Open 515: Cold Stone (Game Over)


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Post Post #158 (isolation #0) » Mon Jul 29, 2013 12:01 pm

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I don;t think this game is a very good indicator of the setup's strengths and or weaknesses because we steamrolled the fuck out of TIP d1, and 1v4 didn't mean great things especially with us having a not vanilla result.
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Post Post #160 (isolation #1) » Mon Jul 29, 2013 12:06 pm

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All credit for mara on the whole "one post to nail TIPPY" thing. This will go down as one of my favorite town wins ever, just because like... Mara and I did pretty much everything.
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Post Post #164 (isolation #2) » Mon Jul 29, 2013 12:20 pm

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Math wise, town can mislynch only once though.

Having one cop for each of the scum players is an interesting way to do it, but otoh, it's not quite symmetrical. THe vanilla cop gets a "not vanilla" on the cop, but the cop still gets an innocent on the flavor cop. Perhaps add a VT and make the flavor cop a miller as well? Keeps it even as far as cop-goon and vanillacop-godfather. Also gives town two mislynches.
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Post Post #166 (isolation #3) » Mon Jul 29, 2013 12:23 pm

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I just don't like games where a single mislynch means mylo.
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Post Post #177 (isolation #4) » Sun Oct 06, 2013 7:14 pm

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Lolbots
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Post Post #178 (isolation #5) » Sun Oct 06, 2013 7:15 pm

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I think that qualifies as the longest post in the thread.
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Post Post #179 (isolation #6) » Sun Oct 06, 2013 7:23 pm

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Gone already, thanks mod team!
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