Huh.In post 922, Krazy wrote:I'm Jenga gg
(BTW my setup; I designed it, so blame me, etc.)
Honestly?In post 939, singletonking wrote:Mastina what did you have in mind when you designed the setup
The idea behind it was to serve as both a soft clear of your slot, AND, soft investigative. You could catch the scum making the nightkill, or catch Springtrap in a lie, while also being mostly untouchable as nigh-conftown. With no multitasking modifier, and being Loud, there'd be no doubt that the fruit was yours.In post 944, Gamma Emerald wrote:What the fuck was my role even
Also tfw you fuck up claiming your real role but you have an inno as a safety cushion
I think what you're undervaluing is the effect of one or two dead scum. With as little as a single dead scum, Gamma becomes conftown, elevating your conftown from 2 to 3. With as little as one dead scum, Gamma's motion detect becomes a full tracker, almost as powerful as a cop.In post 948, Krazy wrote:I actually don't think anyone took designer meta into account; in that regard I don't think the neighborhood or the neighborizor look like very good prs for town. Like they're all protection for the masons against the PT cop but that means this was a mountainous with 2 masons vs 2 goons and a goon with a mechanically compelling fakeclaim
maybe i'm undervaluing the neighborizor/neighbors idk
Since I'm not infallible, and I knew that this would be a lightly powered town, you probably should be.In post 940, Slaxx wrote:meh i can't be mad at mastina
Another way to approach it was thinking of the town players.In post 957, texcat wrote:I was probably never going to believe the PT cop was scum. Sigh.
Correct. Word order is important. You weren't a Loud Odd-Night Fruit Vendor, Even-Night Motion Detector;In post 959, Gamma Emerald wrote:Wait only my ODD NIGHT action was loud?