Mafia 67 - Abandoned!
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Actually, ABR has a bigger wagon (5 votes to BM's 4). And, no one is going to lynch BM just yet. I will take my vote off once this game goes on. It wasn't a serious vote anyway (A sort of OMGUS vote in the random stage).Thestatusquo wrote:Also, I would like to note that I will NOT let this game turn into a "lets lynch battle mage because we can." type of affair. My opinion of battle mage is well known, but all of you who are pressuring him for no reason and saying things like "I really wouldn't mind lynching BM right now" (a LYNCH!!! On page fucking 4!!!!) are really hitting my scumdar.I'm back!-
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Sir Tornado Mafia Scum
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The wagon on ABR started because people were unhappy of being included in his "people who bring spice to my games" list (check his sig)Niv wrote:just quickly read through the game, and i really didn't see why either of these wagons started. could someone explain that to me. also, will be orking all day tomorow. probally wont post anything sustanciual until 8 or nine pm tomorow
The wagon on BM began because, well, he is BM.
Hope that helps!I'm back!-
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Obviously there are at least two killing parties, and the way in which one of the kills took place (face ripped off) shows that there is a serial killer involved here.bobbyplump wrote:What do others think about the set-up?
So, if there is only one mafia family, then it won't be a 4 member family, it will be rather large (6 or 8 members?) The only other alternative I see is to have 2 usual sized mafia families (4 or 5 members) with either both having selected the same target (highly improbable) or one of them having chosen not to NK (although why one would do that is beyond me)I'm back!-
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Sir Tornado Mafia Scum
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EBWOP: To add to my second case, it is possible that one of the families may have been roleblocked or something... or a doc protect seems likely in fact, I see Doc protect much more likely, because a doc is sure to protect the easiest target on N1 (usually one of the more expirienced players) rather than a roleblocker, who would have to essentially target one person on random.I'm back!-
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Sir Tornado Mafia Scum
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Bobbyplump: I did read the whole post. You seem to be in 3 minds in there. You say that Jordan seems to be pro town, but he has committed an action early on in the game which makes you feel he is anti-town. Then, you admit that the scum would not reveal themselves so early, and say that his earlier SK comment doesn't get outweighed his play after that.
Also,
Compare:
withBobbyplump wrote:@ Jordan, thanks for your input. You are looking fairly pro-town to me, but I don't know if I can bring myself to take my vote off you just yet.
Does anyone apart from me think that they are totally contradictory to each other? The first one says Jordan is protown, the second says exactly opposite of that.Bobbyplump wrote:So the fact that you've appeared to be playing in the interest of the town really doesn't outweigh your SK comment on Page 1.
BM: The thought occured to be exactly the moment I pressed the submit button. I cross posted by editing post with yours.I'm back!-
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Sir Tornado Mafia Scum
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The Fonz: Discussing setups of the games is so fashionable that it has occurred in almost all the non regular minis I have played. It is impossible to say whether the person who started this discussion started it with the purpose to distract the town, or started it because it gets started in every single game.The Fonz wrote:
QFMT.Sir Tornado wrote:
Huh?! You are voting for a player who is looking pro town to you?bobbyplump wrote:@ Jordan, thanks for your input. You are looking fairly pro-town to me, but I don't know if I can bring myself to take my vote off you just yet.
I also don't really see where speculating on the setup today is going to get us. We have scum and a town, let's look for the former and try to avoid hitting the latter. That's all we really need to know for now. This whole setup discussion looks like an attempt to distract the town right now. Also, whether or not there are multiple families usually becomes apparent once a scummer is killed.I'm back!-
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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[quote="The Fonz]
By 'all non regular minis' do you mean everything but regular minis, or every mini that wasn't regular?
[/quote]
Answered that in my 278, which I think got cross posted with your post
Hmm... I tend to agree with you here... but what I meant to say is, that discussing setups is not necessarily a scum tell.The Fonz wrote: It may happen a lot, but I don't see how it is of any real use to the town here and now (later, maybe). Therefore, I don't see it as particularly pro-town.
Moving on, I'd like Bobby to answer my 276 as soon as he gets the opportunity to do so.I'm back!-
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Your win condition is different than ours. Shouldn't we NK you before you implement that plan then?1) Because I have a plan.
Ugh! The last time I saw you "experiment" it proved to be horrifying experience for the town.3) Because he is going to kill whoever you choose, and I always wondered what would happen if there was an unofficial voting process to complement the normal lynching. As I said, this is an experiment, I want to see what happens. Lynching a SK day 1 is far worse than lynching a mafia. So think well, and don't jump on me just yet.I'm back!-
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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To get my 2 knuts in, I won't be surprised if ARB turns out to be some cop or doctor or mason or roleblocker or a bomb or anything like that. <sarcastic>Or, perhaps even an enhanced psychopath</sarcastic>. Frankly speaking, I don't believe one word of what ABR says in a mafia game, if he is playing like this and says "He is experimenting". The guy is crazy!I'm back!-
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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One more thing I wanted to know: Has there been a normal game where Jesters have been used? (without informing the players that is)
In any case, if there is a Jester, it is likely that he would have an independent win condition, i.e. the battle between town and the scum would go on regardless of what happens with regards to Jester.I'm back!-
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Sir Tornado Mafia Scum
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Another point against ABR being a Jester: If he is offering to do the town's bidding, he becomes a pseudo vig for the time being. Mafia will not like that and they are bound to NK him to avoid themselves being NKed. A Jester loses if NKed. I don't think a Jester would make this kind of play on the first day.I'm back!-
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Sir Tornado Mafia Scum
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Sir Tornado Mafia Scum
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Where and how the heck did a Zombie get in the discussion?JordanA24 wrote:
Hope so, otherwise you'd be a zombie, and whatever role a zombie would have, it sure as hell wouldn't be good for the town.Sir Tornado wrote:
I actually did ask him to, so I would say... once?JordanA24 wrote:How often in life do you ask to get chainsawed to death.I'm back!-
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Sir Tornado Mafia Scum
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I haven't read any of the 5 pages after the quoted post, so I may look a bit foolish here. But, to answer your question Fonz, I asked ABR to kill me because I think he isThe Fonz wrote:
Seriously, what the hell? If you are town, that's incredibly bad play. (come to think of it, it doesn't make sense as scum either). Why would you want to off a pro-town player to confirm an SK?Sir Tornado wrote:
I actually did ask him to, so I would say... once?JordanA24 wrote:How often in life do you ask to get chainsawed to death.notthe SK.I'm back!-
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Sir Tornado Mafia Scum
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I think he is a pro-town power role who is out of his mind at worst or, at best a scum. Not a SK by any means.The Fonz wrote:
What do you think he is?Sir Tornado wrote:
I haven't read any of the 5 pages after the quoted post, so I may look a bit foolish here. But, to answer your question Fonz, I asked ABR to kill me because I think he isThe Fonz wrote:
Seriously, what the hell? If you are town, that's incredibly bad play. (come to think of it, it doesn't make sense as scum either). Why would you want to off a pro-town player to confirm an SK?Sir Tornado wrote:
I actually did ask him to, so I would say... once?JordanA24 wrote:How often in life do you ask to get chainsawed to death.notthe SK.
Also, if he is scum, then this is probably orchestrated.I'm back!-
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[quote="KaleiÐoscøpe"]
[quote]KScope, please explain exactly how is advocating a jester lynch scummy?[/quote]I explained why. Read back.[/quote]
K-scopre: By your explanation, did you mean this:
[quote="KaleiÐoscøpe"]If he´s scum, it would´ve been more likely that he claimed vig instead of sk, as it at least would´ve saved him an extra day. And lynching a jester in general is wrong, because the point of the town is to only win for themselves. [/quote]
Because it is not. It doesn't really explain why advocating a Jester lynch is scummy. Advocating a Jester lynch can be, at best described as ultra-conservative play and at worst can be described as Jester-like play. Not scummy be any means. Because, the object of scum is (like town) win the game for themselves too, and lynching the Jester prevents that, as it does for the town.I'm back!-
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If ABR turns up scum, it is very much likely that this is some sort of gambit from the scum instead of foolish play or "experimentation" by ABR.Skruffs wrote:sir tornado - what seems orchestrated about it?
That is all very well, but you still haven't explained how it is scummy and warranted a FOS. You say it is bad play, ok, I agree with you that it could be called that. But how is it scummy as you originally claimed? Bad play=/= Scummy. We are looking for scum, and not bad players.K-scope wrote: Aiding a non-town player in their win condition is bad play. If you suspect a player is a jester, you should keep him alive and let a vig handle him. A doc wouldn't be in his right mind to protect a jester anyway. At this point, we don't know if there is a vig, but letting him live a day doesn't hurt us. So in general, lynching someone on the day you suspect him to be a jester is bad play. We first need to figure out if that player is killable by any other means then lynch.I'm back!-
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[quote="KaleiÐoscøpe"]Because lynching a jester == wasting a lynch. And wasting a lynch is something scum likes to do.[/quote]
But the scum still fail to be the sole winners of the game, which is why you originally claimed townie wouldn't want to lynch the jester. And, a Jester can be quite annoying and distracting when the town tries to catch the scum later on in the game, and is advisable to be vigged out anyway, which effectively wastes a vig NK.I'm back!-
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Sir Tornado Mafia Scum
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I think this would mean that there is only one scum group and the town roleblocker/doctor did not stop any killing party for either of the nights. So, that means that we have something like 5/6 more scum to lynch along with a SK.blahgo wrote:Day Dawns.
You find The Fonz dead, on the ground. You find his face about a block away. Etched onto his forehead you read: "import face.ripper.*;" Upon futher inspection you find that he was aMafia Goon.
You also find Mastermind of Sin, Townie, dead with 3 bullets in his chest.
13 to lynch.I'm back!-
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Sir Tornado Mafia Scum
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I don't think I like this post at all.Skruffs wrote:My opinion on BM ? BM is one of hte best players on the site, and the fact that nobody tried to kill him suggests he is probably mafia. Otherwise they'd feel threatened by him and have tried to kill him, instead of Mastermind of Sin.
FOS: SkruffsI'm back!-
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For the record, I'd like to say it would have been much better had ABR been allowed to survive to N1 and then made to "NK" me (like I had asked him to) and, then, of course, he wouldn't have succeed and then put to the screws tomorrow. But, still, I don't think this lynch hampers our chances of winning in any way. I do feel totally irritated about ABR winning though. ( )
K-Scope: Jester does mess up the town awful lot. He can cause a lot of damage to the town by his anti-town activities. He would have tried to appear as scum and distracted us from the real scum. I would prefer a Jester being lynched on D1 rather than later in the game.I'm back!-
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On a second read, this seems to be a bit strange. Do cops get alignments? Or do they get the information as to whether the player is scum or not?Tarhalindur wrote:
I can't risk the day ending without me revealing my information, so I can't risk holding back my information on Battle Mage any longer.blahgo wrote:TSQ, Is that true? I'll have to modkill you if it is.
I'm a Cop. I'm mod-confirmed sane and get exact alignments. I got a neutral result on Albert N1 (hence my early wagon on him). I targetted Battle Mage last night.
Battle Mage is Mafia.
Vote: Battle Mage
LOCK ON: Battle Mage
Well, we'll find out whether Tar is telling the truth or not soon enough.I'm back!-
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Er... you might want to check the last page again. The claimed cop accused Battle Mage of being scum. So, of course BM has a reason not to follow the claimed cop, regardless of whether he is a scum or not.Khelvaster wrote:
Battle mage has no reason not to follow confirmed cops...unless he's scum.I'm back!-
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Sir Tornado Mafia Scum
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Cop sanities are supposed to be revealed after the game is over...
So, how did Tar come to know that he is a sane cop in his role PM? I am not sure I trust Tar all that much... BM's lynch could have been pre-arranged by the scum... but I am not too sure of this.
Meh, I'll have to think this over.I'm back!-
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