Mini Game 22 Game over, town wins!


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Post Post #4 (isolation #0) » Sun Jan 12, 2003 7:57 pm

Post by Dragon Phoenix »

Bah @ towns name.
Or in other words: confirm.
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Post Post #24 (isolation #1) » Thu Jan 16, 2003 8:09 pm

Post by Dragon Phoenix »

vote Kingpin


random, I assure you.
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Post Post #43 (isolation #2) » Sun Jan 19, 2003 11:49 pm

Post by Dragon Phoenix »

Unvote Kingpin, vote Eillid


I hope (and trust) that Muser is on to something with his posts.
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Post Post #56 (isolation #3) » Thu Jan 23, 2003 8:34 am

Post by Dragon Phoenix »

DP
: I hope
(and trust)
that Muser is on to something with his posts.


I for one thought it was quite clear what you were.

For the moment:

FOS Rite


Gut feeling based on his posts. They remind me of the first time I was mafia. At Musers request no vote yet.
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Post Post #59 (isolation #4) » Thu Jan 23, 2003 7:40 pm

Post by Dragon Phoenix »

Muser wrote:remember, the Mafia can probably cast three of the five needed votes, so you should probably just FOS at this point, and not Vote.


Sound advice, which I followed. Rite apparently did not care about this and voted straight-off, which makes me even more suspicious of him.
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Post Post #61 (isolation #5) » Fri Jan 24, 2003 12:34 am

Post by Dragon Phoenix »

FOS=Finger of Suspicion
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Post Post #64 (isolation #6) » Fri Jan 24, 2003 3:26 am

Post by Dragon Phoenix »

I agree with the logic that at the start of the game, mafia and SK both tend to benefit from eachother - it's a matter of statistics with so many townies still to kill. Your conclusion about voting behaviour therefore makes sense (yeah, right, I followed you, so of course I'd say that). No, really.
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Post Post #85 (isolation #7) » Wed Jan 29, 2003 9:00 am

Post by Dragon Phoenix »

Three mafia and a serial killer should have substantial counterbalance on the town side. Masons in a 12pp game are unlikely. We have one supercop who can sniff out mafia as well the SK - we might have a retired cop to take over, and I'm pretty sure there is a doc as well. Revealing our roles blows the doc away and Muser the next night. While the doc is alive, we should not reveal roles in my opinion.
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Post Post #89 (isolation #8) » Thu Jan 30, 2003 3:14 am

Post by Dragon Phoenix »

Dragon Phoenix wrote:Three mafia and a serial killer should have substantial counterbalance on the town side. Masons in a 12pp game are unlikely. We have one supercop who can sniff out mafia as well the SK - we might have a retired cop to take over, and I'm pretty sure there is a doc as well. Revealing our roles blows the doc away and Muser the next night. While the doc is alive, we should not reveal roles in my opinion.
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Post Post #92 (isolation #9) » Thu Jan 30, 2003 3:30 am

Post by Dragon Phoenix »

Let me clarify my statement on masons - I do not expect a third mason.

Muser = supercop
DP = good guy :)
Hitman = vigilante (until someone counter-claims that)

Gashlycrumb and Quailman should be the remaining mafia and the drugger (pro-town).

The revealing by Muser of an innocent is not 100% fool-proof - the remaining mafia could be a Godfather.

Seriously, there are still three people (including myself) who could be mafia. Conclusion:
The drugger should reveal himself now
. If noone counter-claims we are down to two suspects and win. If there is a counter-claim we are down to two suspects and win.

I am not the drugger.
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Post Post #93 (isolation #10) » Thu Jan 30, 2003 3:31 am

Post by Dragon Phoenix »

And I was typing this before I saw Musers post.
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Post Post #95 (isolation #11) » Thu Jan 30, 2003 3:32 am

Post by Dragon Phoenix »

DP's reticence vis-à-vis revealing roles is indicative of being the doc.



Alright. Yes. I am the doc. It should not matter anymore at this point.
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Post Post #97 (isolation #12) » Thu Jan 30, 2003 10:02 am

Post by Dragon Phoenix »

So let's give Gashly 24 h or so to counter claim any of these. Anyway, the game should be over.
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Post Post #101 (isolation #13) » Thu Jan 30, 2003 7:29 pm

Post by Dragon Phoenix »

It is in the end game. You can silence a suspected mafia, thus eliminating his vote during the day.
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Post Post #104 (isolation #14) » Fri Jan 31, 2003 8:10 am

Post by Dragon Phoenix »

vote gashlycrumb


Let's get it over.
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Post Post #106 (isolation #15) » Fri Jan 31, 2003 11:00 am

Post by Dragon Phoenix »

W00t! Go town - and great choices Muser. Thanks DS!

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