Mini Normal 1999: BooneyToonz VII - Join the Boonguard!


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Post Post #1825 (ISO) » Wed Apr 18, 2018 6:29 am

Post by MortFeld »

In post 1823, Eddie Cane wrote:unfortunately any paranoia you saw in my post is just me considering all options, Mort was more likely to vote me than vice versa
Nah lmao I was never voting you.
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Post Post #1826 (ISO) » Wed Apr 18, 2018 6:31 am

Post by Tchill13 »

Oh wow you actually were motion detector lol. I just thought the interaction thing was odd.
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Post Post #1827 (ISO) » Wed Apr 18, 2018 6:53 am

Post by Eddie Cane »

In post 1825, MortFeld wrote:
In post 1823, Eddie Cane wrote:unfortunately any paranoia you saw in my post is just me considering all options, Mort was more likely to vote me than vice versa
Nah lmao I was never voting you.
so yea, rb didnt change the outcome. still sucks but yea.
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Post Post #1828 (ISO) » Wed Apr 18, 2018 8:47 am

Post by Boonskiies »

Links to PT’s

viewtopic.php?f=90&t=75499 - Spectator Thread

viewtopic.php?f=90&t=75500 - Mafia Thread

viewtopic.php?f=90&t=75524- Neighborhood



List of All Role PM's

Spoiler:
Welcome,
Kookoobird
, you are a
Vanilla Townie
.

Abilities:

• During the day, you can vote and talk
• You do nothing special.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.


Welcome,
Heyoka
, you are a
Vanilla Townie
.

Abilities:

• During the day, you can vote and talk
• You do nothing special.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.


Welcome,
Mohab500
, you are a
Vanilla Townie
.

Abilities:

• During the day, you can vote and talk
• You do nothing special.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here.. Confirm by replying to this PM with your role name.


Welcome,
eth0s
, you are a
Vanilla Townie
.

Abilities:

• During the day, you can vote and talk
• You do nothing special.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.


Welcome,
pisskop
, you are a
Town Bodyguard
.

Abilities:

• At night, you may target a player. If the player were to be killed by a killing action, you will die in their place.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here.. Confirm by replying to this PM with your role name.



Welcome,
Srceenplay
, you are a
Town Ascetic Rolestopper
.

Abilities:

• Every night, you may target a player. Anyone who targets this player will have their actions fail.
• You are immune to all night actions except killing actions.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Mortfeld
, you are a
Town Miller Neighborizer
.

Abilities:

• Every night, you may target a player to join your neighborhood.
• You will come off as "Mafia" to any cop investigations.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here.. Confirm by replying to this PM with your role name.



Welcome,
Lexa
, you are a
Town Loyal Tracker
.

Abilities:

• At night, you may target a player. You will learn, if any, who this player targeted. If you target someone who is not town, it will act as if you were roleblocked, and you will be given a "No Result".

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here.. Confirm by replying to this PM with your role name.



Welcome,
Lovebird
, you are a
Town Vanilla Cop
.

Abilities:

• Every night, you may target a player. You will learn if this player is "Vanilla" or "Not Vanilla".

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here.. Confirm by replying to this PM with your role name.



Welcome,
Tchill13
, you are a
Town 2-shot Weak Friendly Neighbor
.

Abilities:

• Once per night, you may target a player. Your target will receive the message "[FN Name here] is town." If you target an anti-town player, you will die.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here.. Confirm by replying to this PM with your role name.




Welcome,
Rb
, you are a
Mafia Goon
.

Abilities:

• You do nothing special.
• Your private thread is here.

Win condition:

You win when you control at least 50% of the population or if this situation can no longer be prevented.

Game thread is here.. Confirm by replying to this PM with your role name.



Welcome,
Twoinamillion
, you are a
Mafia Motion Detector
.

Abilities:

• At night, you may target a player. If your target performs an action, or has an action performed on them, you will receive “You detected movement”. If no actions were performed by or on your target, you will receive “You didn’t detect any movement”.
• Your private thread is here.

Win condition:

You win when you control at least 50% of the population or if this situation can no longer be prevented.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Not Known 15
, you are a
Mafia StickyFruit Vendor
.

Abilities:

• At night, you will give your target a "Sticky Fruit". They will be informed that they have received a Sticky Fruit, but not who they received it from, nor what it does. They will only be informed that they may pass it along the following night. Any player given a Sticky Fruit will be immune to all actions, EXCEPT for killing actions, the night they receive the fruit.
• Your private thread is here.

Win condition:

You win when you control at least 50% of the population or if this situation can no longer be prevented.

Game thread is here. Confirm by replying to this PM with your role name.



Night Actions


Night 1


Lexa Loyal Tracks Eth0s. He didn't go anywhere.
Lovebird Vanilla Cops Tchill. Tchill is NOT VANILLA.
Srceenplay Ascetic Rolestops Kookoo.
Mortfeld Miller Neighborizes Lovebird.
Pisskop bodyguards Tchill.
Tchill Weak Friendly Neighbors Srceenplay. Nothing happens.

Not Known 15 kills Lexa. Lexa dies!
Twoinamillion Motion Detects Lovebird. MOTION WAS DETECTED.
Not Known 15 doesn't send out a stickyfruit.

Night 2


Lovebird Vanilla Cops Eddie. Eddie is Vanilla.
Mortfeld Miller Neighborizes pisskop.
Pisskop bodyguards Eddie Cane.
Tchill doesn’t send out an action.

Not Known 15 sticky fruits Twoinamillion.
Not Known 15 kills Lovebird.
Twoinamillion Motion Detects Tchill. No motion detected.

Night 3


Mortfeld Miller Neighborizes Eddie Cane.
Tchill weak friendly neighbors Mohab

Not Known 15 sticky fruits Dunkerdoodles.
Not Known 15 kills Dunkerdoodles.
Twoinamillion passes stickyfruit to Not Known 15.

Night 4


Mortfeld Miller Neighborizers Tchill13.

Not Known 15 kills Tchill13.

Night 5


Twoinamillion kills Eddie Cane.
Last edited by Boonskiies on Tue Dec 04, 2018 5:49 pm, edited 1 time in total.
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Post Post #1829 (ISO) » Wed Apr 18, 2018 8:48 am

Post by Boonskiies »

I actually think the StickyFruit was really strong for the WIFOM capabilities alone.
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Post Post #1830 (ISO) » Wed Apr 18, 2018 8:49 am

Post by Boonskiies »

I based this setup around the Town Ascetic Rolestopper, haha.
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Post Post #1831 (ISO) » Wed Apr 18, 2018 9:53 am

Post by MortFeld »

Wait, what is the purpose of having a miller in this setup?
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Post Post #1832 (ISO) » Wed Apr 18, 2018 9:55 am

Post by MortFeld »

Also lol, giving dunker the fruit and killing him the same night
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Post Post #1833 (ISO) » Wed Apr 18, 2018 11:19 am

Post by Not Known 15 »

In post 1832, MortFeld wrote:Also lol, giving dunker the fruit and killing him the same night
... makes protections and Watchers useless.
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Post Post #1834 (ISO) » Wed Apr 18, 2018 11:57 am

Post by MortFeld »

In post 1833, Not Known 15 wrote:
In post 1832, MortFeld wrote:Also lol, giving dunker the fruit and killing him the same night
... makes protections and Watchers useless.
Oh right
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Post Post #1835 (ISO) » Wed Apr 18, 2018 11:58 am

Post by MortFeld »

It activates that night?
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Post Post #1836 (ISO) » Wed Apr 18, 2018 6:38 pm

Post by rb »

In post 1832, MortFeld wrote:Also lol, giving dunker the fruit and killing him the same night
yeah i cant fucking even
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Post Post #1837 (ISO) » Wed Apr 18, 2018 6:55 pm

Post by Lovebird »

Yay, town win.

Have to learn to stop ignoring quiet scummy players.
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Post Post #1838 (ISO) » Wed Apr 18, 2018 7:02 pm

Post by Boonskiies »

In post 1831, MortFeld wrote:Wait, what is the purpose of having a miller in this setup?
Exactly ;)

You could claim miller, and then Weak Friendly Neighbor could target and confirm you.

You could claim miller and then StickyFruit could choose to make it Ascetic so Vanilla cop would get a no result.

It’s just for added stuff, really. Been wanting to put a miller in a game that didn’t go with the general miller must have roles.

Glad that the miller-Miller counter was there too
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Post Post #1839 (ISO) » Wed Apr 18, 2018 11:00 pm

Post by Assemblerotws »

In post 1838, Boonskiies wrote:It’s just for added stuff, really. Been wanting to put a miller in a game that didn’t go with the general miller must have roles.
Beat you to it back in 1969. Which you mislynched Espeonage for in that game.
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Post Post #1840 (ISO) » Thu Apr 19, 2018 5:19 am

Post by Boonskiies »

In post 1839, Assemblerotws wrote:
In post 1838, Boonskiies wrote:It’s just for added stuff, really. Been wanting to put a miller in a game that didn’t go with the general miller must have roles.
Beat you to it back in 1969. Which you mislynched Espeonage for in that game.
I believe I was scum there, though :lol:
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Post Post #1841 (ISO) » Thu Apr 19, 2018 11:09 am

Post by rb »

In post 1839, Assemblerotws wrote:
In post 1838, Boonskiies wrote:It’s just for added stuff, really. Been wanting to put a miller in a game that didn’t go with the general miller must have roles.
Beat you to it back in 1969. Which you mislynched Espeonage for in that game.
wow forum mafia existed in 1969

thats pretty cool
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Post Post #1842 (ISO) » Thu Apr 19, 2018 11:16 am

Post by pisskop »

Yea, back in the free-love movement of the 60s everybody was town.
beeboy - Everyone thought this game was made to troll pie but it was really made to troll pisskop.
Almost50 pisskop: Overall, that's a townie slot. Don't ask for specifics because with PK everything can be interpreted either way. It's probably WHEN he says/does things that matter, so it's more of a matter of conception rather than solid reasoning.
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Post Post #1843 (ISO) » Thu Apr 19, 2018 11:33 am

Post by rb »

what a world
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Post Post #1844 (ISO) » Thu Apr 19, 2018 11:35 am

Post by Eddie Cane »

when the only scum to lynch was the man
"Ima need to buy at least Josh a fucking tarot card reading because this dude is scary at picking up on scum before they even post what the fuck type of Ms. Cleo ass psychic ass mothafucka did yall allow to sign up for this site"
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Post Post #1845 (ISO) » Thu Apr 19, 2018 12:43 pm

Post by Tchill13 »

And the only power roles were true friends
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Post Post #1846 (ISO) » Wed May 16, 2018 3:00 pm

Post by Scummies »

Image

Congratulations to the victors!


The game has drawn to a close, the jig is up! Some of you have lost, but others have won!

Take a few days, think about the game. Recognize what was best in your teammates and opponents, and consider nominating them for a Scummy! Players and mods in this game may be eligible for one of the following awards:


BODY OF WORK AWARDS

Best Mafia Catcher
: Also known as the Paragon of Mafia Hunters, this award is given to the single town player who, across all of their games for the year, exhibited the best ability for nailing those dirty scumbags and bringing the bad guys to justice while playing as a pro-town role.
Rising Star
: This award is given to the player that is a rising star in the game of mafia, showing great promise to join the elite echelon of mafia players. This award replaces both the Best Newbie award and Most Improved Player awards, and judges may consider elements of both those previous awards in deciding this award.
Excellent Moderation
: Also known as the “The Modfather” Award. This award is given to the moderator who, over the course of the past year, exemplifies the best qualities of a moderator in the operation of the game, including but not limited to quality and frequency of vote counts, organization of the game, dealing with issues that arise, keeping players active, and so forth. Judges may consider how challenging the games a moderator ran were, but they shall not penalize a moderator for only running more basic games. A mod must run at least 3 games to completion in the calendar year to be considered for this award.
SINGLE GAME - PLAYER

Most Cunning Manipulator
: Also known as the “Don Corleone” Award. Awarded to the player who has the strongest single game performance as mafia. In rare cases, where a player feels an entire scumteam gelled to create a strong cohesive scum performance, multiple members of a team may be nominated.
Best Performance Third Party
: Also known as the “Hannibal Lecter” Award. Awarded to the player or players that performed the most impressively in winning their game as a third party.
Most Memorable Event
: Also known as the “Kodak Moment” Award. Awarded to the player or players who were involved in the most memorable event in a game of mafia. Fake claims, funny claims, awesome exchanges, etc. may all be considered for this award
SINGLE GAME - MODERATOR

Best Setup
: Also known as the “Rube Goldberg” Award. Given to the moderator who designed the best setup. Judges may consider the roles involved in a game, how those roles interacted, how balanced a setup was, whether it furthered any particular theme, how the setup interacts with a mechanic, or any other factors the judges deem relevant. This award is distinct, however, from the “Best Mechanic” award in that it does not consider how good or bad any change to the basic way a Mafia game is played.
Best Flavor Text
: Also known as the “Paperback Writer” Award. Given to the moderator who wrote the most compelling flavor text. Judges should consider the flavor text of all parts of the game, including Role PMs and Day/Night scenes. Where appropriate, Judges may consider how well the flavor works with the announced theme.
Best Mechanic/Mutation
: Also known as the "Mad Scientist” Award. Given to the moderator who figured out the most compelling way to change the basic mechanics of the game of mafia, and/or created the most compelling new role or adaptation to increase player enjoyment. Judges shall consider both the basic idea behind the game as well as how well it was executed, and the uniqueness and quality of the role/adaptation.
SITE AWARDS

Game of the Year
: Also known as the “Player’s Choice” Award. This award is given to the moderator of a game. It is given in recognition of the overall excellence of a game. The Game of the Year award is a "catch all" award for the best overall game throughout the entire year, considering all aspects of the game from moderator quality, to the excellent design and composition of the game, to the performance and cohesion of the playerlist. A Game of the Year is meant to be the game that we can all point to later and say "This game was the best game the site could offer that year in terms of Design, Playerlist, and moderating capability." This is a PUBLIC VOTE. [/color]

The
2018 Scummies thread
is located here.
You may nominate a player or moderator for an award using this form.
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Post Post #1847 (ISO) » Tue Jan 08, 2019 8:59 pm

Post by implosion »

If you want to nominate this game or any people in it (moderator or players) for a scummy, please do!
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