Mafia 55: Yakuza - Game over!


User avatar
Thesp
Thesp
Supersaint
User avatar
User avatar
Thesp
Supersaint
Supersaint
Posts: 5781
Joined: November 4, 2004
Location: Round Rock, TX

Post Post #802 (isolation #0) » Thu Mar 08, 2007 5:18 am

Post by Thesp »

Save The Dragons wrote:The mafia made a kill as a whole, since there was no role to determine which person made the kill, like a tracker. That's how I roll.

DGB's PM says immune to investigation. Gunsmith is a type of investigation. DGB kills with a katana. I admit, this made the GF overpowered, but I don't think the Gunsmith has to conform to normal conventions. Also, the gunsmith is kinda sketchy as an investigative role. My intent was to make this game very townie, but in hindsight I should have taken away the immunity or given one less goon or something. I'm still learning as a mod.

Thank you all for playing, and I hope you enjoyed it :) I like to think both sides had a chance and winning.
Just out of curiosity - would I have shown up with a gun? It's not clear from my role PM.
"When playing a game, the goal is to win, but it is the goal that is important, not the winning." -
Reiner Knizia

Ask me about my automatic votecounter, and how you can use it in
your
game!
Check out my 15 minutes of fame on Wait Wait...Don't Tell Me!

Return to “Completed Large Normal Games”