This is how I feel, except with Dr Worm.
BTE: Boon Wars - The Boondom Menace
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It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Why'd you pick an ascetic role?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Yeah, that's kinda what I expected I feel pretty much the same way, and ngl I did not realize there'd be a multiball game even though it's obvious in retrospect.In post 92, Xtoxm wrote:dr worm has very graciously given me the singleball game
(But still... it's not every day you get to play mafia with a REAL WORM!!!)It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Also damn. When you guys started talking about the Star Wars movies I didn't think it was possible for the thread to be any more sidetracked.
Then you started talking about the Star Wars gamesIt's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Dude I know you're here to have fun, and I respect that. But if you want to do nothing but talk about Star Wars, there's all of GD to do that.In post 122, Dr Easy Bake wrote:You might not like the “sidetracked” nature of this but it’s important. This is a Star Wars themed game and I take Star Wars very seriously. I will not give any other game content until I get an ordered list of the films from everyone. Or at least a mention of your thoughts on the franchise like X gave.
For sure, I'm not AGAINST talking about Star Wars. I know that part of the fun of a theme game is bantering about the theme. But you have to also be playing the game.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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The problem with that, DEB, is that I don't reward bad behavior.
You're new, and you're clearly just starting to learn what's acceptable and what's unacceptable on the site.
I'll save you some time. This is unacceptable.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Asking a question's not unacceptable, it's refusing to participate in the game at all until everyone answers that's the problem.
Like I said, I'm all for playing to have fun. But what you're doing is REFUSING to play in order to have fun. Go ahead and ask the question, banter about Star Wars to your heart's content. I have no issue at all with it... as long as you are playing the game at the same time.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Well, that's the eternal question of mafia, isn't it.In post 133, Dr Easy Bake wrote:It’s D1, what else am I supposed to do?
For sure, it can be possible to read into fluff posting. But I don't really think that's what you were trying to do, because you pretty clearly suggested that you'll get into more game-related content once you finish with this.
Sorry if you think I'm talking down to you, I admit that my tone was harsher than it needed to be. I certainly don't think any less of you as a person, but like I said, I don't think you've quite grasped the team element of mafia yet.
You signed up to play a game. You should be playing it, no ifs ands or buts.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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But why waste the time at all? Just jump in and start playing. Try to get in people's heads, figure out how they might think as town or scum, ask probing questions.In post 135, Dr Easy Bake wrote:In my experience on this site, if I don’t do something drastic people tend to ignore my questions. This whole thing is just wasting time. If everyone just gave me a list we could move on. It’s one post. I shouldn’t have to simultaneously “play the game” and get lists, because this shouldn’t take up much game time. Just put down your list and we can get back to your regularly scheduled programming.
Yeah, there's a phase at the beginning of the game where there is no information. But the way we get out of that phase is just by trying to create information. That attempt, in itself, creates information.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Despite my best efforts to be clear, you misunderstand me. I have no issue with Star Wars discussion. I have issue with him holding it over everyone's head like a carrot on a stick.In post 145, Xtoxm wrote:how dare we have fun whilst playing a game right? fuck us.
it's page 6 of a star wars themed game, theres going to be some star wars discussion.
lighten up
Also, DEB, this discussion IS game-related. It's not a waste of time. In addition to hopefully helping you become a better player (and maybe helping me become more tolerant as well), it should be producing content off which we both can be read.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Sure, there are definitely a lot of different ways to play. But not all of them are equally effective.In post 151, Dr Easy Bake wrote:Here we go again. Why do you just assume I’m a bad player? Is it just because I don’t conform to the way you think Mafia should be played? There’s more than one way to skin a cat.
Because you're a new player, you're not necessarily bad. But you are necessarily inexperienced, and part of gaining experience is learning which playstyles are effective and which are not. In my experience, the way you're playing has not proven to be effective.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Could be a hint about the third game as well. Though, I hope that one isn't also multiball.In post 153, Xtoxm wrote:i'll claim this now.
i'm informed town.
it's fairly cryptic, but its basically in the future, there is fire and ice.
we (being me and worm) think it's a reference to this setup https://wiki.mafiascum.net/index.php?title=Fire_and_Ice possibly in relation to the episode 2 multiball game. so there it folks, maybe someone can get use out of it.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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There hasn't been a multiball Boon game in a while. BTE = BoonyToonz Extravaganza which was singleball, and also you weren't in it.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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The only multiball Boon game I've played in was Boon Island (BTVI)... and it was a shitshow.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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By the way DEB, and I don't want to get into this much, but if you don't like VT you're gonna have a hard time on this site. Role madness games are somewhat rare and they're often less strategic and less balanced. If you only play them you'll never learn to scumhunt.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Well, with that attitude you're never going to improve.
But I'll stay out of your business, if you firmly insist this is the best you can possibly be.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Sure.
Revenge of the Sith
Rogue One
A New Hope
The Phantom Menace
Return of the Jedi
The Empire Strikes Back
The Last Jedi
Attack of the Clones
The Force Awakens
I haven't seen many of them in years, though.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Correct.
And it's actually a really shitty list, I don't remember a lot of the details so I'm mostly just going off of plot.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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No offense to Xtoxm, you are awesome, but there is a reason I wanted to be in Dr Worm's game
That was easily the best thing I've seen all day.
All week.Last edited by Boonskiies on Thu Jun 13, 2019 7:54 am, edited 1 time in total.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Sc1? If that refers to Starcraft 1, I wasn't in that.In post 203, Krazy wrote:I can see sc1 has left some scars
also vt is best role. Ahh the pleasure of being n1'd for reads/being too obvtownIt's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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I mean, you clearly have an overinflated ego. It does explain why you're friends with Boon.In post 207, Dr Easy Bake wrote:Well, I can be a weird fella
owwIt's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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<3In post 209, Something_Smart wrote:
I mean, you clearly have an overinflated ego. It does explain why you're friends with Boon.In post 207, Dr Easy Bake wrote:Well, I can be a weird fella
owwIt's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Plot twist: for every list completed he gains a boost to the delusion that other players are monkeys that he can make dance for his amusement.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Joan. Claim the exact name of your role.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Of course not, does she look like Roger of Arc?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Yeah it was a real question. He said he wanted to be in this game to avoid the "unique mechanic."In post 388, Creature wrote:Is that a real question?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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DEB, do you believe Joan's claim?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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The only thing Krazy made clear in that post was his confirmation bias. That post provides an explanation for her actions (and not a very GOOD one, because I think she's been around the block a few times when it comes to softing), but it doesn't provide any reason why that explanation is more likely than an alternative.In post 397, Dr Easy Bake wrote:
Not one bit, Krazy really made it clear in this post I feel:In post 394, Something_Smart wrote:DEB, do you believe Joan's claim?In post 309, Krazy wrote:Like, she's not an idiot. She can read a role card. She was softing something that was NOT friendly neighbor, realized if she kept softing that bullshit she was going to get lynched, and literally just changed claims.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Yeah, it does. I have seen scum claim friendly neighbor to get out of a D1 lynch, too. And-- spoiler alert-- it didn't work out very well for him. And he was at L-1 with intent, way more pressure than Joan was under.
The thing is, Joan started softing reflexive before she was under any pressure at all. That makes me think that the reflexive part, at least, is true. Now that makes me wonder what scum reflexive role she'd soft as, because there probably aren't many.
As for the reflexive friendly neighbor, well, that's something that's EXTREMELY easy to verify. Much easier than a regular friendly neighbor, because she can't hide behind "oh I targeted the guy who died."
And finally, she was dodgy about her claim, but I don't really understand the perception that she "changed" it. She claimed reflexive, then she claimed friendly neighbor, then she claimed reflexive friendly neighbor. She only clarified it, never changed it.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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The thing about distrusting the easy way out is that sometimes it's true. It's right to be skeptical of it-- but skeptics seek verification, they don't automatically assume something's false because it doesn't feel right.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Perfect! We know exactly who you can target now
Is there a reason for the two of you to not claim your flavor?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Boon has banned PGO, that role sounds like something on the same level, so I seriously doubt he'd put that in.
Probably your visitor is meant to interact with reflexive roles, like Joan's.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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This game's not multiball. The other one is.
You people should read the OP's.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Pardon the angleshot, but Chara's town.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Technically, yes, but not the post you're probably thinking of.In post 449, Dr Easy Bake wrote:
You’ve come to that conclusion with only one post to work off of?In post 448, Something_Smart wrote:Pardon the angleshot, but Chara's town.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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I'm actually not crumbing lol, just wanted to see if anyone else would see what I was referring to.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Look at post 487 in the other game.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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I don't see why A50 would lie about something like that.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Because what he said was wrong. I asked and it was random which Ep. 1 roles were paired with which Ep. 2 roles, which means that it's highly unlikely that the same scum character in both games will have the same fakeclaim in both games. But they would have to, because A50 would never say that if they had the same scum character with different fakeclaims-- they'd be outed upon claiming.In post 462, Frozen Angel wrote:about almost and chara how is them being same character in flavor has any meaning regarding alignment
So therefore, Occam's razor says that they most likely have the same town character in both games.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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I mean, uh, don't fake confirm a friendly neighbor as a rule of thumb.
There are a lot of people in this game and Joan isn't even scummy, I don't see why we can't give her multiple nights if necessary.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Not as dead as Myers-Briggs is.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Zulfy, if your flavor's not from the movie, then what is it from?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Okay, I think it's just a misunderstanding then. Boon might very well have created a few variant roles that were named after movie things, but for the most part when people say their "role is from the movie" they mean their flavor character. I think the Han thing was just a poorly executed joke.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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This is the same shit you pulled in Last Night Tomorrow, you're conflating genuine interest in mechanics with rolefishing.In post 694, Xtoxm wrote:deb, you were exempted from my d1 pool bc i liked your star wars analysis and i dont like going for the loudest player on d1
but if you keep rolefishing you can go
There are plenty of reasons to ask about roles, as both alignments, that are not rolefishing-- it's only rolefishing if the information gained directly helps scum in a specific way. I was scum in LNT and you were still wrong in saying I was rolefishing when asking for a weak investigative claim.
DEB is confused because he doesn't know the difference between friendly neighbor and neighbor. He's asking for a clarification on what's already been stated. That isn't rolefishing.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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I wasn't rolefishing though. If your argument is "scum ask people about their roles relatively more frequently than town" then yes, what I did there would serve as evidence, but you'd need a lot more than one data point before that claim is compelling.
But if your argument is "asking people about their roles is relatively more likely to be scum rolefishing" then no, it isn't evidence, because I wasn't scum rolefishing there.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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I forgot you were in the gameIn post 757, Creature wrote:I forgot Something_Smart was in the game. NAGL.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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This explains why your posts always read as though your brain is hopelessly muddledIn post 784, Dr Easy Bake wrote: I’ll never be a part of this whole “whew I got page top!” thing because I sort my posts in the other direction, newest first.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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I'm just messing with you
Reading posts newest first seems totally backwards to me and it seems like a great way to keep yourself from understanding the thread.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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V/LA until SundayIt's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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RCE, do you like being scum?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Also to RCE, did you and Ausuka decide your games before you got your role PM's?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Was that before or after role PM's were given?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Aight thanks.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Do you want anything from me before I go? You have about an hour.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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It is allowed to give thoughts to your partner and have them post them, though they need to be paraphrased. This is based off of Team Mafia where it wasn't legal to talk directly about the other games at all, but you could still share what your teammates thought about your game.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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What do you think about his claim?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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In post 153, Xtoxm wrote:i'll claim this now.
i'm informed town.
it's fairly cryptic, but its basically in the future, there is fire and ice.
we (being me and worm) think it's a reference to this setup https://wiki.mafiascum.net/index.php?title=Fire_and_Ice possibly in relation to the episode 2 multiball game. so there it folks, maybe someone can get use out of it.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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You say while voting the guy who has not once in three and a half years onsite been easier to read under pressure.
If I'm not playing, it's because I'm disengaged. Is there something you want to talk about?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Creature complained that I wasn't doing anything, and then when I asked what he wanted to talk to me about, he didn't answer.
Doesn't make him not town, but that's a questionable vote to be sheeping.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Is that really scum indicative though? Like, he's assuming responsibility for it. If he were scum couldn't he just sit on it and let someone else get blamed for it?It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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Interestingly, I was just about to say that that logic doesn't apply if he's bussing, although I doubt Krazy is that bus-happy.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!-
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