Open 628: Masons and Mafia | Endgame


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Post Post #300 (ISO) » Thu Feb 25, 2016 3:18 am

Post by Lowell »

I like how unless I lead this nothing happens.

VOTE: cobalting

If it's not him it's acro
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Post Post #301 (ISO) » Thu Feb 25, 2016 3:23 am

Post by Plotinus »

Official Vote Count


Cobalting
(1): Lowell

Not Voting
(4): acryon, Cobalting, Jeanne11, lane0168

With 5 alive, it takes 3 to lynch.

Deadline
: (expired on 2016-03-08 12:46:31)
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Post Post #302 (ISO) » Thu Feb 25, 2016 3:23 am

Post by acryon »

In post 300, Lowell wrote:I like how unless I lead this nothing happens.

VOTE: cobalting

If it's not him it's acro

We've got plenty of time. No need to rush into anything here. Cobalt needs to check in one way or the other and the mentions are already out there.
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Post Post #303 (ISO) » Thu Feb 25, 2016 4:12 am

Post by Plotinus »

Jeanne11 has been prodded. She has (expired on 2016-02-26 11:12:23) to post or she will be replaced.
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Post Post #304 (ISO) » Thu Feb 25, 2016 4:51 am

Post by Lowell »

In post 302, acryon wrote:
In post 300, Lowell wrote:I like how unless I lead this nothing happens.

VOTE: cobalting

If it's not him it's acro

We've got plenty of time. No need to rush into anything here. Cobalt needs to check in one way or the other and the mentions are already out there.


I'm not exactly worried about a quicklynch at this point. No one is here.
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Post Post #305 (ISO) » Thu Feb 25, 2016 4:53 am

Post by Lowell »

Also in general I'm not sure why you're trying to slow things down so much. We still get four tries (out of six) to lynch the last scum. I agree, let's wait for people to show up, but let's not pretend we're in a state of emergency here.
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Post Post #306 (ISO) » Thu Feb 25, 2016 4:53 am

Post by acryon »

In post 304, Lowell wrote:
In post 302, acryon wrote:
In post 300, Lowell wrote:I like how unless I lead this nothing happens.

VOTE: cobalting

If it's not him it's acro

We've got plenty of time. No need to rush into anything here. Cobalt needs to check in one way or the other and the mentions are already out there.


I'm not exactly worried about a quicklynch at this point. No one is here.

I was more referring to your first statement, but I agree we have no real worry for a quicklynch.
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Post Post #307 (ISO) » Thu Feb 25, 2016 4:55 am

Post by acryon »

In post 305, Lowell wrote:Also in general I'm not sure why you're trying to slow things down so much. We still get four tries (out of six) to lynch the last scum. I agree, let's wait for people to show up, but let's not pretend we're in a state of emergency here.

We're not in a state of emergency, but we will be if we rush into lynches just because we have some to spare. Since the first deaths all went so quickly, we don't actually learn much from flips in terms of association/interaction, meaning flips are a lot less valuable.
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Post Post #308 (ISO) » Thu Feb 25, 2016 5:38 am

Post by Lowell »

Okay then iso some people and figure it out. No one else is doing anything.
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Post Post #309 (ISO) » Thu Feb 25, 2016 5:40 am

Post by acryon »

Problem is we have so little to work with, and scum are very incentivized to just sit back and let the game play out at this point, especially since anyone (town included) would have a legitimate reason for not having many opinions. That being said, I think I dislike jeanne the most.
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Post Post #310 (ISO) » Thu Feb 25, 2016 5:41 am

Post by Jeanne11 »

I am gonna be sheep.

VOTE: Cobalting
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Post Post #311 (ISO) » Thu Feb 25, 2016 8:05 am

Post by lane0168 »

VOTE: cobalting

Lurking, only thing contributed was trying to seed doubt in town block. I know it's hypocritical, but it's literally the only thing she's done
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Post Post #312 (ISO) » Thu Feb 25, 2016 8:10 am

Post by acryon »

This is just a reminder in case anyone forgets in the heat of the moment: DO NOT CLAIM UNDER ANY CIRCUMSTANCE IF YOU ARE THE MASON.
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Post Post #313 (ISO) » Thu Feb 25, 2016 8:19 am

Post by lane0168 »

In post 305, Lowell wrote:Also in general I'm not sure why you're trying to slow things down so much. We still get four tries (out of six) to lynch the last scum. I agree, let's wait for people to show up, but let's not pretend we're in a state of emergency here.


My bad. I read this and thought there was 6 left. Haha sorry
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Post Post #314 (ISO) » Thu Feb 25, 2016 8:20 am

Post by lane0168 »

That's a hammer. I'm always like "why are people so afraid of l-1, quick hammers are a scum claim, nobody ever does it on accident" lol I guess sometimes they do
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Post Post #315 (ISO) » Thu Feb 25, 2016 8:34 am

Post by lane0168 »

Why would anyone claim mason? That's a scum claim
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Post Post #316 (ISO) » Thu Feb 25, 2016 8:37 am

Post by Lowell »

Oh yeah there's only 5... I thought it was 6 left.

Well okay, 4 now. I'm feeling like this is a win, but let's wait and see.
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Post Post #317 (ISO) » Thu Feb 25, 2016 8:42 am

Post by acryon »

Keep in mind that tomorrow is actually a potential LyLo, since scum can just shoot someone and have a 50/50 at winning the next day without giving us a chance to lynch them.
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Post Post #318 (ISO) » Thu Feb 25, 2016 8:45 am

Post by Plotinus »

Official Vote Count


Cobalting
(3): Lowell, Jeanne11, lane0168

Not Voting
(2): acryon, Cobalting

With 5 alive, it takes 3 to lynch.

Deadline
: (expired on 2016-03-08 12:46:31)

Cobalting has been lynched! They were a
mafia goon
! Town wins! Yay!
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Post Post #319 (ISO) » Thu Feb 25, 2016 8:46 am

Post by Lowell »

Boom
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Post Post #320 (ISO) » Thu Feb 25, 2016 8:48 am

Post by Lowell »

I am delighted to see that while acro is a paranoid crazy person, he's at least good people. There were no more masons, chief.

Also can we talk about how much town crushed this game? If not for absurdly lucky scum shots on masons (4/6 hits!) this would have been even more of a romp than it was.
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Post Post #321 (ISO) » Thu Feb 25, 2016 8:51 am

Post by acryon »

Oh hey woo!
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Post Post #322 (ISO) » Thu Feb 25, 2016 8:52 am

Post by Lowell »

4 dead scum in 13 pages, that's got to be a record.

I think all the scum were too trigger-happy. Kop and insidious, in particular, probably could have argued their way out of death rather than started shooting. Kop in particular screwed them, since he pretty much telegraphed that he was going to try to kill me.

@mod
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Post Post #323 (ISO) » Thu Feb 25, 2016 8:52 am

Post by acryon »

In post 320, Lowell wrote:I am delighted to see that while acro is a paranoid crazy person, he's at least good people. There were no more masons, chief.

Also can we talk about how much town crushed this game? If not for absurdly lucky scum shots on masons (4/6 hits!) this would have been even more of a romp than it was.

Oh that's right. Not sure why I was thinking we still had one. Definitely fastest game I've ever played. Didn't expect scum to be so liberal with their shots.
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Post Post #324 (ISO) » Thu Feb 25, 2016 8:55 am

Post by Plotinus »

You guys were awesome! I think both sides played well, beeboy's sacrifice at the beginning probably helped the rest of the scum figure out who the masons were but town did an excellent job at narrowing down the scumteam. Congrats everyone!

pedit:

beeboy shot A Drowned Kernel, Titus, and then Lane
Kop shot Hershey Kiss
InsidiousLemons shot kirroha, D3f3nd3r, then Hershey Kiss
Cobalting never shot anybody.

yeah this game went really fast! You had 8 day phases in 24 hours lol.
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