Mini #111: Sonic Heroes Mafia (The fighting's over...)


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Mini #111: Sonic Heroes Mafia (The fighting's over...)

Post Post #0 (ISO) » Wed May 19, 2004 12:06 am

Post by Norinel »

Mini #111- Sonic Heroes Mafia

Current Status: The game is over.

As of the final day:

6 Alive:

araltaln
MMCL (Replacing dragonmaster)
Jolle
mathcam
spork76 (Replacing Maverick)
sycko999 (Replacing warpdragon)

6 Dead:

PBuG (Knuckles, unprotector) - blown to bits Night 1
mlaker (Metal Sonic, godfather) - lynched Day 2
jadesmar (Replacing Prince Kael) (Espio, self-protector) - blown to bits Night 3
Yoko Kurama (Replacing NanookTheWolf (Replacing Quagmire)) (Vector, mafia spy) - lynched Day 3
Fletcher (Amy, partially kill-immune) - blown to bits Night 4
SaberKitty (Replacing Mojo) (Tails, one-shot doctor) - blown to bits Night 4
Last edited by Norinel on Fri Aug 20, 2004 1:03 pm, edited 18 times in total.
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Post Post #1 (ISO) » Wed May 19, 2004 12:07 am

Post by Norinel »

Standard rules apply, with the following exceptions/extensions:

Notify me (Don't just post in the vacation thread, post here or pm me) if you're going to be unavailable for more than 48 hours. Commitment to eleven other people, blah blah blah. I'll be keeping a closer eye on non-posters this time around- four days without a post (Or notification, of course) or general request will be brought up in the thread and get you prodded, no response for 48 hours will get you replaced.
Private messaging is the preferred method of communication with the moderator for night choices, questions, and the like. If it appears there's a problem, pm me. There may not be.
If I set a night deadline, players whose choices I do not receive by then will be considered to take no action, unless they must perform an action, in which case the target will be chosen at random. If I do not, send me a pm to let me know you are not using a night ability if you do not plan on using one.
One may vote: no lynch, and a majority of such votes will end the day without lynching.
As soon as one person reaches the lynch treshold (Or a day deadline is reached) but before my actually posting their death sequence, it is considered twilight, during which nobody should post game-related stuff. (I'll forgive an honest mistake)
When a day deadline is reached, the person with the most votes is lynched if they have at least half of the required votes. If there are multiple people with the same number of votes at a deadline, the one who reached that number first is lynched. If no one has half the majority, no one is lynched.
If you're allowed to communicate privately, send me an extra copy (Hit back from the "Your private message has been sent" screen and change the To box to Norinel) of anything you send. Private communication at night ends for the night once a night choice (Or a done with discussion/no action choice) is sent in on behalf of the group or the individuals allowed to communicate unless specifically stated otherwise.
If I change any of these rules (Or the standard rules) at any time, I'll announce it. Anything rules-related I say after making this post, publicly or privately, takes precedence over this post.
Modkilling during the day of a pro-town player takes the place of a lynch.
If someone is attacked more times in the night than they are protected, they still die.
If four periods (nights or days) pass with no deaths whatsoever, the game will be declared a tie among all sides with one or more surviving players unless there is some reason for me to do otherwise.
As a thematic add-on to the normal Day/Night structure, I'll setting each day and night in one of the levels, probably in their in-game order, for the purposes of setting. I will still use the terms day and night to refer to game time.
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Post Post #2 (ISO) » Wed May 19, 2004 12:18 am

Post by Norinel »

Roles are out. 72 hours confirm or be replaced deadline, and we'll go from there.
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Post Post #3 (ISO) » Fri May 21, 2004 10:08 am

Post by Norinel »

Seaside Hill (Night 1):

In an underground room somewhere in one of the area's many islands, PBuG was trapped. There was nowhere to go but up, yet he'd been separated from everyone else somehow, and he'd never be able to get the conveniently-placed cannon to fire up by himself... He wouldn't be able to climb or dig his way out; those abilities of his were long gone, but maybe those breakable blocks could do him some good? He punched out one, and then another, with no useful results. After the third, though, he barely had time to register its contents before the blast (Which cut a nice hole out of the island) hit him.


PBuG (Knuckles, Unprotector)- blown to bits Night 1.


Knuckles could remove all protections (From doc-type roles and specific to the role itself) on one person each night. Once, he could accompany this ability with a kill.

It is now Day 1 (Ocean Palace), 6 to lynch.
Last edited by Norinel on Wed Jun 02, 2004 3:02 am, edited 1 time in total.
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Post Post #4 (ISO) » Fri May 21, 2004 10:26 am

Post by Mojo »

I didn't really understand if this role is a pro-town or against the town...

anyway...
Random Vote: Prince Kael
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Post Post #5 (ISO) » Fri May 21, 2004 10:43 am

Post by Jolle »

Random
vote: Mathcam
.
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Post Post #6 (ISO) » Fri May 21, 2004 10:52 am

Post by araltaln »

Well, presumably Knuckles is on the side of good, although he's certainly been tricked into aiding the side of evil.. seems an appropriate role, really.

I'm not particularly in the mood to random vote.
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Post Post #7 (ISO) » Fri May 21, 2004 11:21 am

Post by TBuG »

I was protown. (I have now been killed/lynched on Night/Day 1 3 times in a row :( )
rolandofthewhite (5:40:28 PM): It would be weird living with Thesp. All the hookers murdered and skin lying around. :(
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Post Post #8 (ISO) » Fri May 21, 2004 12:08 pm

Post by Maverick »

Random Vote: mlaker


*Maverick*
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Post Post #9 (ISO) » Fri May 21, 2004 7:32 pm

Post by mathcam »

Sorry, PBuG...wasn't me, though. In the future, you should probably leave all role-revealing to the mod, even if you're dead.

The role description hardly seems pro-town, though. Why would a town have use for this? The only situation I can see is if evil has some pretty sturdy protections. In this case, we've gained a lot of information. For example, we know that there's something that can kill scum at night, and that scum may have protection against it.

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Post Post #10 (ISO) » Fri May 21, 2004 9:14 pm

Post by Mojo »

Maybe the mafia godfather had a night a protection, and Knuckles was able to kill him he would remove this protection.
[b]BELLADONNA, n.[/b]
In Italian a beautiful lady; in English a deadly poison. A striking example of the essential identity of the two tongues.
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Post Post #11 (ISO) » Sat May 22, 2004 2:42 am

Post by Norinel »

PBuG's post was out of line, but not a major issue, since my intent was to reveal full role details. (And he was pro-town).

There-are-only-three-votes-but-I'm-here
Vote Count:


Prince Kael- 1 (Mojo)
mathcam- 1 (Jolle)
mlaker- 1 (Maverick)

Not voting (8): araltaln, dragonmaster, Fletcher, mathcam, mlaker, Prince Kael, Quagmire, warpdragon

6 to lynch.

(Editted to disable smilies)
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Post Post #12 (ISO) » Sat May 22, 2004 7:19 am

Post by mlaker »

Well I'm here and I'm not a fan of random votes so I'll just wait.
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Post Post #13 (ISO) » Sat May 22, 2004 7:34 am

Post by dragonmaster »

well, the only real option right now would be to either wait or to do a random vote. I'm more inclined to do a random vote, so
random vote: warpdragon
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Post Post #14 (ISO) » Sat May 22, 2004 9:53 am

Post by Prince Kael »

Here I am in case anyone wondered..
Random Vote: Jolle
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Post Post #15 (ISO) » Sat May 22, 2004 11:26 am

Post by warpdragon »

Do you think that this means that the mafia have a doctor?

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Post Post #16 (ISO) » Sat May 22, 2004 7:58 pm

Post by Prince Kael »

I think that means that someone other than the scums the ability to kill at night
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Post Post #17 (ISO) » Sat May 22, 2004 9:28 pm

Post by Jolle »

Since PBuG could make a night kill only once, but remove protections from someone each night, we probably have another vigilante. So we have both a normal vigilante and a one-shot vig (PBuG). Having 2 vigs means that the scum roles are probably quite strong, since otherwise that would be unbalanced (I think).

The other possibility is that some Mafia members have a protection. In this case, the Mafia roles are also stronger than normal, because normally Mafia members don't have any protections. So I think the scum roles are quite strong in this game.
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Post Post #18 (ISO) » Sun May 23, 2004 7:30 am

Post by Fletcher »

That sounds like a good prediction, but I wouldn't rely on anything like that, especially early on.

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Post Post #19 (ISO) » Sun May 23, 2004 2:51 pm

Post by warpdragon »

I agree with the idea that we probably have another vig.

Game theory:
In Sonic Heroes there are 12 main characters (surprised?). They are divided into 4 teams of 3. I think one of those teams may be mafia but I have reasons to think it may be split.

The four teams-
Sonic (Sonic, Tails, Knuckles)
Rose (Amy, Big, Creamy)
Dark (Shadow, Omega, Rogue)
Chaotix (Espio, Charmy, Vector)
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Post Post #20 (ISO) » Sun May 23, 2004 8:58 pm

Post by Mojo »

which one of these are the bad guys in the game? the ones that sonic fights?
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In Italian a beautiful lady; in English a deadly poison. A striking example of the essential identity of the two tongues.
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Post Post #21 (ISO) » Mon May 24, 2004 4:31 am

Post by araltaln »

Hm, it's probably way, way too early to be guessing at who's around :P

However, since we're talking about it..

We almost certainly don't have all 12 playable characters around. At the very least, it'd leave scum very little room to hide, and "mass claim wins" just isn't fun. So I can't see Norinel doing that ;)

What I could see, though, is our resident scum (and seriously. Could our main scum be anyone other than Eggman himself?) being told "you have captured X, Y, and Z, so you can safely claim to be any of them", to make up for a fairly limited selection of claims.

As for the "which ones Sonic fights" idea, towards the beginning of Team Sonic's story they fight Team Rose, IIRC, and you'd have a hard time claiming anyone on either of those teams is evil, I'm guessing.
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Post Post #22 (ISO) » Mon May 24, 2004 8:41 am

Post by warpdragon »

Team Dark and Team Chaotix are both equally likely bad guys. Knuckles posibly could have been claimed evil.
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Post Post #23 (ISO) » Mon May 24, 2004 10:27 am

Post by Prince Kael »

Knuckles posibly could have been claimed evil.
Pbug was knuckles and Norinel said he was pro-town...
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Post Post #24 (ISO) » Mon May 24, 2004 11:30 am

Post by mlaker »

All those teams were good in the game because they were fighting Dr. Eggman. So I think Eggman is probably mafia.
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