
Beat
Korina
Bellaphant


Spoiler: FLIPS
GoldfishfromTheMoon - killed night zero - was a
Third party self aligned moderator
:cool:

Cat.Jpeg was eliminated day 1 they were a
vanilla townie


Titus was eliminated day 2 they were a
vanilla townie


Beat was eliminated day 3 they were a
vanilla townie


Korina was eliminated day 4 they were a
vanilla townie


Bellaphant was eliminated day 5 they were a
cult leader


Current game state: finished


Game ended in a town win
Last edited by GoldfishFromTheMoon on Fri Aug 12, 2022 4:06 pm, edited 8 times in total.
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Post Post #1 (ISO) » Sat Jun 18, 2022 5:42 pm

Post by GoldfishFromTheMoon »

Rules

read all the rules, they're important

General rules:

1. Follow all site rules, found here: viewtopic.php?f=9&t=6470
2.
This colour #00BFFF
is mine. I don't really care if you use it but don't try and impersonate the mod, if it's hard too read on the theme you've chosen for the site tell me and I'll pick something else.
3. Try and be civil, overly toxic or abusive behaviour will not be tolerated
4. If you replace out, do not discuss your reason for doing this in the thread while the game is ongoing, and after you have PM'd me to ask for replacement, do not post in the main thread again
5. Claiming scum is allowed by yourself, but not with another player
6. Don't directly quote private communications such as your role pm or things said in PTs. Paraphrasing is fine.
7. After you die you are dead. No more posting.
8. If you get prodded 3 times I will force replace you, prod timer is 48 hours.
9. Don't discuss other ongoing games, and don't discuss this game outside this thread and game related PT's


Eliminations, voting and phase deadlines

1. Vote players using vote tags: VOTE: GoldfishFromTheMoon or bold tags,
vote:GoldfishFromTheMoon
, you can use shortened player names/nicknames, so long as I understand which player it is referring too, eg. VOTE: Fish
2. If a majority is reached the player will immediately be eliminated.
3. If a majority is not reached by the end of the day phase (game days last 7 IRL days), whichever player has the most votes will be eliminated
4. If two players have the same amount of votes by the deadline I will flip a coin and one of them will be randomly eliminated.
5. Players are allowed to vote for no elimination by saying VOTE: no elimination, this works the same as voting for a player with regards to majority and plurality.
6. On day 4 the governor will decide the elimination if they are still alive, no-one else gets a vote. They do this by PMing the mod at any point during the day phase.


Setup specific rules (from the setup wiki page)

1. Cult have daytalk.
2. Cult Leader may only recruit, if during the preceding day, a Prime Cultist died or no-elimination happened. Otherwise there is no night phase.
3. If the Cult Leader dies, the Cult does not gain another Cult Leader.
4. The Generated Cultist and Recruited Cultists have different flips. Recruited Cultists retain their power roles during conversion.
5. Cult wins if they achieve parity with the town. Town wins by wiping out the Cult leader.
6. D4 elimination is selected by the Governor.
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Post Post #2 (ISO) » Sat Jun 18, 2022 6:10 pm

Post by GoldfishFromTheMoon »

Setup information


This is the setup wiki page: https://wiki.mafiascum.net/index.php?ti ... y_Cultists, read it.

Possible alignments are
cult
and
town
. Town wins when the cult leader is eliminated and cult wins when they achieve parity with the town or nothing can prevent this from happening.

The full setup/roles are:
1 Cult Leader
2 Prime Cultists

1 D4 Governor
2 Vengeful townies
5 Vanilla townies


If a prime cultist dies the cult leader may recruit a new cultist during the night phase, if no prime cultists die, or if there is a no elimination, the night phase is skipped.
Recruited cultists will flip both their recruited cultist flip and their original role pm.

Full role PM's:
Spoiler: Vanilla townie
Welcome to Open 856: deputy cultists. You are a
vanilla townie
.

Abilities

You have no active abilities

Win condition

You win when the cult leader dies

Spoiler: Vengeful townie
Welcome to Open 856: deputy cultists. You are a
Vengeful townie
.

Abilities

Kill: When you are eliminated, you may target another player in the game to attempt to kill them.

Win condition

You win when the cult leader dies

Spoiler: D4 Governor
Welcome to Open 856: deputy cultists. You are a
Day 4 Governor
.

Abilities

Assuming you are alive during day 4, you are going to select this day elimination.

Win condition

You win when the cult leader dies

Spoiler: Cult leader
Welcome to Open 856: deputy cultists. You are a
Cult leader
, along with your partners, [Player Name] the Prime Cultist and [Player Name] the Prime Cultist.

Abilities

You may talk with your allies at any given phase here [redacted]
During night phase, which follows Prime Cultist death or no-elimination, you may attempt to recruit somebody to the Cult.

Win condition

You win when the Cult obtain parity or when nothing can prevent this from occurring.

Spoiler: Prime Cultist
Welcome to Open 856: deputy cultists. You are a
Prime Cultist
, along with your partners, [Player Name] the Cult Leader and [Player Name] the Prime Cultist.

Abilities

You may talk with your allies at any given phase here [redacted]

Win condition

You win when the Cult obtain parity or when nothing can prevent this from occurring.

Spoiler: Recruited Cultist
Hello [player name] you have been recruited to the cult and are now a
recruited Cultist
, along with your partner, [Player Name] the Cult Leader and [Player Name] the [role]

Abilities

You may talk with your allies at any given phase here [redacted]
You retain any abilities from your original role PM

Win condition

You win when the Cult obtain parity or when nothing can prevent this from occurring.
Last edited by GoldfishFromTheMoon on Mon Jun 20, 2022 12:43 am, edited 1 time in total.
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Post Post #3 (ISO) » Sun Jun 19, 2022 10:53 am

Post by GoldfishFromTheMoon »

Role PM's are going out now
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Post Post #4 (ISO) » Sun Jun 19, 2022 12:25 pm

Post by GoldfishFromTheMoon »

All role PMs have been sent.

10/11 players have confirmed

Game starts when 9/11 players confirm or in 48 hours
Last edited by GoldfishFromTheMoon on Mon Jun 20, 2022 12:53 am, edited 1 time in total.
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Post Post #5 (ISO) » Sun Jun 19, 2022 8:04 pm

Post by GoldfishFromTheMoon »

9/11 players have confirmed so day one has begun


Vote count 1.1


Not voting (11)
: Beat, Cat.Jpeg, furtiveglance, Korina, BlueBloodedToffee, Bellaphant, Titus, Nathann, Jacket, Enchant, RH9
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Post Post #6 (ISO) » Sun Jun 19, 2022 8:09 pm

Post by Bellaphant »

First.

VOTE: cat jpeg I have to be right once!
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Post Post #7 (ISO) » Sun Jun 19, 2022 8:10 pm

Post by RH9 »

VOTE: Jacket
We meet again.
GTKAS: 2022, 2024

v/la every weekend

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Post Post #8 (ISO) » Sun Jun 19, 2022 8:31 pm

Post by Enchant »

I know how to piss off everyone in 3 words, fear me.
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Post Post #9 (ISO) » Sun Jun 19, 2022 9:43 pm

Post by Nathann »

VOTE: Jacket

Greetings.
Once again today begins this farce we call a trial.
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Post Post #10 (ISO) » Sun Jun 19, 2022 9:59 pm

Post by Cat.Jpeg »

In post 8, Enchant wrote:I know how to piss off everyone in 3 words, fear me.
VOTE: Enchant You don't need three words.
Meow and also meow and also I'm cold
Also don't dwell
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Post Post #11 (ISO) » Sun Jun 19, 2022 11:36 pm

Post by Enchant »

Remind me, why i should't vote no-lim and let everyone turn cult so everyone win?

Well expect for fact that cult wins on majority, therefore there's always two losers who lose, but who cares?
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Post Post #12 (ISO) » Sun Jun 19, 2022 11:43 pm

Post by RH9 »

@mod

The Setup Info post says that if no prime cultists die, Night is skipped but the Rules post says that Cult Leader may recruit if no-elimination happens.
GTKAS: 2022, 2024

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Post Post #13 (ISO) » Sun Jun 19, 2022 11:55 pm

Post by Bellaphant »

Sucks to be the 20% but the needs of the many...

No, for reals though, isn't that really boring?
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Post Post #14 (ISO) » Mon Jun 20, 2022 12:37 am

Post by Enchant »

In post 13, Bellaphant wrote:Sucks to be the 20% but the needs of the many...

No, for reals though, isn't that really boring?
WE literally playing mafia. What you about?
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Post Post #15 (ISO) » Mon Jun 20, 2022 12:42 am

Post by GoldfishFromTheMoon »

In post 12, RH9 wrote:
@mod

The Setup Info post says that if no prime cultists die, Night is skipped but the Rules post says that Cult Leader may recruit if no-elimination happens.
Ahh, thank you for pointing that out, I'll update the setup post.
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Post Post #16 (ISO) » Mon Jun 20, 2022 12:46 am

Post by Jacket »

Hey.

VOTE: Nathann
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Post Post #17 (ISO) » Mon Jun 20, 2022 12:48 am

Post by Bellaphant »

? I don't understand, enchant? Unless you mean mafia is, by definition, boring!
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Post Post #18 (ISO) » Mon Jun 20, 2022 12:49 am

Post by GoldfishFromTheMoon »

Vote count 1.2


Jacket (2)
: RH9, Nathann
Cat. Jpeg (1)
: Bellaphant
Enchant (1)
: Cat.Jpeg
Nathann (1)
: Jacket

Not voting (6)
: Beat, furtiveglance, Korina, BlueBloodedToffee, Titus, Enchant
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Post Post #19 (ISO) » Mon Jun 20, 2022 12:59 am

Post by Jacket »

In post 11, Enchant wrote:Remind me, why i should't vote no-lim and let everyone turn cult so everyone win?

Well expect for fact that cult wins on majority, therefore there's always two losers who lose, but who cares?
Do you expect the cult to reward your generosity?
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Post Post #20 (ISO) » Mon Jun 20, 2022 1:12 am

Post by Enchant »

In post 19, Jacket wrote:
In post 11, Enchant wrote:Remind me, why i should't vote no-lim and let everyone turn cult so everyone win?

Well expect for fact that cult wins on majority, therefore there's always two losers who lose, but who cares?
Do you expect the cult to reward your generosity?
Yes.
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Post Post #21 (ISO) » Mon Jun 20, 2022 1:12 am

Post by Enchant »

Actually hold on...
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Post Post #22 (ISO) » Mon Jun 20, 2022 1:13 am

Post by Enchant »

Mmmmm... Yep?
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Post Post #23 (ISO) » Mon Jun 20, 2022 1:41 am

Post by Beat »

That wouldnt be playing to a town win con Enchant

VOTE: Jacket

That said I think both vengeful townies should claim
Has your voice been truly locked away?
Trapped in all these worn out tapes we've made?

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Post Post #24 (ISO) » Mon Jun 20, 2022 1:50 am

Post by Jacket »

Enchant probably town.
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