Open 680.1 C9++ | Endgame


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Post Post #2500 (ISO) » Tue May 23, 2017 8:18 am

Post by ThinkBig »

MarioManiac4 has been lynched!!! He was a...

Spoiler:
Vanilla townie


A win condition has been achieved! Congratulations to the....
Spoiler:
Mafia team of Umlaut, Narna, and Gamma Emerald!
Last edited by ThinkBig on Tue May 23, 2017 9:32 am, edited 1 time in total.
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Post Post #2501 (ISO) » Tue May 23, 2017 8:20 am

Post by ThinkBig »

Game Events
Day 1
  • Gamma Emerald is lynched with 1 scum on his wagon


Night 1
  • Alchemist21 cops CommKnight (result: CommKnight is town)
  • Narna kills Alchemist21 (result: Alchemist21 is dead)
  • Davesaz makes no kill.


Day 2
  • CommKnight, a vanilla townie, is lynched with 2 scum on his wagon.


Night 2
  • Davesaz kills MathBlade (results: MathBlade is dead)
  • Umlaut kills FireScreamer (result: FireScreamer is dead)


Day 3
  • Titus is lynched


Night 3
  • davesaz submits no kill
  • Umlaut kills Green Crayons (results: Green Crayons will die)


Day 4
  • Narna is lynched with 2 scum on her wagon


Night 4
  • Umlaut kills davesaz (results: davesaz is dead)
  • davesaz no kills.


Day 5
  • Mario is lynched with one scum on his wagon


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Post Post #2502 (ISO) » Tue May 23, 2017 8:22 am

Post by ThinkBig »

Congratulations to the mafia on their win.

I would like to thank everyone for participating in this game. Despite my mod error in the first game, you all stuck through to the end and helped make this game great. I am thankful that this game remained toxic-free. You all deserve a huge round of applause for keeping it that way.

Good game all.
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Post Post #2503 (ISO) » Tue May 23, 2017 8:24 am

Post by MarioManiac4 »

ITT MM4 is a bad mafia player
gg
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Post Post #2504 (ISO) » Tue May 23, 2017 8:26 am

Post by RoryMK »

Can you open dead unspoilered PT?

GG Umlaut.should have stuck with my Original read.

So why did FB replace out??
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Post Post #2505 (ISO) » Tue May 23, 2017 8:28 am

Post by Umlaut »

Kind of felt bad for FB today with everyone giving him a hard time for replacing out as scum. I don't know why he did.
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Post Post #2506 (ISO) » Tue May 23, 2017 8:29 am

Post by Umlaut »

If you want to see me slowly going mad trying to figure out how to handle the endgame because I assumed davesaz was 1-shot BP, the Mafia thread is a good read.
“There are two kinds of people in this world: those who say, ‘There are two kinds of people in this world: those who say there are two kinds of people in this world,
and the other kind,
’ and those who
don’t
say. Well, then there’s me.” — J.R. “Bob” Dobbs
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Post Post #2507 (ISO) » Tue May 23, 2017 8:30 am

Post by MarioManiac4 »

so that would mean a 3 v 1 v 1 scenario correct
i guess you'd just lynch me
and kill davesaz the following night, while he probably kills you
which i guess means a town win?
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Post Post #2508 (ISO) » Tue May 23, 2017 8:31 am

Post by ThinkBig »

In post 2504, RoryMK wrote:Can you open dead unspoilered PT?

GG Umlaut.should have stuck with my Original read.

So why did FB replace out??
1. Done
2. NO idea why he replaced out
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Post Post #2509 (ISO) » Tue May 23, 2017 8:35 am

Post by Umlaut »

In 1:1:3 I would have tried to get Dave lynched since it wouldn't be an autoloss for town, but I'm not sure I could have managed that. Actually I expected him to try and kill town though, and in fact I was afraid he would kill me
thinking
I was town. (If he were BP and did kill me that would effectively out him as SK and town would win by lynching him.)

If today were 1:1:2 I would have probably outed myself and hoped for a happily-ever-after. Dave couldn't have won but I probably couldn't have either.
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and the other kind,
’ and those who
don’t
say. Well, then there’s me.” — J.R. “Bob” Dobbs
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Post Post #2510 (ISO) » Tue May 23, 2017 8:38 am

Post by Umlaut »

Yesterday was weird. I actually
wanted
to resist the Narna wagon just enough to put my alignment in doubt, because as far as I knew Dave had me as top-tier town and I didn't want him sure enough of that to kill me.
“There are two kinds of people in this world: those who say, ‘There are two kinds of people in this world: those who say there are two kinds of people in this world,
and the other kind,
’ and those who
don’t
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Post Post #2511 (ISO) » Tue May 23, 2017 8:47 am

Post by Umlaut »

Oh yeah, and thanks for running this, TB & Ari!
“There are two kinds of people in this world: those who say, ‘There are two kinds of people in this world: those who say there are two kinds of people in this world,
and the other kind,
’ and those who
don’t
say. Well, then there’s me.” — J.R. “Bob” Dobbs
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Post Post #2512 (ISO) » Tue May 23, 2017 8:48 am

Post by ThinkBig »

In post 2511, Umlaut wrote:Oh yeah, and thanks for running this, TB & Ari!
My pleasure.

@ari - thanks for your help while I was in the hospital
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Post Post #2513 (ISO) » Tue May 23, 2017 8:48 am

Post by MarioManiac4 »

yeah, i didn't play much of this game but from what I did play TB was great
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Post Post #2514 (ISO) » Tue May 23, 2017 9:22 am

Post by Alchemist21 »

gg all!

Thanks to TB and Ari!
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Post Post #2515 (ISO) » Tue May 23, 2017 9:46 am

Post by davesaz »

My whole pregame strategy was to be scummy enough to be copped without being scummy enough to be lynched. Having the cop get killed was a worst case scenario.
I guess I take away from this that I'm no longer serious lynch bait like I used to be. ;)

The no kill on N1 was from thinking the "Dave is SK" movement would gain enough velocity, and being worried that there was nobody I could kill that would be safe from suspicion.
The other no kills were from wanting to keep the no SK path alive if there were another town PR, by being able to finesse the 1 shot vs full. Really surprised that not claiming flew so long.

Titus, the scumread was indeed real, I was not making it up. I saw serious activity level differences from what I'm used to.
Math, sorry for shooting you on replace in, it was the only reasonable "leashed" kill I could make.
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Post Post #2516 (ISO) » Tue May 23, 2017 10:02 am

Post by Alchemist21 »

In post 2515, davesaz wrote:My whole pregame strategy was to be scummy enough to be copped without being scummy enough to be lynched. Having the cop get killed was a worst case scenario.
I guess I take away from this that I'm no longer serious lynch bait like I used to be. ;)

The no kill on N1 was from thinking the "Dave is SK" movement would gain enough velocity, and being worried that there was nobody I could kill that would be safe from suspicion.
The other no kills were from wanting to keep the no SK path alive if there were another town PR, by being able to finesse the 1 shot vs full. Really surprised that not claiming flew so long.

Titus, the scumread was indeed real, I was not making it up. I saw serious activity level differences from what I'm used to.
Math, sorry for shooting you on replace in, it was the only reasonable "leashed" kill I could make.
Related to this I saw something in the Mafia thread from TB I disagree with. He said your investigation immunity would have given a "no result" had I investigated you. Without an RB, such a message basically confirms you as an investigation immune SK anyway and makes the power moot. It doesn't specify this in the wiki page for this setup, but I firmly believe investigation immunity should give innocent results to Cops instead of a "no result" message.
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Post Post #2517 (ISO) » Tue May 23, 2017 10:04 am

Post by Umlaut »

I should have known dave was SK earlier because this was the first time I've ever townread him.
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Post Post #2518 (ISO) » Tue May 23, 2017 10:07 am

Post by Alchemist21 »

Oh yeah, Dave how does it feel to have been an SK twice now knowing that people go their whole lives never drawing 3p roles?
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Post Post #2519 (ISO) » Tue May 23, 2017 12:51 pm

Post by Gamma Emerald »

In post 2515, davesaz wrote:My whole pregame strategy was to be scummy enough to be copped without being scummy enough to be lynched. Having the cop get killed was a worst case scenario.
I guess I take away from this that I'm no longer serious lynch bait like I used to be. ;)

The no kill on N1 was from thinking the "Dave is SK" movement would gain enough velocity, and being worried that there was nobody I could kill that would be safe from suspicion.
The other no kills were from wanting to keep the no SK path alive if there were another town PR, by being able to finesse the 1 shot vs full. Really surprised that not claiming flew so long.

Titus, the scumread was indeed real, I was not making it up. I saw serious activity level differences from what I'm used to.
Math, sorry for shooting you on replace in, it was the only reasonable "leashed" kill I could make.
Yeah
Even when mafia I'm good at scumhunting ;)
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Post Post #2520 (ISO) » Tue May 23, 2017 12:52 pm

Post by Gamma Emerald »

In post 2516, Alchemist21 wrote:
In post 2515, davesaz wrote:My whole pregame strategy was to be scummy enough to be copped without being scummy enough to be lynched. Having the cop get killed was a worst case scenario.
I guess I take away from this that I'm no longer serious lynch bait like I used to be. ;)

The no kill on N1 was from thinking the "Dave is SK" movement would gain enough velocity, and being worried that there was nobody I could kill that would be safe from suspicion.
The other no kills were from wanting to keep the no SK path alive if there were another town PR, by being able to finesse the 1 shot vs full. Really surprised that not claiming flew so long.

Titus, the scumread was indeed real, I was not making it up. I saw serious activity level differences from what I'm used to.
Math, sorry for shooting you on replace in, it was the only reasonable "leashed" kill I could make.
Related to this I saw something in the Mafia thread from TB I disagree with. He said your investigation immunity would have given a "no result" had I investigated you. Without an RB, such a message basically confirms you as an investigation immune SK anyway and makes the power moot. It doesn't specify this in the wiki page for this setup, but I firmly believe investigation immunity should give innocent results to Cops instead of a "no result" message.
Haha guess Town was super lucky to lynch me D1
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Post Post #2521 (ISO) » Tue May 23, 2017 1:18 pm

Post by Aristophanes »

This was fun!

Congrats scumteam :)
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Post Post #2522 (ISO) » Tue May 23, 2017 3:08 pm

Post by davesaz »

In post 2518, Alchemist21 wrote:Oh yeah, Dave how does it feel to have been an SK twice now knowing that people go their whole lives never drawing 3p roles?
To compensate, I'm way behind in scum draws. Some people seem to be able to get mafia several games in a row, I think I was over 10 games in before getting my first. Or at least it felt like it.
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Post Post #2523 (ISO) » Tue May 23, 2017 3:09 pm

Post by Gamma Emerald »

I think I have a curse where in certain queues I way too frequently roll scum
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Post Post #2524 (ISO) » Tue May 23, 2017 3:35 pm

Post by CommKnight »

I was kinda sour no one went back to bother with my line of thought, not even A50.

I was right with one being on the Gamma lynch and one being off. I was right about Umlaut being the odd one out on the Titus counter-wagon. I was even right about no one from scum team last game being scum this game.

Might disagree with my method. But when it's right it's bloody right. I only TR'd Gamma mistakenly and that was a factor in lynching me. (Though I still do not understand your guys' mindsets on that one. I am willing to bus easily. Even be among the first 2-3 voters on my partners. I would never resist a wagon like that that hard on a scum buddy).
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