Mini Normal 2092: Gordon Ramsay Roasts [The End]


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Post Post #2900 (ISO) » Thu Sep 05, 2019 12:43 am

Post by Iconeum »

In post 2898, gobbledygook wrote:I think this game was fairly townsided with Iconeuim’s role, but I’ll take the win!
odd night tracker specifically or on top of everything else?

because the role in itself isn't powerfull
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Post Post #2901 (ISO) » Thu Sep 05, 2019 2:03 am

Post by Fish Monger »

hahahaha what an ending
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Post Post #2902 (ISO) » Thu Sep 05, 2019 2:31 am

Post by PenguinPower »

In post 2901, Iconeum wrote:
In post 2898, gobbledygook wrote:I think this game was fairly townsided with Iconeuim’s role, but I’ll take the win!
odd night tracker specifically or on top of everything else?

because the role in itself isn't powerfull
Pretty sure he meant included with the setup overall.

And, I agree. You can look at nom's first post and see that.

Thanks for modding nom^3! Excellent job.
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Post Post #2903 (ISO) » Thu Sep 05, 2019 3:16 am

Post by Ircher »

In post 2898, gobbledygook wrote:I think this game was fairly townsided with Iconeuim’s role, but I’ll take the win!
I think the fact the town vig managed to shoot three townies including two power roles this game yet town still manages to basically poe a win is on the townsided side of the line.

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Post Post #2904 (ISO) » Thu Sep 05, 2019 3:22 am

Post by PenguinPower »

Eh - the PR NKs were scum shots that basically had to happen as well so that negates the bad vig shots. The last town nk confirmed the role and gave two/three confirmed townies going into mylo.
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Post Post #2905 (ISO) » Thu Sep 05, 2019 11:02 am

Post by bob3141 »

Certainly helped that the bad vigs kills were the same as the scum kills.

After day 3 it was just a matter of seeing who stuck out in the vote counts. And when i looked at them the 3 scum realy stuck out.

And no townie doubted gobble or inferno so was prety much sealed then
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Post Post #2906 (ISO) » Thu Sep 05, 2019 6:37 pm

Post by Iconeum »

As a matter of fact, I don't think the vig kills were that awfull actually. I mean sure in hindsight they obviously were, but with the exception of skitter I think they were ok/good.
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Post Post #2907 (ISO) » Thu Sep 05, 2019 9:40 pm

Post by nomnomnom »

Deadline has been reached.

Mafia PT: viewtopic.php?f=90&t=80464
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Post Post #2908 (ISO) » Fri Sep 06, 2019 1:23 am

Post by gobbledygook »

In post 2907, Iconeum wrote:As a matter of fact, I don't think the vig kills were that awfull actually. I mean sure in hindsight they obviously were, but with the exception of skitter I think they were ok/good.
I would argue that all of his shots were actually good. The fact that his first two shots were so bad from a "meta" sense that they coincided with the scum NK saved us I think. Skitter also needed to go because this game was just not her game and she would have been a distracting and very appealing wagon target.

That said, I think that Iconeum's role should not have existed. Although its existence ended up helping scum slightly, as evidenced by my paranoia surrounding Iconeum. Trackers are very powerful in late game situations because they can get both guilties and innocents that cannot be reasonably argued. Although without a godfather, cops are basically the same as trackers late game nowadays.
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Post Post #2909 (ISO) » Wed Apr 08, 2020 11:43 am

Post by implosion »

If you want to nominate this game or any people in it (moderator or players) for a scummy, please do!
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