Yosarian2 wrote:Zachrulez wrote:I think you actually worked pretty well as an honorary scum buddy Yos
Lol. Yeah, my day 1 play was quite a spectacular success at shooting myself in the foot. I managed to take a pretty much guarenteed scum lynch and at the last second rally the troops, get everyone to follow me, and snatch defeat from the jaws of victory, haha.
I'm still pissed that you pushed through that lynch, especially after I pointed out that we had moved from obvscumlynch to obvtownlynch.
Incognito wrote:My personal opinion on logic, gut, or whatever else you want to call it is as follows: I think the real key to becoming a good town player is to use the right combination of BOTH logic and gut and to learn when you should trust one or the other. The fact of the matter is townies can sometimes seem illogical but if you could figure out whether or not the logic being used by what you consider to be an 'illogical townie' is actually genuine, then you might be able to figure out that they're town, and you could then begin focusing your scum-hunting energy elsewhere. Some people can probably get by using ONLY one or the other, but I think most people are probably using some combination of both all the time without even realizing it.
This is pretty much QFT. A combinatin of gut and logic is exactly what led me to conclude that Neto was scum, Yos was town, Mae was town, Haylen was town, and SK was town. In every case, I was able to read and comprehend what they had posted, and ask myself two questions:
"Does this make sense?"
"Does this feel right?"
It is IMPOSSIBLE to rely entirely on logic or gut and expect to win. Logically, I think Mae was probably the "scummier" lynch in endgame, but if anybody had bothered to go back and look at the end of D1 (and my observations of her on D2), she should have been VERY OBVSIOULY PROTOWN. Her championing the LavaLynch didn't make sense as scum, unless she was pulling a significant gambit. And like I said, I don't think she had the experience or maliciousness to pull off such a gambit. She should never have been considered for lynch, and I'm miffed that people kept putting her up as a potential lynch candidate.
Neto, you're probably going to hate that I'm posting this, but you were the most obvious scumbag I've seen in a long time, and I honestly can't give you a concrete or "solidly logical" reason why. It was really a whole host of little things which added up.
Incognito wrote:Did you guys think the game was balanced?
Were the deadlines a little
too
quick?
Would you play in a game like this again in the future?
1) I think it's nearly impossible to say. We had a Vigilante who shot at four protown players, and two power roles dead Night One. That's atypical for a mafia game. I would say it could very well have been balanced, but that it was probably a little too swingy.
2) No, I think they were fine. We reached a natural lynch on at least one day, which is a pretty good indicator that deadlines were fine. Making days 24 hours longer might be handy to account for things like V/LA. I know that Yos's weekend away frustrated me, because I really wanted to extract some information from him, and he just wasn't going to be around.
3) Yes. Faster games are a very nice refreshment from the drudgery of current mafia pace. I think we need significantly more "fast" mafia games.
Yosarian2 wrote:Besides, I think it's pretty well known that Camn is a good player.
...except that I have no idea who the fuck camn is (no offense, camn), and I certainly would have killed someone else (probably Mae or somesuch). I perfectly understand the reasoning behind Haylen's vig, and there were valid reasons to believe that you
could
have been scum -- especially after Neto/Zach was known. She just happened to get it wrong.