Rules
(mith probably invented the originals, but I organized them into new shapes, although ChannelDelibird put them in this format)
The Basics
[0] The mod supposed to be always right. If you see something that disagrees with that, then PM me. I'm only human.
[1] DO NOT quote your role PMs directly – you must paraphrase the wording. If you are unsure as to what is acceptable, ask me via PM.
[2] PM messages to and from the mod are private. Quoting is a modkillable offense.
[3] Your votes and unvotes must be in bold (
Vote: ChannelDelibird
)
[4] You must unvote before you can change your vote. (
unvote, vote: ChannelDelibird
)
[5] You may not discuss the game outside this thread unless your role permits you to. If someone approaches you to discuss the game without me telling you they can do so please report it to me.
Lynching, Twilight and Deaths
[6] Once you are dead you may not post, except for a single post consisting of “bah, go town/scum” or something similar. No death FoSes OR "Remember who I said was scum" are allowed. You're dead. Stop talking.
[7] Once a lynching vote has been cast, you're in Twilight. Posting is prohibited, even if the thread's not locked yet. I'll permit an honest mistake.
[8] A modkill takes the place of the day's lynch.
Deadlines and Inactivity
[9] A deadline may be imposed by the mod if things are slowing down. What happens at deadline will be specified, if and when a deadline is set.
[10] You've made a commitment to the game, so please follow it through, and post.
[11] If you want a player prodded, please request so in thread. I will also prod any players if and when I feel it is appropriate.
[12] Failure to pick up your prod in a certain amount of time (48 hours on average, longer at weekends), will result in replacement.
Behavior
[13] Leave any grudges at the door. Personal attacks will not be tolerated.
[14] I have no problem with codes, but invisible type or small letters are not allowed. Period.
Nights
[15] Once all night choices are in, the next day will dawn. So do not send in your nightchoice, until you're happy for the next day to begin.
Miscellaneous
[16] When addressing the mod, try bolding your comment, so it will definitely be noticed.
[17] Have fun!
Game Specific Rules
I'm just PMing you your role. You can come and read it in thread, since everyone knows it.
Nights are as short as possible, because I just need kill targets from the SKs, and then night will resume as quickly as possible.
Each SK has a unique kill method, to tell them apart, which is revealed on their death.
A stalemate ending with 2 SKs is a loss for both, not a draw. You /cows.
If a kill is not submitted, then you'll just kill randomly.
Although I have no idea why you would want to, since there's no negative possibility for you, you don't have to make a kill every night. But, I see no reason why not. If you've taken leave of your senses... wait, SK. Whoops. If you're even more insane, and decide not to kill, then PM the mod that you don't kill. Just accept the fact that if you lose, then I'll mock you mercilessly when you're lynched. Expect your house to be full of pink ribbons, for example.
Open Role PMs
15 Townies
3 SKs
Townie wrote:You're just a creative sort, living in Redtown, but you've got to do something about these Serial Killers.
Despite the fact that you're very creative, have tons of different hobbies, and are a very interesting person, that doesn't alter the fact that you can do nothing at night.
If a SK decides to kill you, you're dead. If two SK decide to kill you, then you'll just be killed by the first one, and your remains will be abused by the second. If three SK decide to kill you, then you're definitely dead.
But you're still important, since you can vote, discuss, accuse, and be generally a good SK hunter.
And in case it's not obvious enough, you win when all the SKs are dead.
To confirm, just PM the mod that you confirm or something along those lines.
SK wrote:You don't need me to tell you the reasons you're going around killing people, or how you're going to kill them. In fact, you need to tell me.
Each night, you can target someone to kill in your own special way. If you target another SK, then you can't kill them because they're out killing. If, for some horribly unknown reason, they're not out killing, then they've locked the door. You cannot kill another SK at night. Stop trying.
You win by killing everything else in Redtown, except potted plants. You can understand them.
To confirm, PM the mod why you're a SK in Redtown, and your unique method of "disposal". By the way, just because there's some flavour in this town doesn't mean you have to listen to it. Hell, you could be a evil alien zombie robot vampire from the future, and I still wouldn't care.
(Note that I am not permitting evil alien zombie robot vampires. Even if they're from the past.)