I agree with this. I do think it's likely that either 1 or 2 scum are in the large group but if none of them (or 1, (or 2 for mylo)) are in it we would lose the game like Morning said. I think it's too risky unless we are really confident in townreading those in groups 2 and 3. There are just too many ways for lynching group 1 to go wrong for me to ever be fully comfortable lynching it though. In the end it's a gamble so unless we strongly townread those outside of it I wouldn't.In post 17, Cat Scratch Fever wrote:We should consider lynching group 1 only if we're confident in townreading everyone in groups 2 and 3. Otherwise the risk is pretty high
Out of the people in those two groups, I believe I can read clidd and I could read Mohab at one point years ago
Anyway,
Slight townleans on Morning and Cat for the speculation.
I definitely agree we should scumhunt and choose the group we lynch based on who we think is scum. And I also agree we should only lynch group 1 if we have a general consensus on at least two players in the group being scum. Speculation on where scum placed themselves is good but it can only get you so far.In post 34, Ame wrote:I think our biggest disadvantage is a lack of ability to pressure other players since it's diffused across the groups, and thus a lack of scum hunting.
I think sorting the playersinthe groups should be priority as normal, and inorder to do that we need a way to apply pressure to individuals. So what do you guys think of lynching groups based on a pseudo lynching individuals?
We can use hurt tags and use them to maintain our own vote count. Then when aplayergets a majority, we lynch that group. If the player is in group 1, we reset the count and begin again. If yet another player from group 1 gets majority, we lynch that group.
Otherwise I think discussion is likely to be limited to speculating about where scum placed themselves and going around the wine/yomi cycle
@Kanna same, I initially joined because Clidd came out of his newbie game hiding hole, and was excited to see you and dsj signed up! It feels like a conspiracy.
I like this a lot. I don't think I'd be comfortable risking group 1 unless we are sure about the other groups being town but we don't have to lynch group 1 to use the fact that it probably has scum to our advantage. I think this is the safest move with the most potential to be beneficial to town. I highly doubt scum placed all 3 members in group 1 so I say we lynch whichever of group 2 or 3 has a member we scumread in it if we do.In post 58, Mohab500 wrote:I think group 1 definitely has a scum member in it, but we could use that to our advantage in D2 rather than risk a lynch on group 1 with it.