Do not attempt to break the setup.
That is all.
What are you trying to do, then? The OBVIOUS thing-to-do is we conserve CP. Any other speculation seems like trying-to-break to me.Seacore wrote:I'm not trying to break the set up
In everybody else's experience, setup speculation and in place of scumhunting / IIoA is a scumtell.In my experience, people who get nervous about me doing so are more often scum than not.
1) Meta FTL.A game that I was in called Cults of Darkness and Shadows just finished, and I was trying to do something similiar at the beginning of the game, discuss the differences. I was nearly lynched for it, then people realised that I wasn't scum, then I was NK'd because the scum thought my thoughts were dangerous. In Day 3, people were going back to my thoughts and using them to try and win.
Cool.Seacore wrote:I've said that I'm happy, so far, with a fifi lynch, there's not much to say on it other than voting off the cuff is obviously bad play, so fifi should die.
1) I read this as "It's OK if I'm not scumhunting so long as you aren't either." Pretty bad defense, IMO.Have you done anything else other than say that you're happy with a fifi lynch? No.
What I've done:
Point out my thoughts and then agree with suscpions about fifi.
What you've done:
Agree with suspicions about fifi and give me hard time for not doing more than you.
Because you are going to fail on D1. It appears that RC has put substantial thought into this game. It has been reviewed by SpyreX. There is no way you will manage to crack the code this early. Now, if there's some obvious public service that needs to be pointed out, fine. But sitting around talking about optimal town strat INSTEAD of catching scum on D1 is a mistake.Colbalt wrote:why is trying to break the setup bad?
Seacore wrote:stuff
Seacore wrote:more stuff
I like how you managed to do zero scumhunting in that spam of text. You also managed to completely avoid the actual argument/questions I had against you. Check out post 37, please.Seacore wrote:even more stuff
Why would fifi flipping town (which he probably won't) mean I'm likely to be scum?Cruciare wrote:Happy to pursue Fifi lynch today (it's not preferable to have VIs live too long), but if Fifi flips town I'd be even happier to pursue Almaster lynch tomorrow.
It's not really a dispute so much as it is Seacore being scum. Even after the "dispute," all he's done is go, "LOL let me get on the obvwagon." But whatever floats your boat.fhqwhgads wrote:Bloody hell, can we get over this "your trying to break the game" "na ah! YOUR trying to break the game" dispute? It's distracting my scumhunting. Seacore & AlmasterGM, stop bussing so hard.
Allow me to refresh your memory on the progression of events:fifi wrote:k, i think that my mystake created a lot of fuss
@Cruciare: I am sorry about my English, but as you can see by my Location, I am Portuguese. I try my bet and i believe its understandable.
@Seacore: I read the set-up, i just didn't realize that wasting a vote would make such an impact on town points. I don't see a noob mistake pointing me as scum. As you said, its the only thing that happened! Isn't this the kind of situation scum enjoys, everyone focused on one player, so early on!?
@Almaster : You worry me. You post like 3 times, do no analyzis, and the only thing you actually do is "Yeh, kill him quick". You don't see a reason to "delay this wagon"? I take it from there you are 100% sure i am scum then.
Unless we bank that fifi is the scum commander, which is a pretty big gamble on our part, we are unlikely to stop any scum night actions. That is probably why this rule exists in the first place - to stop us from breaking the game via this method.Game Rules wrote:In addition, each Commander unit is assigned an additional amount of bonus command points.
What's the point of this post? Are you threatening me?fifi wrote:So you are pushing for a fifi lynch? Well, if fifi didn't flip as town then I'd be more inclined to vote for you the next day.
fifi wrote:I never played with you. But your playstile scares me. Aren't you to eager to kill people? I don't see why people are all over me and no one cares about your posts, which are full with suspicious talk
I've complacently been in games where D1 lasts 35 pages. I'm not predisposed to quickly lynching. I simply see no alternative to fifi, and thus no reason to delay votes. The discussion isn't really going anywhere, either - everything is about HOW we get rid of fifi and not WHETHER we should do so. Since I'm still in the camp that this attempt to manipulate the setup is going to result in megafail, I see nothing noteworthy going on.Cruciare wrote:Seriously, am I the only person on this site who doesn't like short days? I'm not at all comfortable with ending D1 at six pages, and I can't comprehend why people like you make an effort to ensure we get as little discussion time as possible. Some people (like me) have posted barely anything. Deadline is in two and a half weeks, why the hurry?
Um, what? First, everyone is conserving votes and those who aren't (fifi) are under strong suspicion, so this tell fails entirely. Second, it only takes 1 CP to vote, so there's no reason scum wouldn't be able to vote AND NK. I think you are strongly underestimating the setup's resilience to breakage. There is no way it will be this easy to crack.Fate wrote:Flawed arguement. The 'burning part' works perfectly. 10 points from fifi, and then if the NK still goes through, we can look to see who wasn't on the wagon and who conserved votes. Probscum will be there.
How is it irrelevant? The commander will have a bonus pool of CP, and will thus be able to evade our attempt to drain the scum CP pool.popsofctown wrote:We bank that Fifi is on a team that has a scum commander. Whether or not fifi is that commander is totally irrelevant.
It still only works if the cost of NK'ing is moderately high CP-wise. Otherwise, if fifi is not the commander, he will max out at spending 10 CP, and the scum commander will be able to use their bonus in order to execute the NK.popsofctown wrote:Missed this. The pool is shared, it doesn't matter if fifi is the commander or one of his mafia compatriots is. We set the amount based on an assumption of one or two commanders.AlmasterGM wrote:How is it irrelevant? The commander will have a bonus pool of CP, and will thus be able to evade our attempt to drain the scum CP pool.popsofctown wrote:We bank that Fifi is on a team that has a scum commander. Whether or not fifi is that commander is totally irrelevant.
I am very afraid of this ... but I have to admit, it seems to work.Iec wrote:Amazing. That almost seems too good to be true.
No offense, but "I stayed on the fifi wagon" isn't exactly evidence of township. The man was obvscum. Either way, though, I guess I can accept a Cruciare burn if everyone is game for that. He is playing Mr Lurk.Iecerint wrote:I'm the one who picked out fifi early game. If you think I was distancing or whatever, that's fine, but it's not as if I tried to derail the wagon after it became popular.
If I get my way, we will be lynching the lurkers and jokers. Why should we waste a burn on them? If they flip town, all we've done is confirm that we have some useless fluff sitting around. They can die. You, on the other hand, account for "18% of the posts in the game." Knowing whether you are town or scum will be very useful.Iec wrote:If you want readless players to burn (not a bad strategy, though I'd prefer probablescum>readless>likelyscum>town>obvscum), you should have lurkers and jokers burn. I account for 18% of the posts in this game. I have given you relatively more data from which to construct a read.
Have you been reading the thread?Fate wrote:Your defense, Iecerint, hinders solely on the fact that f1f1 is scum.
Oh, I care, but look at the state of affairs right now. There's nothing to do but sit around and wait for Cruciare to come back. When/if he does show, he'll probably argue with our plan some more and then disappear again. And it may all be for nothing!popsofctown wrote:please care about the game almaster. it makes you easier to read.
It's not OMGUS because your posts are actually bad (I iso'd and half of them were just like, "lol sup guyz") and your suspicion of me is entirely unfounded. It has NOTHING to do with actual play and is predicated entirely on my Seacore shot, which makes me prob-town not prob-scum (once again, refer to the two possibilities for me as scum, they are both outlandish).McGriddle wrote:OMGUS after I placed suspicion on you.
It's fishy from our POV, you are obviously not town-aligned. Why wouldn't scum want to kill you?