(1765) Star Wars: The Force Awakens [D5]


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Post Post #1300 (ISO) » Tue Apr 12, 2016 2:48 pm

Post by xRECKONERx »

TOWN WINS!


Keyser was Underworld Scum

I'll post role PMs in a bit
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Post Post #1301 (ISO) » Tue Apr 12, 2016 2:48 pm

Post by RadiantCowbells »

we dem boys
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #1302 (ISO) » Tue Apr 12, 2016 2:50 pm

Post by xRECKONERx »

Spoiler: setup info from early design phase
Han Solo - 3-Shot Tracker (Map bonus: becomes dual track/watch)
Chewbacca - 1-Shot Vigilante (Map bonus: becomes a day vigilante)
Poe Dameron - Neighbor (Map bonus: Jessika’s alignment is confirmed)
Rey - Force Sensitive Cop (can only get guilties on Ren & Snoke, but they become aware of her presence & are unlynchable the next day) (Map bonus: removes drawback)
Finn - Traitor (Map bonus: becomes townie)
Maz Kanata - Miller Doctor (Map bonus: removes miller result for the night)
Jessika Pava - Neighbor (Map bonus: Poe’s alignment is confirmed)
C-3PO - Hated townie (Map bonus: regular townie for the following day)
Lieutenant Connix - Town N0 Census Taker (Begins game with the map)


UNDERWORLD SCUMTEAM
Tasu Leech (fakeclaim: BB-8)
Bala-Tik (fakeclaim: Unkar Plutt)
With 2 alive… you have a watch and a roleblock.
With 1 alive… you have a roleblock.
If you control the Map to Luke Skywalker… you gain a passive ninja & strongman kill.

FIRST ORDER SCUMTEAM
Supreme Leader Snoke (fakeclaim: R2-D2)
Kylo Ren (fakeclaim: General Organa)
With 2 alive… you have an underworld cop and a bulletproof vest.
With 1 alive… you have an underworld cop.
If you control the Map to Luke Skywalker… you may activate Starkiller Base.
Starkiller Base: When activated, this megaweapon will begin charging. You must divert all resources to the Starkiller Base, so you will be unable to action for two nights. After two nights, the weapon will be ready to fire on the third day. One of you may post publicly on the third day to sacrifice yourself to eliminate two other players.

MAP TO LUKE SKYWALKER:
You must pass the map to another player at night.
If mafia kill someone who has the map, the killer receives the map.
The map empowers that player’s ability in a way described in each role PM.
If the holder of the map is lynched, the hammer vote receives the map and must pass it that night.


if scumteams want me to unlock their PT for viewing i will

mod topic w/ role PMs
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Post Post #1303 (ISO) » Tue Apr 12, 2016 2:50 pm

Post by xRECKONERx »

green shirt thursdays
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Post Post #1304 (ISO) » Tue Apr 12, 2016 2:51 pm

Post by Dwlee99 »

I wish I knew that when I replaced in I was pretty much confirmed scum. There was nothing I could do to avoid the lynch. :I
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Post Post #1305 (ISO) » Tue Apr 12, 2016 2:52 pm

Post by Dwlee99 »

honestly once I realized i was the guaranteed lynch I probz should have tried to lynch keyser to doubtcast lone wolf on the last day -shrug-
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Post Post #1306 (ISO) » Tue Apr 12, 2016 2:53 pm

Post by RadiantCowbells »

fantastically played by town in general by the way.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #1307 (ISO) » Tue Apr 12, 2016 3:02 pm

Post by Gorkington »

thanks for carrying.
sorry for being a dink.
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Post Post #1308 (ISO) » Tue Apr 12, 2016 3:47 pm

Post by Venmar »

you lowercase typing ass
I swear I'm trying my best

--Expect me to be V/LA from 10am-7pm PST every Mon, Wed, Thurs, Sat, Sun due to work--
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Post Post #1309 (ISO) » Tue Apr 12, 2016 3:48 pm

Post by Venmar »

I will accept any and all scummy nominations btw for my emmaculate performance :)
I swear I'm trying my best

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Post Post #1310 (ISO) » Tue Apr 12, 2016 3:49 pm

Post by Gorkington »

In post 1308, Venmar wrote:you lowercase typing ass
;D
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Post Post #1311 (ISO) » Wed Apr 13, 2016 12:36 am

Post by Fate »

In post 1302, xRECKONERx wrote:e aware of her presence & are unlynchable the next day


was probably important information way to go Trollie
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Post Post #1312 (ISO) » Wed Apr 13, 2016 2:30 am

Post by TheTrollie »

i wasnt told they were unlynchable the next day
"scum, scum, scum" went TheTrollie!

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Post Post #1313 (ISO) » Wed Apr 13, 2016 2:49 am

Post by camn »

I had such an awesome fakeclaim planned.
You guys missd out on the sheer awesome scope of it.
It involved total setup spec, unique and novel roles, mod meta and nonbastard alignment shifts.

It was amazing.
I'm saving it for a different day.
"if you weren't trying to be so unnecessarily mysterious all the time we wouldn't have these misunderstandings" - Yosarian2
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Post Post #1314 (ISO) » Wed Apr 13, 2016 3:14 am

Post by Gorkington »

hey camn.
it was worth it apparently.
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Post Post #1315 (ISO) » Wed Apr 13, 2016 3:46 am

Post by Aeronaut »

hi
2023 W/L | 1-0
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Post Post #1316 (ISO) » Wed Apr 13, 2016 3:58 am

Post by Marquis »

I died and was disappointed by that.
link in bio
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Post Post #1317 (ISO) » Wed Apr 13, 2016 4:01 am

Post by Gorkington »

you would roll that role.
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Post Post #1318 (ISO) » Wed Apr 13, 2016 4:49 am

Post by Keyser Söze »

A combination of poor effort/newb-decisions from me in the mid-to-late stages ruined the chance of an Underworld Scum WIN - sorry Extrapolated Eagle/Dwlee99.

I fully enjoyed the first 2 days though, scum-hunting First Order Mafia.

Congratulations TOWN, excellent reasoning versus two powered scum teams.

Thank you to xRECKONERx too - an entertaining/challenging set-up, with quality/well-written flavour content.
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