130.Mirror Mafia - Game Over


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Post Post #1525 (ISO) » Wed Jun 15, 2011 2:48 am

Post by Twistedspoon »

tl;dr:

faking investigation results isn't cool. Somehow it worked though.
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
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Post Post #1526 (ISO) » Wed Jun 15, 2011 4:36 am

Post by hohum »

Twistedspoon wrote:tl;dr:

faking investigation results isn't cool. Somehow it worked though.


You're right spoon, faking the investigation result was a gamble; however my read on you was pretty fucking solid. Here was the post that gave it away, fyi spoon. You need to be more careful in the future about this kind of stuff.

Twistedspoon wrote:
hohum wrote:and I highly doubt Nocmen will flip scum.

ctroj is the blackscum
nocmen is probably the redscum godfather


You made the same mistake that Pine made. You assigned colors to your "reads" and that is a dead give away. You might as well hang a sign around your neck that says "I'm scum and I have inside knowledge of the setup"

Calling me town pretty much the entire game was really what made me suspicious to begin with. It's like you knew for a fact I am town (which is obvious now in hindsight). If I had picked up on that tell earlier I might not have had to go to such extremes to get you lynched but again I was tunneling on pine because I had a legit guilty on pine

I knew nocmen wasn't going to listen to me unless he had a compelling reason to so I gave him one.

I flaked during the night because I had a really busy weekend. I wasn't able to get back within the 72 hour time frame to submit an investigation request to the mod so I had no investigation result for Night 5; however, all the previous investigation results that I posted are accurate. I doubt I'll live through the night now but I'm going to take a shot at investigating ctorj anyways.
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Post Post #1527 (ISO) » Wed Jun 15, 2011 4:49 am

Post by Twistedspoon »

hohum wrote:
Calling me town pretty much the entire game was really what made me suspicious to begin with. It's like you knew for a fact I am town (which is obvious now in hindsight).

you could have been blackscum :?

but yeah, I'll tell you now that I honestly think ctorj is town. I probably shouldn't be helping town, especially because I don't want to face a smug calcifer in the endgame, but I don't want the blackscum to capitalise on this

just look at ctorj's last post. I think he's town

But whatever, It's your call

I'll say that had you lynched ctorj today like I wanted I might have actually shot nocmen despite your innocent result on him. The possibility occured to me that your investigation results may have been random after you got guilty on me. Now that nocmen's town Scum is ML if I'm right about ctorj

maybe next time I'm cop I'll fake a guilty result on you. Y'know, repay the favour :wink:

anything else you want to squeeze out of me before I relax and watch the Lylo?

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1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
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Post Post #1528 (ISO) » Wed Jun 15, 2011 4:58 am

Post by hohum »

Spoon wrote:just look at ctorj's last post. I think he's town

But whatever, It's your call


Well we know nocmen is confirmed town. So that leaves only ctorj and ludi. It doesn't matter who I investigate because a result on one of them will confirm the other.

That is of course assuming that I live long enough to reveal the result.

I realize my cop play has been less than stellar in this game but I've been right every step of the way so far.
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Post Post #1529 (ISO) » Wed Jun 15, 2011 5:17 am

Post by Twistedspoon »

Y'know after I calimed miller, If you had just said that you never actually investigated me I'd probably have been lynched long ago
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

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Post Post #1530 (ISO) » Wed Jun 15, 2011 11:10 am

Post by Magister Ludi »

Well at long last this game will be almost be coming to a close.

ctorj is confirmed mafia at this point. If you want to talk about his last post, sending threats about what to do when 'I die' is never a town tell.
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Post Post #1531 (ISO) » Wed Jun 15, 2011 7:14 pm

Post by DemonHybrid »

Heya. I'm your backup mod; letting you guys know that I will be taking over modding duties from this point forward, until Tasky gets back. Votecount coming right away.
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Post Post #1532 (ISO) » Wed Jun 15, 2011 7:16 pm

Post by DemonHybrid »

VOTECOUNT 6.3


Twistedspoon (3/3): hohum, Magister Ludi, Nocmen
Ctorj49 (1/3): Twistedspoon

Not Voting (1): Ctorj49


A lynch has been reached. Standby.
Last edited by DemonHybrid on Wed Jun 15, 2011 7:32 pm, edited 1 time in total.
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Post Post #1533 (ISO) » Wed Jun 15, 2011 7:20 pm

Post by DemonHybrid »



Twistedspoon (3/3): hohum, Magister Ludi, Nocmen
Ctorj49 (1/3): Twistedspoon

Not Voting (1): Ctorj49

Twistedspoon,
Mafia Godfather
, has been lynched Day 6.

It is now Night 6. Any and all night actions are due by 3:00 AM EDT on Sunday, June 19th.

Please PM me, not Tasky, to submit any and all night actions. I do not have any powers to lock this thread, so please do not post. Consider this topic locked.


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Post Post #1534 (ISO) » Sun Jun 19, 2011 3:41 am

Post by DemonHybrid »

No one died Night 6.

It is now Day 7. With 4 alive, it takes 3 to lynch, 2 to no lynch.
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Post Post #1535 (ISO) » Sun Jun 19, 2011 3:42 am

Post by DemonHybrid »

VOTECOUNT 7.1


Not Voting (4): Nocmen, hohum, Magister Ludi, Ctorj49

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Post Post #1536 (ISO) » Sun Jun 19, 2011 4:16 am

Post by hohum »

*blink*

I'm not sure what happened but leaving me alive was the stupidest move ever.

My best guess is ctorj thought he was going to get lynched yesterday so he stopped paying attention to the thread.

I investigated Ludi last night and got a not guilty, which means ctorj is confirmed scum.

Vote, ctorj
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Post Post #1537 (ISO) » Sun Jun 19, 2011 4:21 am

Post by hohum »

oh and on that note

@Nocmen I do owe you an apology. I did browbeat you into voting the way I wanted you to vote because I didn't trust your reads. If I had backed off yesterday and let you do what you wanted to do we would still have won the game and you guys would be lynching spoon right now. I'm sorry.
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Post Post #1538 (ISO) » Sun Jun 19, 2011 7:24 am

Post by Magister Ludi »

Why would we have been lynching spoon? You would of gotten a not guilty!

Anyways, if it actually is hohum, well played. Unnesessarily warring with black scum pine for days would have been a professional move. But I don't see it.

I was willing to lynch ctorj yesterday as well.

Vote: ctorj
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Post Post #1539 (ISO) » Sun Jun 19, 2011 10:26 am

Post by Nocmen »

Vote: Ctorj


Let's see what happens now
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Post Post #1540 (ISO) » Sun Jun 19, 2011 10:33 am

Post by hohum »

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Post Post #1541 (ISO) » Sun Jun 19, 2011 10:37 am

Post by hohum »

and no I don't think the game was unbalanced, considering the high amount mislynches you guys were allowed (it's evening 7 as I type this) combined with the high probability of multiple cross-kilsl happening.
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Post Post #1542 (ISO) » Sun Jun 19, 2011 11:28 am

Post by mastin2 »

Game over, no?
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Post Post #1543 (ISO) » Sun Jun 19, 2011 11:40 am

Post by hohum »

mastin2 wrote:Game over, no?


Yes, game over.
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Post Post #1544 (ISO) » Sun Jun 19, 2011 11:50 am

Post by mastin2 »

I'll maintain my polite "wait until it's official" to comment.
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Post Post #1545 (ISO) » Sun Jun 19, 2011 12:44 pm

Post by Magister Ludi »

Gah, is it hohum?

Well, you had one town guy who completely flaked from the game, and didn't post for up the last eight days and wasn't replaced. I'll rant a bit more after official.
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Post Post #1546 (ISO) » Sun Jun 19, 2011 12:47 pm

Post by Magister Ludi »

Town had one mislynch, and that was two days ago when it seemed improbable to me that there could be 9 anti town factions in a mini, and 3 scum were on the lynch (and the other was our chronic lurker)
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Post Post #1547 (ISO) » Sun Jun 19, 2011 3:26 pm

Post by DemonHybrid »

VOTECOUNT 7.2


Ctorj49 (3/3): hohum, Magister Ludi, Nocmen

Not Voting (1): Ctorj49

A lynch has been reached.

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Post Post #1548 (ISO) » Sun Jun 19, 2011 3:28 pm

Post by DemonHybrid »


Ctorj49 (3/3): hohum, Magister Ludi, Nocmen

Not Voting (1): Ctorj49

Ctorj49,
Vanilla Townie
, has been lynched Day 7.

The black scum of hohum, Pine, flinter and Gollum win!


I don't have nearly enough notes, but I can give night actions and the rolelist. That's incoming.
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Post Post #1549 (ISO) » Sun Jun 19, 2011 3:30 pm

Post by DemonHybrid »

01. Cecily -> VT
02. farside 22 (Kcdaspot) -> Mafia (red) Watcher
03. pappums rat (MrTrow) -> Town Hider
04. Duplicity (CJMiller) -> Mafia (red) Tracker
05. Zdenek -> Town Mason
06. evilpacman18 -> Town Hider
07. flinter -> Mafia (black) Godfather
08. Bub Bidderskins -> VT
09. Nocmen -> VT
10. Ion67 -> Mafia (black) Watcher
11. Thor665 -> lim. SK/neighborizer
12. Haylen (TheJakalope) -> Mafia (red) Goon
13. Twistedspoon -> Mafia (red) Godfather
14. Gollum -> Mafia (black) Goon
15. Calcifer -> VT
16. Bunnylover (Zombeh-Pug) -> VT
17. Caboose (Quilford) -> Town Mason
18. Furcolow -> VT
19. Magister Ludi -> VT
20. Ctorj49 -> VT
21. Pine -> Mafia (black) Tracker



Night 1 actions:

evilpacman18 hides behind Gollum
pappums rat hides behind Calcifer
Thor665 neighborizes pappums rat & Ctorj49 [randomized due to missed submission (screenshot)]
flinter kills Caboose
Haylen kills Zdenek
Ion67 watches Gollum
farside22 watches Gollum
Duplicity tracks Thor665
Pine tracks pappums rat

=>
evilpacman18 dies.
pappums rat & Ctorj49 get a quicktopic: http://www.quicktopic.com/46/H/TWY3aknpXFBD
Caboose dies
Zdenek dies
Ion67 sees farside22 and evilpacman18 visiting Gollum
farside22 sees Ion67 and evilpacman18 visiting Gollum
Duplicity sees Thor665 target pappums rat and Ctorj49
Pine sees pappums rat target Calcifer



Night 2 actions:

pappums rat hides behind Thor665
flinter kills farside22
Haylen kills Thor665
Thor665 kills Cecily
Thor665 neighborizes Thor665 & Calcifer
farside22 watches Calcifer
Ion watches Pine
Duplicity tracks Pine
Pine tracks Thor665


=>
pappums rat dies
farside22 dies
Cecily dies
Thor665 becomes 2-shot BP
Thor665 & Calcifer get a QT: http://www.quicktopic.com/46/H/6EtVYYqRp4VHk
farside sees Thor665 visit Calcifer
Ion sees Duplicity visit Pine
Duplicity sees Pine target Thor665
Pine sees Thor665 target Cecily, Thor665 and Calcifer



Night 3 actions:

hohum kills Duplicity
Twistedspoon kills flinter
Duplicity tracks Bunnylover
Pine tracks Bunnylover
hohum watches Pine


=>
flinter dies
Duplicity dies
Duplicity doesn't see Bunnylover go anywhere
Pine doesn't see Bunnylover go anywhere
hohum doesn't see anyone target Pine


Night 4 actions:

Twistedspoon kills Furcolow
Pine kills Calcifer
Pine tracks Magister Ludi
hohum watches Pine

=>
Furcolow dies
Calcifer dies
Pine doesn't see Magister Ludi go anywhere
hohum doesn't see anyone target Pine


Night 5 actions:

Twistedspoon kills Pine
Pine kills Bunnylover
Pine tracks Nocmen
hohum watches Pine

=>
Pine dies
Bunnylover dies
Pine doesn't see Nocmen go anywhere
hohum sees Twistedspoon visit Pine


Night 6 actions:

hohum does not kill.
hohum does not watch.

=>
No actions happen.
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