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Posted: Thu Dec 07, 2017 2:05 pm
by CommKnight
So Epic is confirming Math and Maki to be Masons. So who's scum Epic? There's 3 of them and I should be pretty much locked town at this point to anyone who pays attention (who isn't Math).

We have you, Aubrey, Flubber, and Quick. 3 of which are scum.

Posted: Thu Dec 07, 2017 2:40 pm
by MathBlade
In post 1662, CommKnight wrote:But it is your latest public reads. You still never said who is not scum anymore from those 3.
And you are not taking this over.

And no one is answering my questions.

Instead you’re derailing everything.

At this point I have to decide who the fuck is scum and if Epic was genuinely gambitting.

Now let’s get back on track.

Posted: Thu Dec 07, 2017 2:41 pm
by MathBlade
In post 1613, MathBlade wrote:These are some questions for food for thought if you are town:

1) The Comm Knight / Quick wagons
>> If Comm Knight / Quick are my Mason partner then disregard the below
>> If they are not my partner and you believe both to be town then you have a logic error unless your name is Comm or Quick.
Reason: Four players remain in that list. Subtract one for mason partner. Leaves the scum team.
Conclusion: If CommKnight/Quick are not my mason partners it is highly likely there was a wagon on scum D1 if not more than one.

2) Flubber has been off to the side doing his own thing. Most of the time Flubber has voteparked.
This can be a common scum bussing strategy because they know the wagons are bad and want to stay away yet they want cred so they bus a buddy badly.

3) Similar wagon composition.
A majority of the wagons/days have a similar wagon composition. Per Mastina’s guide that is usually an indication of scum when they deviate.

I expect when a person posts scumreads to account for these logical issues and tell a story of how each day went down.

Posted: Thu Dec 07, 2017 2:42 pm
by MathBlade
We’re doing that.

Since Maki is outed as my partner one of Comm/Quick is forced to be scum unless it is Aubrey Quick Flubber.

Posted: Thu Dec 07, 2017 2:44 pm
by MathBlade
In post 632, Torque wrote:
Votecount 1.11


CommKnight (5): Chisa Yukizome, Epic Fial, lucca261, Quick, Jamiet99uk
Quick (6): CheekyTeeky, Awoo, northsidegal, CommKnight, Lalendra, Maki Harukawa

lucca261 (1): Flavor Leaf
Lalendra (1): Aubrey

Not voting:

With 13 alive it takes 7 to lynch!

Day 1 will end in (expired on 2017-11-03 10:00:00)
[/color]
In post 702, Torque wrote:
Votecount 1.12


Of particular interest specifically is here and how this formulated.

CommKnight (4): Epic Fial, Quick, Jamiet99uk, Flubbernugget
Quick (5): Awoo, northsidegal, CommKnight, Lalendra, Maki Harukawa

lucca261 (1): Flavor Leaf
Lalendra (2): Aubrey, lucca261

Not voting: Chisa Yukizome

With 13 alive it takes 7 to lynch!

Day 1 will end in (expired on 2017-11-03 10:00:00)
[/color]

Posted: Thu Dec 07, 2017 2:49 pm
by MathBlade
Flubber explain your move off of Quick then your tunneling him all game.

Posted: Thu Dec 07, 2017 3:32 pm
by Epic Fial
In post 1674, Quick wrote:Why do you think you were NOT shot Epic?
I've been asking myself that. I think the answer is NOT 'Because scum didn't see my crumb trail'.

I think a better answer is 'Because they thought they could get me lynched, saving a NK'

Who has been trying hardest to get me lynched? Comm...

Posted: Thu Dec 07, 2017 3:34 pm
by Epic Fial
In post 1675, CommKnight wrote:So Epic is confirming Math and Maki to be Masons. So who's scum Epic? There's 3 of them and I should be pretty much locked town at this point to anyone who pays attention (who isn't Math).

We have you, Aubrey, Flubber, and Quick. 3 of which are scum.
Explain to me again why you're locktown?

Posted: Thu Dec 07, 2017 3:36 pm
by Epic Fial
And that looks like an attempt to railroading me into saying the scum team is Aubrey, Flubber, Quick. Maybe it is, but I remain to be convinced.

Posted: Thu Dec 07, 2017 3:38 pm
by Quick
In post 1681, Epic Fial wrote:
In post 1674, Quick wrote:Why do you think you were NOT shot Epic?
I've been asking myself that. I think the answer is NOT 'Because scum didn't see my crumb trail'.

I think a better answer is 'Because they thought they could get me lynched, saving a NK'

Who has been trying hardest to get me lynched? Comm...
It looks like you are saying you think Scum could bring you to L-1 knowing that you wouldn't claim mason.. How would they know that?

Posted: Thu Dec 07, 2017 3:39 pm
by MathBlade
In post 1683, Epic Fial wrote:And that looks like an attempt to railroading me into saying the scum team is Aubrey, Flubber, Quick. Maybe it is, but I remain to be convinced.
Then what DO you think is the scum team? Again people please.

Posted: Thu Dec 07, 2017 3:40 pm
by MathBlade
In post 1613, MathBlade wrote:These are some questions for food for thought if you are town:

1) The Comm Knight / Quick wagons
>> If Comm Knight / Quick are my Mason partner then disregard the below
>> If they are not my partner and you believe both to be town then you have a logic error unless your name is Comm or Quick.
Reason: Four players remain in that list. Subtract one for mason partner. Leaves the scum team.
Conclusion: If CommKnight/Quick are not my mason partners it is highly likely there was a wagon on scum D1 if not more than one.

2) Flubber has been off to the side doing his own thing. Most of the time Flubber has voteparked.
This can be a common scum bussing strategy because they know the wagons are bad and want to stay away yet they want cred so they bus a buddy badly.

3) Similar wagon composition.
A majority of the wagons/days have a similar wagon composition. Per Mastina’s guide that is usually an indication of scum when they deviate.

I expect when a person posts scumreads to account for these logical issues and tell a story of how each day went down.
@Epic @Quick @Comm I expect responses to this in your next post.

Posted: Thu Dec 07, 2017 3:40 pm
by MathBlade
In post 1680, MathBlade wrote:Flubber explain your move off of Quick then your tunneling him all game.
@Flubber I expect a response to this as well as the above in your next post

Posted: Thu Dec 07, 2017 3:48 pm
by Epic Fial
In post 1684, Quick wrote:
In post 1681, Epic Fial wrote:
In post 1674, Quick wrote:Why do you think you were NOT shot Epic?
I've been asking myself that. I think the answer is NOT 'Because scum didn't see my crumb trail'.

I think a better answer is 'Because they thought they could get me lynched, saving a NK'

Who has been trying hardest to get me lynched? Comm...
It looks like you are saying you think Scum could bring you to L-1 knowing that you wouldn't claim mason.. How would they know that?
They couldn't know, of course, and they would have to assume I would claim. But then either my claim would be allowed to stand (if the real masons realised what i was doing) and they could go to plan b (nk), or the real masons would pile on without necessarily outing themselves and i could easily get lynched anyway.

Posted: Thu Dec 07, 2017 3:49 pm
by Quick
In post 1686, MathBlade wrote:
In post 1613, MathBlade wrote:These are some questions for food for thought if you are town:

1) The Comm Knight / Quick wagons
>> If Comm Knight / Quick are my Mason partner then disregard the below
>> If they are not my partner and you believe both to be town then you have a logic error unless your name is Comm or Quick.
Reason: Four players remain in that list. Subtract one for mason partner. Leaves the scum team.
Conclusion: If CommKnight/Quick are not my mason partners it is highly likely there was a wagon on scum D1 if not more than one.

2) Flubber has been off to the side doing his own thing. Most of the time Flubber has voteparked.
This can be a common scum bussing strategy because they know the wagons are bad and want to stay away yet they want cred so they bus a buddy badly.

3) Similar wagon composition.
A majority of the wagons/days have a similar wagon composition. Per Mastina’s guide that is usually an indication of scum when they deviate.

I expect when a person posts scumreads to account for these logical issues and tell a story of how each day went down.
@Epic @Quick @Comm I expect responses to this in your next post.
That's not how I play.

Posted: Thu Dec 07, 2017 3:50 pm
by Epic Fial
Me neither. I need to re-evaluate in the light of recent revelations.

Posted: Thu Dec 07, 2017 3:53 pm
by Epic Fial
I'm going to have trouble moving on from a scum.comm view. I'm tentatively still thinking Quick is town. Comm has been pushing me, Quick, Maki...

But I'm gonna try not to tunnel. And so will re-read...

Posted: Thu Dec 07, 2017 3:54 pm
by Quick
In post 1688, Epic Fial wrote:
In post 1684, Quick wrote:
In post 1681, Epic Fial wrote:
In post 1674, Quick wrote:Why do you think you were NOT shot Epic?
I've been asking myself that. I think the answer is NOT 'Because scum didn't see my crumb trail'.

I think a better answer is 'Because they thought they could get me lynched, saving a NK'

Who has been trying hardest to get me lynched? Comm...
It looks like you are saying you think Scum could bring you to L-1 knowing that you wouldn't claim mason.. How would they know that?
They couldn't know, of course, and they would have to assume I would claim. But then either my claim would be allowed to stand (if the real masons realised what i was doing) and they could go to plan b (nk), or the real masons would pile on without necessarily outing themselves and i could easily get lynched anyway.
Why on earth would you make this play in the first place? Like... It's MASONS job to take care of Mason shit.. it's not your job at all. This is either Poor Town play or the Scum motive for doing this is that you thought you could kill a mason at night and claim mason in LyLo.

Posted: Thu Dec 07, 2017 3:55 pm
by MathBlade
In post 1689, Quick wrote:
In post 1686, MathBlade wrote:
In post 1613, MathBlade wrote:These are some questions for food for thought if you are town:

1) The Comm Knight / Quick wagons
>> If Comm Knight / Quick are my Mason partner then disregard the below
>> If they are not my partner and you believe both to be town then you have a logic error unless your name is Comm or Quick.
Reason: Four players remain in that list. Subtract one for mason partner. Leaves the scum team.
Conclusion: If CommKnight/Quick are not my mason partners it is highly likely there was a wagon on scum D1 if not more than one.

2) Flubber has been off to the side doing his own thing. Most of the time Flubber has voteparked.
This can be a common scum bussing strategy because they know the wagons are bad and want to stay away yet they want cred so they bus a buddy badly.

3) Similar wagon composition.
A majority of the wagons/days have a similar wagon composition. Per Mastina’s guide that is usually an indication of scum when they deviate.

I expect when a person posts scumreads to account for these logical issues and tell a story of how each day went down.
@Epic @Quick @Comm I expect responses to this in your next post.
That's not how I play.
If your play style is avoiding questions from confirmed town then your play style needs to change. Give it your best shot.

Posted: Thu Dec 07, 2017 3:55 pm
by MathBlade
In post 1690, Epic Fial wrote:Me neither. I need to re-evaluate in the light of recent revelations.
You too.

About to drive home be back later.

Posted: Thu Dec 07, 2017 3:58 pm
by Epic Fial
No, a VT who draws an NK / distracts scum from the real masons is clearly protown. The other thing is, I didn't think I would have time to play the whole game, so I thought 'Okay eat a bullet n1, you've done your job as VT'.

Posted: Thu Dec 07, 2017 4:02 pm
by Epic Fial
^@Quick

Posted: Thu Dec 07, 2017 5:10 pm
by Quick
In post 1693, MathBlade wrote:
In post 1689, Quick wrote:
In post 1686, MathBlade wrote:
In post 1613, MathBlade wrote:These are some questions for food for thought if you are town:

1) The Comm Knight / Quick wagons
>> If Comm Knight / Quick are my Mason partner then disregard the below
>> If they are not my partner and you believe both to be town then you have a logic error unless your name is Comm or Quick.
Reason: Four players remain in that list. Subtract one for mason partner. Leaves the scum team.
Conclusion: If CommKnight/Quick are not my mason partners it is highly likely there was a wagon on scum D1 if not more than one.

2) Flubber has been off to the side doing his own thing. Most of the time Flubber has voteparked.
This can be a common scum bussing strategy because they know the wagons are bad and want to stay away yet they want cred so they bus a buddy badly.

3) Similar wagon composition.
A majority of the wagons/days have a similar wagon composition. Per Mastina’s guide that is usually an indication of scum when they deviate.

I expect when a person posts scumreads to account for these logical issues and tell a story of how each day went down.
@Epic @Quick @Comm I expect responses to this in your next post.
That's not how I play.
If your play style is avoiding questions from confirmed town then your play style needs to change. Give it your best shot.
You are asking me to do something I have never done once as any alignment.. It's not how I work so I have no idea what/why you are expecting me to do this. You will catch me in many games saying NKA is WIFOM. Also, I don't really analyze wagons. Asking me to do this is like asking you to not do Pre-Flip in that vanilla nightless game we played.

Posted: Thu Dec 07, 2017 5:11 pm
by Quick
In post 1697, Quick wrote:
In post 1693, MathBlade wrote:
In post 1689, Quick wrote:
In post 1686, MathBlade wrote:
In post 1613, MathBlade wrote:These are some questions for food for thought if you are town:

1) The Comm Knight / Quick wagons
>> If Comm Knight / Quick are my Mason partner then disregard the below
>> If they are not my partner and you believe both to be town then you have a logic error unless your name is Comm or Quick.
Reason: Four players remain in that list. Subtract one for mason partner. Leaves the scum team.
Conclusion: If CommKnight/Quick are not my mason partners it is highly likely there was a wagon on scum D1 if not more than one.

2) Flubber has been off to the side doing his own thing. Most of the time Flubber has voteparked.
This can be a common scum bussing strategy because they know the wagons are bad and want to stay away yet they want cred so they bus a buddy badly.

3) Similar wagon composition.
A majority of the wagons/days have a similar wagon composition. Per Mastina’s guide that is usually an indication of scum when they deviate.

I expect when a person posts scumreads to account for these logical issues and tell a story of how each day went down.
@Epic @Quick @Comm I expect responses to this in your next post.
That's not how I play.
If your play style is avoiding questions from confirmed town then your play style needs to change. Give it your best shot.
You are asking me to do something I have never done once as any alignment.. It's not how I work so I have no idea what/why you are expecting me to do this. You will catch me in many games saying NKA is WIFOM. Also, I don't really analyze wagons. Asking me to do this is like asking you to not do Pre-Flip in that
Mountainous
nightless game we played.
Mountainous

EBWOP

Posted: Thu Dec 07, 2017 5:17 pm
by MathBlade
In post 1697, Quick wrote:
In post 1693, MathBlade wrote:
In post 1689, Quick wrote:
In post 1686, MathBlade wrote:
In post 1613, MathBlade wrote:These are some questions for food for thought if you are town:

1) The Comm Knight / Quick wagons
>> If Comm Knight / Quick are my Mason partner then disregard the below
>> If they are not my partner and you believe both to be town then you have a logic error unless your name is Comm or Quick.
Reason: Four players remain in that list. Subtract one for mason partner. Leaves the scum team.
Conclusion: If CommKnight/Quick are not my mason partners it is highly likely there was a wagon on scum D1 if not more than one.

2) Flubber has been off to the side doing his own thing. Most of the time Flubber has voteparked.
This can be a common scum bussing strategy because they know the wagons are bad and want to stay away yet they want cred so they bus a buddy badly.

3) Similar wagon composition.
A majority of the wagons/days have a similar wagon composition. Per Mastina’s guide that is usually an indication of scum when they deviate.

I expect when a person posts scumreads to account for these logical issues and tell a story of how each day went down.
@Epic @Quick @Comm I expect responses to this in your next post.
That's not how I play.
If your play style is avoiding questions from confirmed town then your play style needs to change. Give it your best shot.
You are asking me to do something I have never done once as any alignment.. It's not how I work so I have no idea what/why you are expecting me to do this. You will catch me in many games saying NKA is WIFOM. Also, I don't really analyze wagons. Asking me to do this is like asking you to not do Pre-Flip in that vanilla nightless game we played.
Yes I am. I am asking you to try. Just let thoughts flow.

And in the mountainous game we played I caught infinity and scumread you because you tried to save Infinity.

Looking backward with clear objective facts is something I can do if people don’t obstruct me and try.