Mini Normal 1929 - Game Over


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Post Post #1950 (ISO) » Fri Aug 18, 2017 4:52 pm

Post by LlamaFluff »

In post 1947, Mulch wrote:Llama I'm talking about confirmation bias. Is this an old school thing
What is the difference between confirmation bias and not being convinced by defenses that a read is different to you? I think it is just in the eyes of the beholder. Nothing you really said made me think I was likely wrong because it just bounced around the point and tried to deflect things instead of showing how town did blatantly scummy things. To me a successful defense of an accusation is convincing me that "town would have done X because of Y" or "what happened wasn't X but Y" which you never did.
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Post Post #1951 (ISO) » Fri Aug 18, 2017 6:43 pm

Post by MarioManiac4 »

Meh.
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Post Post #1952 (ISO) » Fri Aug 18, 2017 6:44 pm

Post by MarioManiac4 »

I was going to reread the thread but apparently not, lol.
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Post Post #1953 (ISO) » Sat Aug 19, 2017 1:24 am

Post by Carcalilly »

MULCH ya did great!
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Post Post #1954 (ISO) » Sat Aug 19, 2017 10:14 am

Post by Ircher »

In post 1949, alban wrote:
Ircher, unable to open mod pt and review thread.
I don't control the review pt.

And I still have one thing left to do in the mod PT... So it will be released Sunday, maybe Monday at the latest.
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Post Post #1955 (ISO) » Sat Aug 19, 2017 10:15 am

Post by Mulch »

Ircher why the encryptor
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Post Post #1956 (ISO) » Sat Aug 19, 2017 10:23 am

Post by LlamaFluff »

Because it adds more swing to an already swingy game?
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Post Post #1957 (ISO) » Sat Aug 19, 2017 10:23 am

Post by Gamma Emerald »

In post 1955, Mulch wrote:Ircher why the encryptor
I can answer this: it makes it so mafia can have daychat without town knowing.
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Post Post #1958 (ISO) » Sat Aug 19, 2017 10:30 am

Post by LlamaFluff »

Which is why with two scum it increases the swing factor.

I absolutely love encryptor as a role, widely underused despite being one of the most skill oriented roles in the game (meaning the better the scum team the better the role is). Just here it adds to swing factor because there are only two scum. One dies and the role is immediately rendered useless.
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Post Post #1959 (ISO) » Sat Aug 19, 2017 10:45 am

Post by Mulch »

... It's useless anyway
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Post Post #1960 (ISO) » Sat Aug 19, 2017 11:00 am

Post by LlamaFluff »

Good scum can make it very valuable. Knowing what your partners intentions behind moves are can really help scum make things look natural and build off each others actions throughout the day. Being surprised by your partner or knowing they are trying to do something but not being able to tell what is difficult in the day phase. Not having to sit there and guess what a move means, and instead being able to make the optimal reaction to help the team, is very important. Ive had a game where I think a win came mainly due to encryptor resulting in scum team knew all the PRs and set up multiple mislynches during a D1 bus that was coordinated backstage.

Like I said, it depends on who is scum, but when scum is strong, its an extremely strong advantage. If scum is bad or just ignored it, then its a bad role.
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Post Post #1961 (ISO) » Sat Aug 19, 2017 11:05 am

Post by Mulch »

I'm saying I had 2 scum anyway lol so it was useless
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Post Post #1962 (ISO) » Sat Aug 19, 2017 11:22 am

Post by Gamma Emerald »

No, encryptor makes it not public information that mafia have daychat in Normals.
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Post Post #1963 (ISO) » Sat Aug 19, 2017 3:07 pm

Post by Ircher »

In post 1957, Gamma Emerald wrote:
In post 1955, Mulch wrote:Ircher why the encryptor
I can answer this: it makes it so mafia can have daychat without town knowing.
This.
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Post Post #1964 (ISO) » Sun Aug 20, 2017 8:59 am

Post by Ircher »

All threads should be released by now.
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Post Post #1965 (ISO) » Mon Aug 21, 2017 11:55 am

Post by Mulch »

In post 44, Vedith wrote:Carca, how many scum do you think they have?
Think they have any particular roles?
In post 46, Carcalilly wrote:
In post 44, Vedith wrote:Carca, how many scum do you think they have?
Think they have any particular roles?
Uhhh I'm going to take a lucky guess and say 3.
I think maybe one of them would have a role. It seems standard.
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Post Post #1966 (ISO) » Mon Aug 21, 2017 11:55 am

Post by Mulch »

Lucky guess lmaaaaaaooooo
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Post Post #1967 (ISO) » Mon Aug 21, 2017 11:59 am

Post by Vedith »

Mulch \o/
I claim scum \o/
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Post Post #1968 (ISO) » Mon Aug 21, 2017 12:25 pm

Post by Mulch »

Veifru'nn
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Post Post #1969 (ISO) » Thu Sep 07, 2017 1:59 pm

Post by Mulch »

I'm still lamenting over the fact Scorpy pushed me when if I died we lost, lol
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Post Post #1970 (ISO) » Sat Sep 09, 2017 6:24 am

Post by Nexus »

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