Open 795 | Noir | Game Over


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Post Post #1925 (ISO) » Wed Sep 30, 2020 7:07 am

Post by MURDERCAT »

Noooooo
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Post Post #1926 (ISO) » Wed Sep 30, 2020 7:07 am

Post by PenguinPower »

*sigh*

Nevermind. MURDERCAT is too awesome to ban.
<(") | (")>
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Post Post #1927 (ISO) » Wed Sep 30, 2020 7:16 am

Post by MURDERCAT »

:lol:
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Post Post #1928 (ISO) » Wed Sep 30, 2020 8:15 pm

Post by the worst »

MURDERCAT ilu.
who's scum? i haven't read up yet but like, it's me
--
intermittent v/la until late march
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Post Post #1929 (ISO) » Wed Sep 30, 2020 9:12 pm

Post by MURDERCAT »

<3
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Post Post #1930 (ISO) » Wed Sep 30, 2020 10:08 pm

Post by the worst »

viewtopic.php?f=90&t=83998
here's the scum pt
who's scum? i haven't read up yet but like, it's me
--
intermittent v/la until late march
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Post Post #1931 (ISO) » Thu Oct 01, 2020 12:57 am

Post by NorwegianboyEE »

Not killing me. Smart decision.
Gotta commend you for that PP.
Norwe is spontaneous, has a stream-of-consciouness posting style, usually posts on catch-ups by commenting on past pages posts, gets rather fired up in certain moments in games, is relatively as playful as me in games and likes casual shitposting

- Bunno
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Post Post #1932 (ISO) » Thu Oct 01, 2020 1:03 am

Post by PenguinPower »

It was based on perceived threat via play not PRs. Day 1 was short.
<(") | (")>
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Post Post #1933 (ISO) » Thu Oct 01, 2020 2:10 am

Post by MURDERCAT »

I hadn't considered that short day 1 actually hurts scum somewhat as well. NM was just big braining this game
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Post Post #1934 (ISO) » Thu Oct 01, 2020 4:39 am

Post by Tayl0r Swift »

i for one really struggled with the short days. even as town i need time to settle, but here there were hammers before i decided what i wanted to do so i became obvscum pretty fast.
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Post Post #1935 (ISO) » Thu Oct 01, 2020 10:51 am

Post by the worst »

I like the way shorter days challenge people to move and think fast. That's a really good point - normally towns struggle more than scum, but this game is a great example of the opposite.
who's scum? i haven't read up yet but like, it's me
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Post Post #1936 (ISO) » Thu Oct 01, 2020 3:19 pm

Post by Tayl0r Swift »

ive heard that shorter deadlines tend to help town counter to intuition
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Post Post #1937 (ISO) » Thu Oct 01, 2020 3:19 pm

Post by Tayl0r Swift »

i think it very much depends on the playstyle of scum. aggro scum players will do better with shorter timelines, but its also very easy to get caught out in a bad spot if the town is moving too fast for you
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Post Post #1938 (ISO) » Thu Jun 24, 2021 6:31 pm

Post by Isis »

"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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