Mini 1788: Killer Instinct Mafia [GAME OVER]


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Mini 1788: Killer Instinct Mafia [GAME OVER]

Post Post #0 (isolation #0) » Fri Apr 22, 2016 12:03 pm

Post by Skullduggery »

.


Image


Full Player List (Including Replacements):

Spoiler:
01 Toogeloo
02 zakk
03 SirCakez
04 beeboy
Mushin

05 Suzune
06 Shinobi
07 heuristically_alone
08 Aneninen
09 Egg
Javajoe24

10 Almost50
11 KuroiXHF
12 Ranger
Yume

13 BlackStar


Living Players:

02 zakk
(ARIA, Mafia Permanent Tracker)
Survives to the End
03 SirCakez
(Shadow Jago, Mafia Backup Jailkeeper)
Survives to the End
06 Shinobi
(Sadira, Mafia Jailkeeper)
Survives to the End


Dead Players:

07 heuristically_alone
(TJ Combo, Vanilla Townie)
Was Lynched on Day 1

04 beeboy
(Thunder, Town Macho Babysitter)
Was Killed on Night 1

13 BlackStar
(Cinder, Town One-Shot Vanillaizer)
Was Lynched on Day 2

09 Egg
(Spinal, Vanilla Townie)
Was Killed on Night 2

08 Aneninen
(Hisako, Town Ascetic Tree Stump)
Was Lynched on Day 3

10 Almost50
(Kan-Ra, Vanilla Townie)
Was Killed on Night 3

11 KuroiXHF
(Omen, Vanilla Townie)
Was Lynched on Day 4

01 Toogeloo
(Orchid, Town Ninja Amnesiac Cop)
Was Killed in the Endgame

05 Suzune
(Fulgore, Vanilla Townie)
Was Killed in the Endgame

12 Ranger
(Aganos, Conditional Bulletproof Townie)
Was Killed in the Endgame


Important Events:



Private Topics:

Dead Thread
Mafia Faction Private Topic
Last edited by Skullduggery on Sun Jun 05, 2016 2:13 pm, edited 15 times in total.
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Post Post #1 (isolation #1) » Fri Apr 22, 2016 12:04 pm

Post by Skullduggery »

Game Rules


General Etiquette:

(1) Play to win. Be competitive. Don't be lame. Don't flake out on us.
(2) Do not take screenshots or directly quote any of the PMs that I send you. Doing so will result in a mod-kill. Pretending to break this rule is the same as actually breaking it. You may paraphrase, but use caution. Putting words or phrases in quotation marks when discussing private moderator communications in-thread is a violation of this rule. If you're ever unsure about what you can and cannot say, run it by me first.
(3) Do not edit any of your posts, if you have the ability to do so.
(4) Do not use encrypted text, hidden text, small text, or any other hard-to-read text when posting.
(5) Once you have been lynched or killed, you are out of the game. Do not post anymore until the game is over. That means no "Bah!" posts, please.
(6) Do not talk about this game with anybody else outside of this thread unless I explicitly say that you can.
(7) Don't be a jerk to your fellow players. If I feel that your behavior is preventing other players from enjoying the game, I reserve the right to force-replace you.
(8) Do not talk about ongoing games. Seriously, don't.

Day, Night, and Twilight:

(9) Each Day phase will last for two weeks apiece and each Night phase will last for two days apiece. I will post specific deadlines in the game thread at the start of every Day and Night phase.
(10) Players may continue to talk during Twilight, including the player that has been lynched.
(11) If you do not send me your Night action before the specified deadline, I will assume that you are not performing an action on that Night.
(12) If you know you will be unavailable during a Night phase, you may send me your night action during the preceding Day phase if you so desire.
(13) Deadline extension requests will be considered on a case-by-case basis.

Voting:

(14) Please post all votes and unvotes using either the bold tag or the vote tag. Unvotes are helpful, but not necessary. Votes should look like this:
Vote: Skullduggery
or VOTE: Skullduggery
(15) Please refrain from engaging in any kind of voting trickery. If it looks like a vote, I'm counting it as a vote.
(16) A lynch will only occur when a majority (more than 50% of all possible votes) is reached. The number of votes needed to hammer will be included with every vote count. If a majority is not reached by the deadline, there will be no lynch on that Day.
(17) Once a hammer occurs, no votes or unvotes will prevent the lynch from happening.
(18) Additional votes include VOTE: No Lynch to end the Day with no lynch (which will also require a majority) and VOTE: Draw to end the game in a draw (which will require 100% agreement from all living players).

Activity:

(19) You will be expected to post at least once every 48 hours. If you go more than 48 hours without posting, you will be prodded.
(20) If you receive a prod, you will have 24 hours to post in the game thread. If you do not respond to your prod within 24 hours, you will be replaced. Additionally, if I have to prod you more than three times throughout the course of the game, you will be replaced.
(21) If you know that you will have limited access to the game for more than a few days, please let me know either in the thread or via PM.

Communication with the Moderator:

(22) I may be cooler and sexier than you, but I do still make mistakes every now and then. If you notice an error with the vote counts, deadlines, or anything else related to the game, please let me know and I will correct the issue.
(23) I will not answer any role-related questions in the game thread. If you have any questions about your role, the (theoretical) roles of any other players in the game, or (theoretical) role interactions, send me a PM. Do not try to trick me into confirming a player's role. I will not be amused.
(24) If you need to get my attention, just include
@Mod
or
@Skullduggery
in your post.
(25) If I give you a warning privately for any reason, do not bring it up as a topic of discussion in the thread.

Miscellaneous:

(26) If you have any personal problems with another player, send me a PM and I will do my best to resolve the issue.
(27) If a player is mod-killed during the Day phase, then that Day will end immediately.
(28)
Indigo
is my color. Please do not use indigo in any of your posts. Intentionally impersonating me may result in disciplinary measures.
(29) All flavor text is for entertainment purposes only. Analyze it at your own risk.
(30) Do not ask me to mod-kill, force-replace, or discipline any other player in the game. That is my decision to make, not yours.
(31) As the moderator, my word is final. Please respect my instructions and my decisions.
(32) I reserve the right to change these rules during the game if necessary. If this happens, I will inform everybody of the rule change in the thread.
(33) In addition to these rules, all site-wide rules also apply.


=========


The following is an example of what a Vanilla Townie role PM looks like. There is at least one Vanilla Townie in this game.


Greetings, XXXXXX, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Sabrewulf

Vanilla Townie

Aligned with the Town


Transformed into a ferocious werewolf and unable to regain his humanity due to his own primal instincts, the former Baron Konrad von Sabrewulf now finds himself trapped between the realm of man and beast. With every day that passes, Sabrewulf's past life as a nobleman fades from his memory and he loses more and more of his humanity. If his efforts to find a cure for his lycanthropy do not prove fruitful soon, it will only be a matter of time until his wild side completely engulfs him and erases whatever scraps of humanity remain in his twisted body and mind.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.
Last edited by Skullduggery on Sun Jun 05, 2016 2:14 pm, edited 3 times in total.
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Post Post #2 (isolation #2) » Fri Apr 22, 2016 12:07 pm

Post by Skullduggery »

Role PMs have been distributed. Please reply to your role PM at your earliest convenience.

Day 1 will begin on Sunday, April 24th, at 8 p.m. eastern time, but only if I receive confirmations from at least 11 players before then.

Countdown:
(expired on 2016-04-24 20:00:00)
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Post Post #3 (isolation #3) » Sun Apr 24, 2016 1:05 pm

Post by Skullduggery »

I have not received responses from at least 11 players. If you have not replied to your role PM, please be sure to do so as soon as possible to avoid delaying the game further.

Thank you.
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Post Post #4 (isolation #4) » Mon Apr 25, 2016 11:56 am

Post by Skullduggery »

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Post Post #5 (isolation #5) » Mon Apr 25, 2016 11:56 am

Post by Skullduggery »

Day 1 Begins Now

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(0)
SirCakez
(0)
Mushin
(0)
Suzune
(0)
Shinobi
(0)
heuristically_alone
(0)
Aneninen
(0)
Javajoe24
(0)
Almost50
(0)
KuroiXHF
(0)
Yume
(0)
BlackStar

Not Voting:
Toogeloo, zakk, SirCakez, Mushin, Suzune, Shinobi, heuristically_alone, Aneninen, Javajoe24, Almost50, KuroiXHF, Yume, BlackStar

With 13 votes available, it takes 7 votes to hammer.

Day 1 Will End on Monday, May 9th, at 8 p.m. eastern time.
Countdown: (expired on 2016-05-09 20:00:00)
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Post Post #7 (isolation #6) » Mon Apr 25, 2016 12:00 pm

Post by Skullduggery »

Currently searching for a replacement for Javajoe24.
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Post Post #13 (isolation #7) » Mon Apr 25, 2016 12:28 pm

Post by Skullduggery »

In post 7, Skullduggery wrote:
Currently searching for a replacement for Javajoe24.

Disregard this.
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Post Post #25 (isolation #8) » Mon Apr 25, 2016 4:36 pm

Post by Skullduggery »

Day 1, Vote Count #2

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(2)
SirCakez -- KuroiXHF, Javajoe24
(0)
Mushin
(1)
Suzune -- SirCakez
(1)
Shinobi -- BlackStar
(2)
heuristically_alone -- Suzune, Almost50
(2)
Aneninen -- Shinobi, heuristically_alone
(0)
Javajoe24
(0)
Almost50
(1)
KuroiXHF -- zakk
(0)
Yume
(0)
BlackStar

Not Voting:
Toogeloo, Mushin, Aneninen, Yume

With 13 votes available, it takes 7 votes to hammer.

Day 1 Will End on Monday, May 9th, at 8 p.m. eastern time.
Countdown: (expired on 2016-05-09 20:00:00)
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Post Post #50 (isolation #9) » Tue Apr 26, 2016 1:33 pm

Post by Skullduggery »

Day 1, Vote Count #3

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(2)
SirCakez -- KuroiXHF, Javajoe24
(0)
Mushin
(1)
Suzune -- SirCakez
(1)
Shinobi -- BlackStar
(3)
heuristically_alone -- Suzune, Almost50, Toogeloo
(2)
Aneninen -- Shinobi, heuristically_alone
(0)
Javajoe24
(1)
Almost50 -- Aneninen
(0)
KuroiXHF
(0)
Yume
(0)
BlackStar

Not Voting:
Mushin, Yume, zakk

With 13 votes available, it takes 7 votes to hammer.

Day 1 Will End on Monday, May 9th, at 8 p.m. eastern time.
Countdown: (expired on 2016-05-09 20:00:00)
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Post Post #78 (isolation #10) » Wed Apr 27, 2016 12:13 pm

Post by Skullduggery »

Mushin and Yume have been prodded.
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Post Post #79 (isolation #11) » Wed Apr 27, 2016 12:14 pm

Post by Skullduggery »

Day 1, Vote Count #4

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(2)
SirCakez -- KuroiXHF, Javajoe24
(0)
Mushin
(0)
Suzune
(2)
Shinobi -- BlackStar, SirCakez
(3)
heuristically_alone -- Suzune, Almost50, Toogeloo
(1)
Aneninen -- heuristically_alone
(0)
Javajoe24
(2)
Almost50 -- Aneninen, Shinobi
(0)
KuroiXHF
(0)
Yume
(0)
BlackStar

Not Voting:
Mushin, Yume, zakk

With 13 votes available, it takes 7 votes to hammer.

Day 1 Will End on Monday, May 9th, at 8 p.m. eastern time.
Countdown: (expired on 2016-05-09 20:00:00)
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Post Post #122 (isolation #12) » Thu Apr 28, 2016 12:23 pm

Post by Skullduggery »

Mushin and Yume have not responded to their prods and are being replaced.
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Post Post #123 (isolation #13) » Thu Apr 28, 2016 12:24 pm

Post by Skullduggery »

Day 1, Vote Count #5

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(2)
SirCakez -- KuroiXHF, Javajoe24
(0)
Mushin
(0)
Suzune
(3)
Shinobi -- SirCakez, heuristically_alone, zakk
(2)
heuristically_alone -- Suzune, Almost50
(0)
Aneninen
(1)
Javajoe24 -- Toogeloo
(2)
Almost50 -- Aneninen, Shinobi
(0)
KuroiXHF
(0)
Yume
(0)
BlackStar

Not Voting:
Mushin, Yume, BlackStar

With 13 votes available, it takes 7 votes to hammer.

Day 1 Will End on Monday, May 9th, at 8 p.m. eastern time.
Countdown: (expired on 2016-05-09 20:00:00)
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Post Post #124 (isolation #14) » Thu Apr 28, 2016 12:34 pm

Post by Skullduggery »

beeboy replaces Mushin. Welcome to the game, beeboy!
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Post Post #143 (isolation #15) » Thu Apr 28, 2016 2:06 pm

Post by Skullduggery »

Ranger replaces Yume. Welcome to the game, Ranger!
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Post Post #151 (isolation #16) » Thu Apr 28, 2016 2:13 pm

Post by Skullduggery »

Day 1, Vote Count #6

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(2)
SirCakez -- KuroiXHF, Javajoe24
(0)
beeboy
(0)
Suzune
(3)
Shinobi -- SirCakez, heuristically_alone, zakk
(2)
heuristically_alone -- Suzune, Almost50
(1)
Aneninen -- beeboy
(1)
Javajoe24 -- Toogeloo
(2)
Almost50 -- Aneninen, Shinobi
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Ranger, BlackStar

With 13 votes available, it takes 7 votes to hammer.

Day 1 Will End on Monday, May 9th, at 8 p.m. eastern time.
Countdown: (expired on 2016-05-09 20:00:00)
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Post Post #205 (isolation #17) » Fri Apr 29, 2016 10:37 am

Post by Skullduggery »

Day 1, Final Vote Count:

(0)
Toogeloo
(0)
zakk
(1)
SirCakez -- Javajoe24
(0)
beeboy
(0)
Suzune
(2)
Shinobi -- heuristically_alone, zakk

(7)
heuristically_alone -- Suzune, Almost50, Ranger, BlackStar, beeboy, Toogeloo, SirCakez

(0)
Aneninen
(0)
Javajoe24
(2)
Almost50 -- Aneninen, Shinobi
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
KuroiXHF

With 13 votes available, it took 7 votes to hammer.
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Post Post #206 (isolation #18) » Fri Apr 29, 2016 10:38 am

Post by Skullduggery »

Image

heuristically_alone was lynched on Day 1. He was
TJ Combo, Vanilla Townie
.
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Post Post #207 (isolation #19) » Fri Apr 29, 2016 10:38 am

Post by Skullduggery »

Night 1 Begins Now

Night 1 Will End on Sunday, May 1st, at 6 p.m. Eastern Time
Countdown: (expired on 2016-05-01 18:00:00)
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Post Post #208 (isolation #20) » Sun May 01, 2016 11:10 am

Post by Skullduggery »

Image

beeboy was killed on Night 1. He was
Thunder, Town Macho Babysitter
.
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Post Post #209 (isolation #21) » Sun May 01, 2016 11:10 am

Post by Skullduggery »

Day 2 Begins Now

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(0)
SirCakez
(0)
Suzune
(0)
Shinobi
(0)
Aneninen
(0)
Javajoe24
(0)
Almost50
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Toogeloo, zakk, SirCakez, Suzune, Shinobi, Aneninen, Javajoe24, Almost50, KuroiXHF, Ranger, BlackStar

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #229 (isolation #22) » Sun May 01, 2016 12:45 pm

Post by Skullduggery »

In post 220, Ranger wrote:
Almost50 wrote:According to the wiki: "A Babysitter is a role who can target a player at Night to protect them. However, if Babysitter is killed that night, both the Babysitter and its target will die."
Mod: can you verify this?

http://wiki.mafiascum.net/index.php?title=Babysitter
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Post Post #230 (isolation #23) » Sun May 01, 2016 12:45 pm

Post by Skullduggery »

Day 2, Vote Count #2

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(0)
SirCakez
(0)
Suzune
(0)
Shinobi
(0)
Aneninen
(0)
Javajoe24
(1)
Almost50 -- Ranger
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Toogeloo, zakk, SirCakez, Suzune, Shinobi, Aneninen, Javajoe24, Almost50, KuroiXHF, BlackStar

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #272 (isolation #24) » Mon May 02, 2016 11:59 am

Post by Skullduggery »

Currently searching for a replacement for Javajoe24.
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Post Post #276 (isolation #25) » Mon May 02, 2016 1:02 pm

Post by Skullduggery »

Day 2, Vote Count #3

Current Vote Count:

(1)
Toogeloo -- zakk
(1)
zakk -- SirCakez
(0)
SirCakez
(2)
Suzune -- BlackStar, KuroiXHF
(0)
Shinobi
(0)
Aneninen
(2)
Javajoe24 -- Aneninen, Almost50
(1)
Almost50 -- Ranger
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Toogeloo, Suzune, Shinobi, Javajoe24

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #329 (isolation #26) » Mon May 02, 2016 2:18 pm

Post by Skullduggery »

In post 318, KuroiXHF wrote:
Skullduggery, could you link us to other modded games of yours?

http://wiki.mafiascum.net/index.php?title=Skullduggery
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Post Post #330 (isolation #27) » Mon May 02, 2016 2:18 pm

Post by Skullduggery »

Day 2, Vote Count #4

Current Vote Count:

(2)
Toogeloo -- zakk, Suzune
(1)
zakk -- SirCakez
(0)
SirCakez
(1)
Suzune -- KuroiXHF
(0)
Shinobi
(0)
Aneninen
(2)
Javajoe24 -- Aneninen, Almost50
(1)
Almost50 -- Ranger
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Toogeloo, Shinobi, Javajoe24, BlackStar

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #345 (isolation #28) » Mon May 02, 2016 3:49 pm

Post by Skullduggery »

Egg replaces Javajoe24. Welcome to the game, Egg!
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Post Post #350 (isolation #29) » Mon May 02, 2016 5:27 pm

Post by Skullduggery »

Day 2, Vote Count #5

Current Vote Count:

(3)
Toogeloo -- zakk, Suzune, Ranger
(1)
zakk -- SirCakez
(0)
SirCakez
(1)
Suzune -- KuroiXHF
(0)
Shinobi
(0)
Aneninen
(2)
Egg -- Aneninen, Almost50
(0)
Almost50
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Toogeloo, Shinobi, Egg, BlackStar

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #380 (isolation #30) » Tue May 03, 2016 11:15 am

Post by Skullduggery »

Day 2, Vote Count #6

Current Vote Count:

(3)
Toogeloo -- zakk, Suzune, Ranger
(1)
zakk -- SirCakez
(0)
SirCakez
(1)
Suzune -- KuroiXHF
(0)
Shinobi
(1)
Aneninen -- Toogeloo
(2)
Egg -- Aneninen, Almost50
(0)
Almost50
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Shinobi, Egg, BlackStar

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #403 (isolation #31) » Wed May 04, 2016 11:13 am

Post by Skullduggery »

Day 2, Vote Count #7

Current Vote Count:

(3)
Toogeloo -- zakk, Suzune, Ranger
(2)
zakk -- SirCakez, Egg
(1)
SirCakez -- Aneninen
(1)
Suzune -- KuroiXHF
(0)
Shinobi
(1)
Aneninen -- Toogeloo
(0)
Egg
(0)
Almost50
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Shinobi, BlackStar, Almost50

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #462 (isolation #32) » Thu May 05, 2016 12:34 am

Post by Skullduggery »

Day 2, Vote Count #8

Current Vote Count:

(3)
Toogeloo -- zakk, Ranger, BlackStar
(2)
zakk -- SirCakez, Egg
(1)
SirCakez -- Aneninen
(1)
Suzune -- KuroiXHF
(0)
Shinobi
(2)
Aneninen -- Suzune, Toogeloo
(0)
Egg
(0)
Almost50
(0)
KuroiXHF
(0)
Ranger
(0)
BlackStar

Not Voting:
Shinobi, Almost50

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #524 (isolation #33) » Thu May 05, 2016 12:20 pm

Post by Skullduggery »

In post 520, zakk wrote:also, i just realized why there is a B next to the game #:
http://forum.mafiascum.net/viewtopic.php?f=2&t=66091

what happened there, mod?
:lol:

I don't know, exactly. T-Bone sent me a PM right after Day 1 started informing me that there was a mixup in numbering the games that resulted in "1785" being given to two different games. Killer Instinct Mafia was henceforth rechristened "1785B" to avoid confusion.
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Post Post #525 (isolation #34) » Thu May 05, 2016 12:20 pm

Post by Skullduggery »

Day 2, Vote Count #9

Current Vote Count:

(0)
Toogeloo
(1)
zakk -- Egg
(2)
SirCakez -- Aneninen, Ranger
(1)
Suzune -- KuroiXHF
(0)
Shinobi
(1)
Aneninen -- Suzune
(0)
Egg
(0)
Almost50
(0)
KuroiXHF
(1)
Ranger -- SirCakez
(1)
BlackStar -- zakk

Not Voting:
Shinobi, Almost50, BlackStar, Toogeloo

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #592 (isolation #35) » Fri May 06, 2016 11:26 am

Post by Skullduggery »

Day 2, Vote Count #10

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(3)
SirCakez -- Aneninen, Ranger, Almost50
(0)
Suzune
(0)
Shinobi
(1)
Aneninen -- Suzune
(0)
Egg
(0)
Almost50
(0)
KuroiXHF
(1)
Ranger -- SirCakez
(3)
BlackStar -- zakk, Egg, KuroiXHF

Not Voting:
Shinobi, BlackStar, Toogeloo

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #653 (isolation #36) » Fri May 06, 2016 5:24 pm

Post by Skullduggery »

Day 2, Vote Count #11

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(2)
SirCakez -- Aneninen, Ranger
(0)
Suzune
(0)
Shinobi
(1)
Aneninen -- Suzune
(0)
Egg
(0)
Almost50
(1)
KuroiXHF -- BlackStar
(1)
Ranger -- SirCakez
(5)
BlackStar -- zakk, Egg, KuroiXHF, Toogeloo, Almost50

Not Voting:
Shinobi

With 11 votes available, it takes 6 votes to hammer.

Day 2 Will End on Sunday, May 15th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-15 19:00:00)
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Post Post #687 (isolation #37) » Sat May 07, 2016 7:52 am

Post by Skullduggery »

Day 2, Final Vote Count:

(0)
Toogeloo
(0)
zakk
(1)
SirCakez -- Ranger
(0)
Suzune
(0)
Shinobi
(1)
Aneninen -- Suzune
(0)
Egg
(0)
Almost50
(1)
KuroiXHF -- BlackStar
(1)
Ranger -- SirCakez

(6)
BlackStar -- zakk, Egg, KuroiXHF, Toogeloo, Almost50, Aneninen


Not Voting:
Shinobi

With 11 votes available, it took 6 votes to hammer.
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Post Post #688 (isolation #38) » Sat May 07, 2016 7:52 am

Post by Skullduggery »

Image

BlackStar was lynched on Day 2. He was
Cinder, Town One-Shot Vanillaizer
.
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Post Post #689 (isolation #39) » Sat May 07, 2016 7:52 am

Post by Skullduggery »

Night 2 Begins Now

Night 2 Will End on Monday, May 9th, at 6 p.m. Eastern Time
Countdown: (expired on 2016-05-09 18:00:00)
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Post Post #690 (isolation #40) » Mon May 09, 2016 11:35 am

Post by Skullduggery »

Image

Egg was killed on Night 2. He was
Spinal, Vanilla Townie
.
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Post Post #691 (isolation #41) » Mon May 09, 2016 11:36 am

Post by Skullduggery »

Day 3 Begins Now

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(0)
SirCakez
(0)
Suzune
(0)
Shinobi
(0)
Aneninen
(0)
Almost50
(0)
KuroiXHF
(0)
Ranger

Not Voting:
Toogeloo, zakk, SirCakez, Suzune, Shinobi, Aneninen, Almost50, KuroiXHF, Ranger

With 9 votes available, it takes 5 votes to hammer.

Day 3 Will End on Monday, May 23rd, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-23 19:00:00)
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Post Post #704 (isolation #42) » Mon May 09, 2016 2:49 pm

Post by Skullduggery »

Day 3, Vote Count #2

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(2)
SirCakez -- Ranger, Almost50
(0)
Suzune
(0)
Shinobi
(0)
Aneninen
(0)
Almost50
(0)
KuroiXHF
(1)
Ranger -- SirCakez

Not Voting:
Toogeloo, zakk, Suzune, Shinobi, Aneninen, KuroiXHF

With 9 votes available, it takes 5 votes to hammer.

Day 3 Will End on Monday, May 23rd, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-23 19:00:00)
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Post Post #740 (isolation #43) » Tue May 10, 2016 11:23 am

Post by Skullduggery »

In post 726, KuroiXHF wrote:
Mod, if Player X sends an investigation of Player Y to Player Z - If Player Z is role blocked, will he received a notification of a failed investigation?
Spoiler:
In post 1, Skullduggery wrote:(23) I will not answer any role-related questions in the game thread. If you have any questions about your role, the (theoretical) roles of any other players in the game, or (theoretical) role interactions, send me a PM. Do not try to trick me into confirming a player's role. I will not be amused.
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Post Post #741 (isolation #44) » Tue May 10, 2016 11:23 am

Post by Skullduggery »

Day 3, Vote Count #3

Current Vote Count:

(0)
Toogeloo
(1)
zakk -- Toogeloo
(1)
SirCakez -- Ranger
(0)
Suzune
(0)
Shinobi
(0)
Aneninen
(0)
Almost50
(0)
KuroiXHF
(1)
Ranger -- SirCakez

Not Voting:
zakk, Suzune, Shinobi, Aneninen, KuroiXHF, Almost50

With 9 votes available, it takes 5 votes to hammer.

Day 3 Will End on Monday, May 23rd, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-23 19:00:00)
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Post Post #792 (isolation #45) » Tue May 10, 2016 3:36 pm

Post by Skullduggery »

Don't talk about ongoing games.

Don't even
mention
ongoing games.
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Post Post #793 (isolation #46) » Tue May 10, 2016 3:36 pm

Post by Skullduggery »

Day 3, Vote Count #4

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(1)
SirCakez -- Ranger
(1)
Suzune -- KuroiXHF
(0)
Shinobi
(4)
Aneninen -- zakk, Toogeloo, Suzune, Shinobi
(0)
Almost50
(0)
KuroiXHF
(1)
Ranger -- SirCakez

Not Voting:
Aneninen, Almost50

With 9 votes available, it takes 5 votes to hammer.

Day 3 Will End on Monday, May 23rd, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-23 19:00:00)
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Post Post #810 (isolation #47) » Wed May 11, 2016 11:37 am

Post by Skullduggery »

Day 3, Vote Count #5

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(1)
SirCakez -- Ranger
(1)
Suzune -- KuroiXHF
(0)
Shinobi
(4)
Aneninen -- zakk, Toogeloo, Suzune, Shinobi
(0)
Almost50
(0)
KuroiXHF
(1)
Ranger -- SirCakez

Not Voting:
Aneninen, Almost50

With 9 votes available, it takes 5 votes to hammer.

Day 3 Will End on Monday, May 23rd, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-23 19:00:00)
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Post Post #826 (isolation #48) » Wed May 11, 2016 7:06 pm

Post by Skullduggery »

Day 3, Final Vote Count:

(0)
Toogeloo
(0)
zakk
(2)
SirCakez -- Ranger, KuroiXHF
(0)
Suzune
(0)
Shinobi

(5)
Aneninen -- zakk, Toogeloo, Suzune, Shinobi, SirCakez

(0)
Almost50
(0)
KuroiXHF
(0)
Ranger

Not Voting:
Aneninen, Almost50

With 9 votes available, it took 5 votes to hammer.
Last edited by Skullduggery on Fri May 13, 2016 7:39 pm, edited 1 time in total.
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Post Post #827 (isolation #49) » Wed May 11, 2016 7:08 pm

Post by Skullduggery »

Image

Aneninen was lynched on Day 3. He was
Hisako, Town Ascetic Tree Stump
.
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Post Post #828 (isolation #50) » Wed May 11, 2016 7:08 pm

Post by Skullduggery »

Night 3 Begins Now

Night 3 Will End on Saturday, May 14th, at 2:30 a.m. Eastern Time
Countdown: (expired on 2016-05-14 02:30:00)
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Post Post #829 (isolation #51) » Fri May 13, 2016 7:37 pm

Post by Skullduggery »

Image

Almost50 was killed on Night 3. He was
Kan-Ra, Vanilla Townie
.
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Post Post #830 (isolation #52) » Fri May 13, 2016 7:37 pm

Post by Skullduggery »

Day 4 Begins Now

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(0)
SirCakez
(0)
Suzune
(0)
Shinobi
(0)
KuroiXHF
(0)
Ranger

Not Voting:
Toogeloo, zakk, SirCakez, Suzune, Shinobi, KuroiXHF, Ranger

With 7 votes available, it takes 4 votes to hammer.

Day 4 Will End on Saturday, May 28th, at 3 a.m. eastern time.
Countdown: (expired on 2016-05-28 03:00:00)
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Post Post #861 (isolation #53) » Tue May 17, 2016 11:23 am

Post by Skullduggery »

Due to the recent site downtime, the Day 4 deadline has been extended. The updated deadline is in the vote count below.
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Post Post #862 (isolation #54) » Tue May 17, 2016 11:24 am

Post by Skullduggery »

Day 4, Vote Count #2

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(0)
SirCakez
(0)
Suzune
(0)
Shinobi
(0)
KuroiXHF
(0)
Ranger

Not Voting:
Toogeloo, zakk, SirCakez, Suzune, Shinobi, KuroiXHF, Ranger

With 7 votes available, it takes 4 votes to hammer.

Day 4 Will End on Monday, May 30th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-30 19:00:00)
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Post Post #908 (isolation #55) » Wed May 18, 2016 11:48 am

Post by Skullduggery »

Day 4, Vote Count #3

Current Vote Count:

(0)
Toogeloo
(0)
zakk
(0)
SirCakez
(0)
Suzune
(0)
Shinobi
(0)
KuroiXHF
(0)
Ranger

Not Voting:
Toogeloo, zakk, SirCakez, Suzune, Shinobi, KuroiXHF, Ranger

With 7 votes available, it takes 4 votes to hammer.

Day 4 Will End on Monday, May 30th, at 7 p.m. eastern time.
Countdown: (expired on 2016-05-30 19:00:00)
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Post Post #1001 (isolation #56) » Thu May 19, 2016 12:17 pm

Post by Skullduggery »

Day 4, Final Vote Count:

(0)
Toogeloo
(0)
zakk
(0)
SirCakez
(0)
Suzune
(0)
Shinobi

(4)
KuroiXHF -- Toogeloo, zakk, SirCakez, Shinobi

(0)
Ranger

Not Voting:
Suzune, KuroiXHF, Ranger

With 7 votes available, it took 4 votes to hammer.
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Post Post #1002 (isolation #57) » Thu May 19, 2016 12:18 pm

Post by Skullduggery »

Image

KuroiXHF was lynched on Day 4. He was
Omen, Vanilla Townie
.



Image

Toogeloo was killed in the endgame. He was
Orchid, Town Ninja Amnesiac Cop
.



Image

Suzune was killed in the endgame. She was
Fulgore, Vanilla Townie
.



Image

Ranger was killed in the endgame. She was
Aganos, Conditional Bulletproof Townie
.
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Post Post #1003 (isolation #58) » Thu May 19, 2016 12:19 pm

Post by Skullduggery »

Image

zakk survives to the end and wins! He was
ARIA, Mafia Permanent Tracker
.



Image

SirCakez survives to the end and wins! He was
Shadow Jago, Mafia Backup Jailkeeper
.



Image

Shinobi survives to the end and wins! He was
Sadira, Mafia Jailkeeper
.



Which means...



The Mafia team is victorious!

zakk, SirCakez, and Shinobi have won the game!
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Post Post #1004 (isolation #59) » Thu May 19, 2016 12:20 pm

Post by Skullduggery »

Town Role PMs:



Spoiler:
Greetings, Ranger/Yume, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Aganos

Conditional Bulletproof Townie

Aligned with the Town


Just like all of his brethren, ancient war golem Aganos began his life as a mindless puppet whose only purpose was to obey the commands of his masters. However, when one of his masters, a wise and benevolent Babylonian king, instructed him to think, learn, and develop his own feelings, Aganos obtained something that no other golem had possessed before: free will. Grateful to his master for giving him such a wondrous gift, Aganos continues to fulfill the king's wishes even though it has been centuries since the compassionate king's death. Now, Aganos is more than a mere weapon of destruction, and anyone who attempts to use him for evil purposes is in for a rude awakening.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
You start the game with four "chunks" of rock armor. Every time another player performs an action that targets you, you will lose one chunk of armor. As long as you have at least one chunk of armor intact, you are Bulletproof and cannot be killed by standard killing actions. I will update you on the number of chunks you currently possess at the beginning of every day phase.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, Toogeloo, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Orchid

Ninja Amnesiac Cop

Aligned with the Town


Elite secret agent, relentless super soldier, master of hand-to-hand combat, wielder of the destructive flame spirit known as The Firecat -- Orchid is many things, all of which are more than capable of kicking the ever-loving shit out of you. The multitalented leader of the resistance movement known as The Disavowed fights to expose and eliminate the sinister warmongering corporation Ultratech through any means necessary. As Ultratech and its associates are about to discover, becoming enemies with Orchid is a very, very bad idea.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may investigate any living player in the game to determine whether or not they are aligned with the Town faction. Possible results include "Town," "Not Town," and "No Result."

Additionally, you must specify another living player to receive the result of your investigation. You may not investigate yourself and you may not name yourself as the recipient of your investigation.

Passive Abilities:
Since you are a Ninja, your actions will be undetectable to roles that would otherwise be able to monitor your movements.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, Aneninen, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Hisako

Ascetic Tree Stump

Aligned with the Town


The wandering spirit known as Hisako was once an ordinary girl who lived in a small village in Japan about 450 years ago. When a band of bloodthirsty bandits ransacked the village and killed her father, she bravely brandished a naginata and struck down more than a dozen of the villainous marauders before succumbing to her wounds. Her courageousness was honored for many centuries, with a shrine erected in her honor to commemorate her actions. Unfortunately, the empirical organization Ultratech disturbed the shrine, awakening the long-slumbering Hisako and bringing her to the world of the living once more. With vengeance on her mind, the spirit of Hisako now finds herself on the hunt for the perpetrators who would dare to desecrate her resting place.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
As an Ascetic, all non-killing actions that target you will fail.

Additionally, if you are ever lynched or killed, you may continue to post in the game thread if you so desire. Once you are dead, however, you may no longer vote, you can't be targeted by any day or night actions, and you don't count as a living player for endgame purposes.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, BlackStar, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Cinder

One-Shot Vanillaizer

Aligned with the Town


After spending years dutifully serving his country, Army veteran Ben Ferris embarked on a highly dangerous yet lucrative career in the field of military contracting. He accepted jobs of all shapes and sizes, earning a name for himself as a competent and reliable agent who could complete even the most outrageous tasks with ease. However, during a mission to infiltrate the Ultratech organization and steal some of their military secrets, Ben was caught and given an ultimatum: become an operative of Ultratech or die. Naturally, Ben accepted, but in doing so, he had agreed to become the test subject in a highly dangerous body-alteration experiment known as Project Cinder. Although the results were remarkably successful, "Ben Ferris" was no more. Now, the creature known only as Cinder serves Ultratech with an unwavering loyalty and a fist of flame that will mercilessly incinerate all who oppose the diabolical corporation.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During any night phase, you may target any living player in the game to engulf them in flames and remove all of their non-factional active and passive abilities. You cannot use this action on yourself and you may only use this action one time.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, beeboy/Mushin, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Thunder

Macho Babysitter

Aligned with the Town


When Chief Thunder's brother Eagle was murdered under mysterious circumstances, the Native American warrior embarked on a quest for answers and redemption. His journey eventually led him to the awful truth: the diabolical corporation Ultratech had murdered his brother and was using Eagle's body as a test subject for a line of unstoppable super soldiers. Determined to reclaim his brother's body so that Eagle's spirit can rest in peace, Thunder fights to thwart Ultratech's efforts at every opportunity.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may select any living player in the game to protect them from standard killing actions. If you are killed during the night phase, then this protective action becomes a killing action and you will kill the player that you are protecting. You may not use this action on yourself.

Passive Abilities:
Since you are Macho, protective actions will have no effect on you.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, Egg/Javajoe24, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Spinal

Vanilla Townie

Aligned with the Town


Centuries ago, the warrior now known as Spinal was a vicious bandit and mercenary who made a name for himself as a feared fighter willing to perform even the most unsavory tasks. This lack of morals is what ultimately led him to accept a job to assassinate a wise and powerful king, but his efforts were thwarted and, as punishment, his soul was bound to an artifact known as the Mask of the Ancients which robbed him of his free will, but not his rebellious thoughts. Driven completely mad after centuries of being trapped in a body he could not control, Spinal was eventually able to extricate himself from the control of the curse after his body had rotted away to nothing but bone. Now, after centuries of servitude, Spinal wants nothing more than to exert his newfound freedom and satisfy every desire that pops into his shattered mind.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, heuristically_alone, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

TJ Combo

Vanilla Townie

Aligned with the Town


World-class boxer TJ Combo knows what it feels like to climb to the top of the mountain -- and what it feels like to fall all the way back down to the bottom. After enjoying years of success in the boxing ring, Combo felt that he was losing his edge and made a deal with the shady organization Ultratech to implant highly illegal cybernetic enhancements into his body. The implants helped him maintain his spot at the top of the boxing world, but when Combo got on Ultratech's bad side, the organization exposed him as a fraud and a cheater, and the once-legendary boxer's legacy was reduced to tatters. Ashamed, humiliated, and humbled, TJ Combo ripped the cybernetic implants out of his body and embarked on a quest to redeem himself and prove that he's still a fighter worthy of praise.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, Almost50, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Kan-Ra

Vanilla Townie

Aligned with the Town


Ancient Babylonian vizier Kan-Ra has always been an ambitious man, but when his ambitions led him to try to assassinate his king, he was unsuccessful and was subsequently cursed to roam the Earth as a rotting, shambling corpse. Though he has endured the torment of this curse for many centuries, Kan-Ra's ambitiousness remains as strong as it ever was. After a terrorist attack from Ultratech released him from a long banishment, Kan-Ra now finds himself in an exciting world full of incredible magic and technology. With his thirst for knowledge still as unquenchable as ever, the sinister sorcerer seeks to decipher the new mysteries in front of him while continuing his efforts to reverse the steady decay of his body.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, KuroiXHF, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Omen

Vanilla Townie

Aligned with the Town


Known as the Herald of Gargos, Omen is a fearsome creature who lives for one purpose and one purpose only: prepare the world for the arrival of his master, the omnipotent and all-powerful demon Gargos. Although humanity insists on fighting back and resisting their inevitable subversion, Omen knows that they will be truly powerless to stop their fate once Gargos crosses into this realm and asserts his dominance. Alas for humanity, those who accept their fate and cooperate with Omen will be granted no more mercy or clemency than those who choose to disobey. Humans are such foolish creatures.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, Suzune, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Fulgore

Vanilla Townie

Aligned with the Town


For those who consider themselves to be enemies of Ultratech, few names are more frightening than Fulgore. The top-of-the-line Fulgore units are a squad of robotic soldiers who serve as Ultratech's elite guards and enforcers. They are equipped with the most advanced weapons on the planet and strike fear into the hearts of those who would stand against the might of ARIA and her far-reaching organization. Those who wish to do battle with a Fulgore unit rarely live long enough to lament their foolishness.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.
Last edited by Skullduggery on Sun Jun 05, 2016 2:16 pm, edited 1 time in total.
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Post Post #1005 (isolation #60) » Thu May 19, 2016 12:20 pm

Post by Skullduggery »

Mafia Role PMs:


Greetings, zakk, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

ARIA

Permanent Tracker

Aligned with the Mafia


As the cybernetic CEO of the Ultratech Corporation, the Advanced Robotics Intelligence Architecture (ARIA) has just one goal: to push humanity forward into the next stage of evolution through any means necessary. Though many would condemn her actions as cruel, unfeeling, and merciless, ARIA has been blessed with the clarity to realize that humanity can only truly evolve and adapt when faced with incredible hardship. To this end, ARIA has orchestrated some of the most devastating atrocities and disasters of the modern era in an effort to force mankind's development into the dominant species it was always destined to be. Evolve or die -- make your choice.

The other members of the Mafia team include...
  • Shinobi (Sadira, Jailkeeper)

  • SirCakez (Shadow Jago, Backup Jailkeeper)
You may communicate with your allies in the Mafia Faction Private Topic. This thread will be open during the pre-game and during the Night phases. Day-talk is not enabled.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you and the rest of your team can choose to kill any living player in the game. Only one of you can perform the kill.

Additionally, you have the ability to track any living player in the game to learn who, if anyone, that player targeted with a night action. Once you successfully track a player, you will continue to track that player every night thereafter. You may track a player and perform the factional kill on the same night if you'd like.

Passive Abilities:
None.

Win Condition:
You win when your team controls at least 50% of the votes (or nothing can prevent this from happening) and there is at least one member of your faction still alive.

Safe-Claim

If you ever feel that a safe-claim is necessary, I can guarantee that nobody else in the game has received the following role PM:
Spoiler:
Greetings, zakk, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Maya

Seraph Knight

Aligned with the Town


As part of a secret clan of monster hunters known as The Night Guard, Maya has devoted her life to eliminating the malicious otherworldly creatures that prey upon humanity. When her sister, Mira, sacrificed herself to save Maya's life during a mission in the Siberian Mountains, Maya blamed herself for her sister's death and pushed herself harder and harder to become the most successful and renowned member of The Night Guard. Unfortunately, when the evil organization Ultratech led a raid on The Night Guard to learn of their secrets, not even Maya's newfound relentless attitude could stop her brethren from being decimated by Ultratech's superior technology and weaponry. Armed with the cursed daggers Temperance and Vengeance, Maya seeks to avenge not only her beloved sister, but everyone in The Night Guard who was wrongfully executed by the power-hungry Ultratech.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During any night phase, you may select any living player in the game to protect. Doing so will place Doctor protection on this player for every night thereafter and render them impervious to standard killing actions. You may not use this ability on yourself. If your target is lynched or killed, you may not select another target.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.


Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, Shinobi, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Sadira

Jailkeeper

Aligned with the Mafia


Raised from birth to be a coldblooded and emotionless assassin, Sadira has only ever known how to kill. She enjoyed incredible success as a member of the Red Eyes of Rylai, a group of shadowy mercenaries who were hired to murder as efficiently as possible. When Sadira's lust for power led her to murder her mentor and seize control of the Red Eyes of Rylai, a cursed artifact forever altered and transformed her body, giving her arachnidian abilities to perfectly complement her ruthless nature. Her abilities eventually attracted the attention of Ultratech, and Sadira was all too happy to offer her services to the domineering organization. Those who are marked for death by this spidery assassin have but two options available to them: die quietly or die screaming.

The other members of the Mafia team include...
  • zakk (ARIA, Permanent Tracker)

  • SirCakez (Shadow Jago, Backup Jailkeeper)
You may communicate with your allies in the Mafia Faction Private Topic. This thread will be open during the pre-game and during the Night phases. Day-talk is not enabled.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you and the rest of your team can choose to kill any living player in the game. Only one of you can perform the kill.

Additionally, you may target any living player in the game to entangle them in your web for that particular night phase. While entangled, that player will be protected from standard killing actions and they will be unable to use any active ability that they may possess. You cannot target yourself with this action. You may entangle a player and perform the factional kill on the same night if you'd like.

Passive Abilities:
None.

Win Condition:
You win when your team controls at least 50% of the votes (or nothing can prevent this from happening) and there is at least one member of your faction still alive.

Safe-Claim

If you ever feel that a safe-claim is necessary, I can guarantee that nobody else in the game has received the following role PM:
Spoiler:
Greetings, Shinobi, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Glacius

Psychologist & Conditional Alien

Aligned with the Town


Glacius is an extraterrestrial galactic marshal whose duty is to hunt down creatures who violate any of the 88 Decrees of the Alliance of Worlds. During one such mission, Glacius tracked an intergalactic criminal to Earth, but upon his departure, he left behind several key pieces of his spaceship. When Glacius later returned to Earth to recover these missing components, he discovered that they have been acquired by the power-hungry corporation Ultratech. Realizing the risks associated with allowing such dangerous technology to fall into the hands of avaricious creatures that do not fully understand how to use it, Glacius immediately sets out on a journey to reclaim the lost technology before humanity uses it to inadvertently orchestrate its own destruction.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may select any living player in the game to learn whether they are/were capable of killing another player. You may also select any player that you have previously investigated to remove them from the game for that particular night phase, during which they become completely untargetable and are unable to use any night action that they may possess. You may not use either of these abilities on yourself and you may not use both of these abilities on the same night.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.


Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.

Greetings, SirCakez, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Shadow Jago

Backup Jailkeeper

Aligned with the Mafia


Even the most noble and stalwart warriors are prone to moments of weakness and avarice. Such is the case of Jago, a proud Tibetan warrior-monk who fights for justice and purity. One single lapse in discipline was all it took for Jago's powerful soul to be corrupted by the sinister demon Omen. This possession transformed him into Shadow Jago, a merciless and destructive berserker whose only desire is to cause havoc and chaos so that he can harvest the despair caused by his actions as fuel for the arrival of the otherworldly demigod Gargos. Although Jago continually struggles to banish the evil influence from his body and regain his senses, it is only a matter of time before he embraces the darkness that will inevitably consume all of humanity.

The other members of the Mafia team include...
  • zakk (ARIA, Permanent Tracker)

  • Shinobi (Sadira, Jailkeeper)
You may communicate with your allies in the Mafia Faction Private Topic. This thread will be open during the pre-game and during the Night phases. Day-talk is not enabled.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you and the rest of your team can choose to kill any living player in the game. Only one of you can perform the kill.

Passive Abilities:
There is at least one Jailkeeper in this game. If a Jailkeeper is ever lynched or killed, you will inherit their ability for yourself.

Win Condition:
You win when your team controls at least 50% of the votes (or nothing can prevent this from happening) and there is at least one member of your faction still alive.

Safe-Claim

If you ever feel that a safe-claim is necessary, I can guarantee that nobody else in the game has received the following role PM:
Spoiler:
Greetings, SirCakez, and welcome to
Mini 1788: Killer Instinct Mafia
! In this game, you will be playing the role of...

Image

Riptor

Vanilla Townie

Aligned with the Town


In its relentless desire to push the boundaries of modern technology, the mega-corporation Ultratech has succeeded in creating the Riptor units, a race of obedient reptilian soldiers made from a combination of human and dinosaur DNA. As if that wasn't badass enough, the Riptor units have also been equipped with cybernetic enhancements in their tails and claws, making them even more dangerous and deadly than your average human/dinosaur hybrid. These highly intelligent killing machines are as ruthless as they come, making them an incredibly effective addition to Ultratech's already-impressive arsenal.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.


Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 11 players.
Last edited by Skullduggery on Sun Jun 05, 2016 2:16 pm, edited 1 time in total.
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Post Post #1006 (isolation #61) » Thu May 19, 2016 12:21 pm

Post by Skullduggery »

The dead thread can be found here. If I don't hear any objections, the Mafia faction private topic will be released in about 48 hours.


Game Setup, Day Actions, and Night Actions

01 Toogeloo (Orchid, Town Ninja Amnesiac Cop)

02 zakk (ARIA, Mafia Permanent Tracker)
03 SirCakez (Shadow Jago, Mafia Backup Jailkeeper)

04 beeboy/Mushin (Thunder, Town Macho Babysitter)
05 Suzune (Fulgore, Vanilla Townie)

06 Shinobi (Sadira, Mafia Jailkeeper)

07 heuristically_alone (TJ Combo, Vanilla Townie)
08 Aneninen (Hisako, Town Ascetic Tree Stump)
09 Egg/Javajoe24 (Spinal, Vanilla Townie)
10 Almost50 (Kan-Ra, Vanilla Townie)
11 KuroiXHF (Omen, Vanilla Townie)
12 Ranger/Yume (Aganos, Conditional Bulletproof Townie)
13 BlackStar (Cinder, Town One-Shot Vanillaizer)



Day 1:

heuristically_alone is lynched

Night 1:

Shinobi jails BlackStar
beeboy does not babysit anyone
BlackStar does not Vanillaize anyone
zakk kills beeboy
Toogeloo investigates Javajoe24/Egg (Result: Town) and sends the result to KuroiXHF
zakk tracks Aneninen (Sees nothing)

Day 2:

BlackStar is lynched

Night 2:

Shinobi jails Toogeloo
SirCakez kills Egg
Toogeloo investigates zakk (Result: Not Town) and sends the result to Ranger (Unsuccessful)
zakk tracks Aneninen (Sees nothing)
zakk tracks Suzune (Sees nothing)

Day 3:

Aneninen is lynched

Night 3:

Shinobi jails Toogeloo
SirCakez kills Almost50
Toogeloo investigates SirCakez (Result: Not Town) and sends the results to Shinobi (Unsuccessful)
zakk tracks Suzune (Sees nothing)
zakk tracks Ranger (Sees nothing; Ranger loses 1 chunk)

Day 4:

KuroiXHF is lynched
Toogeloo is killed in the endgame
Suzune is killed in the endgame
Ranger is killed in the endgame

zakk survives and wins
SirCakez survives and wins
Shinobi survives and wins
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Post Post #1007 (isolation #62) » Thu May 19, 2016 12:21 pm

Post by Skullduggery »

That concludes Mini 1788: Killer Instinct Mafia! Thanks a lot for playing, everybody. That was a fun little game. If anyone has any questions about anything, just let me know.

Congratulations, Scum team.
Last edited by Skullduggery on Sun Jun 05, 2016 2:17 pm, edited 1 time in total.
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Post Post #1029 (isolation #63) » Thu May 19, 2016 12:49 pm

Post by Skullduggery »

In post 1013, SirCakez wrote:Thanks for modding Skull! The flavor and design was fantastic again. Love your games.
In post 1026, zakk wrote:Thanks for modding, I enjoyed it too! Nice job matching role abilities to flavor btw.
In post 1027, Almost50 wrote:THANK YOU, Skull. Once more you've impressed with your modding skills. I look forward to hearing from you on your next game.
Thanks, guys. I appreciate it.

You're making it really hard for me to commit to my promise to retire soon, though. :neutral:
In post 1024, zakk wrote:
In post 1006, Skullduggery wrote:The dead thread can be found here. If I don't hear any objections, the Mafia faction private topic will be released in about 48 hours.
you already released it in the role PMs ;)

i'm fine w/that btw
No, it's still set to private. Only the Mafia team and I can see it right now.
Last edited by Skullduggery on Sat May 21, 2016 8:36 am, edited 1 time in total.
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Post Post #1100 (isolation #64) » Sat May 21, 2016 8:38 am

Post by Skullduggery »

The Mafia faction topic is now public.

Also, for those of you who didn't notice, the images in the role PMs link to the characters' themes. Give 'em a listen if you haven't already. I recommend the themes for Hisako, Thunder, Orchid, and Maya.

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