I guess this is probably true.In post 1335, Frogsterking wrote:Granted, in both games (here and TfT) part of the reason the situation became oppressive was because scum team had players who got caught early. I think most Large Themes are both swingy and balanced with the expectation that Town can't vote scum very well.
Ircher did comment that there was high comment depending on the skill of the Delegation. TBH I probably should've just made both of the Traitors be the same or gated Dan's role.
(In my mind, I was worried that if the Scholar was the first to die, scum would get a bit too much kills.)
On the other hand, in the future I'm going to try to design less swingy games.