C&C Mafia - DAY ONE (Apparently Abandoned)


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Post Post #1 (isolation #0) » Mon Nov 17, 2003 7:28 am

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Confirm
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Post Post #32 (isolation #1) » Tue Nov 18, 2003 5:05 pm

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Will we find out which rooms the departed formerly occupied so that we don't try to visit those numbers in future?

And
random vote: Carmine
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Post Post #55 (isolation #2) » Wed Nov 19, 2003 6:42 am

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I am also skeptical about this -- but because of the hidden mechanics, I don't know if my concern is valid.

It seems to me that, right now, the mafia are all SKs running the risk of killing each other off -- which is good for us. But, as long as they're singles, do they have double the killing (divorce-inducing, whatever) power? Does anyone have a theory on this? What happens if, say, Mr. Smith (philanderer) visits Mrs. Crawford (home wrecker)? Will they both leave?
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Post Post #58 (isolation #3) » Wed Nov 19, 2003 6:48 am

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No - it doesn't. It says if they find their SPOUSE they become a group.
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Post Post #60 (isolation #4) » Wed Nov 19, 2003 6:54 am

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I think it makes the mafia less effective when they don't know who they can safely bandwagon during the day -- after all, they might be going after their own spouse! You say that once we've got one we'll have caught two...but it would take us two days to get rid of them both, and that's with little groups of two working together
against
us to throw suspicion on anyone but themselves, probably stretching out the process a bit more than you think.

I'm willing to go with the plan if we all decide it's the most beneficial for us -- but
not
until we've discussed all the ramifications thereof.
Remember...It's not a lie if you believe it. -- G. Costanza
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Post Post #77 (isolation #5) » Wed Nov 19, 2003 1:59 pm

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PookyTheMagicalBear wrote:What therapy could they want or need if their spouses are gone?
Hmmm...er.....ah....I'll just go with a "nudge-nudge-wink-wink-say no more."
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Post Post #86 (isolation #6) » Wed Nov 19, 2003 4:06 pm

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ZONE - just to put my mind at ease...did you see in the sign-up thread that this game is for those 18 and up? Do you fit that description?
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Post Post #89 (isolation #7) » Wed Nov 19, 2003 4:47 pm

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Werebear wrote:Ahhh, the rhythm method. Not 100% foolproof, though. ;)
~snort-laughs~
ZONEACE wrote:what are you trying to say? cause im 18 and up also when did this become the attack everything i do thread?
Not trying to attack you, ZONE -- it's just that I don't know you and your response to Fishbulb made me wonder about your age. This board, as a whole, is composed of people who treat each other with respect and enjoy getting together for some games. This game, in particular, was created so that we could enjoy a higher level of conversation and game play. I'd appreciate you trying your best to fit into that as there's really no use creating an adults-only game if some of those adults are going to behave like 12-year-olds.

Know this, though, if what I've seen so far is indicative of your normal behavior, I'll probably steer clear of future games with you. And that's no attack -- it's simply a fact.
Remember...It's not a lie if you believe it. -- G. Costanza
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Post Post #91 (isolation #8) » Wed Nov 19, 2003 5:23 pm

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The high and mighty MeMe doth hereby

vote: ZONEACE


while, obviously
unvoting: Carmine
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Post Post #105 (isolation #9) » Thu Nov 20, 2003 3:47 am

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Because that sounds very like information I received,

unvote: ZONEACE


(I'm not claiming to be Mrs. Jones)
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Post Post #123 (isolation #10) » Thu Nov 20, 2003 5:20 am

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How will this plan clear anyone? It seems to me that it's only going to help mafia find their spouses more quickly and cause us to label people as innocent who might not be. Consider this little scenario:

Mr. Powers claims that he visited room 20 last night and can clear that person by having not died. Room 20 contains a philanderer, so she knows that Mr. Powers is lying or he would have died. Room 20's occupant is now basking in the glow of her "cleared" status and also has narrowed down her search somewhat because Mr. Powers, being a liar, is her potential match because innocents wouldn't lie...

Am I overthinking this?
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Post Post #152 (isolation #11) » Thu Nov 20, 2003 5:25 pm

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Well, I'll let you guys keep hashing out the the evening plans...whatever the majority decides is fine with me (unless it's really, really stupid -- in which case I'll tell you so). I'm gonna go ahead and get back to day business, though.

vote: Dasquian
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Post Post #163 (isolation #12) » Fri Nov 21, 2003 6:32 am

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Dasquian wrote:Any particular reason MeMe?
Yeah: hunch.
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Post Post #180 (isolation #13) » Fri Nov 21, 2003 4:23 pm

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unvote: Dasquian
vote: no lynch


Whatever.
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Post Post #181 (isolation #14) » Fri Nov 21, 2003 4:29 pm

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That puts us at eight, btw.
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Post Post #189 (isolation #15) » Sat Nov 22, 2003 5:00 am

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My feelings: I'd much rather be playing this as a mafia game than as a puzzle to be solved, which is why I voted Dasquian earlier. I read the posts, thought his sounded accommodating while butt-covering at the same time -- he became my best current scum guess.

Just because a plan has been introduced, doesn't mean that it will work or that the game itself is broken...this just reminds me of when discussion turns to numbers -- it's not the fault of the game or the players, just a bit less fun to play.

Basically, I'm disappointed that we're putting off mafia-hunting for a day. I think a no-lynch always benefits scum day one -- why is this different? In every game, the day-one chances of lynching an innocent are greater than that of lynching scum. But we are still richer because we can use the information from the lynch (the spearheaders, the latecomers, the voices of dissent), and
play mafia
.

Money where my mouth is --

unvote: no lynch
vote: Dasquian
Remember...It's not a lie if you believe it. -- G. Costanza
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Post Post #191 (isolation #16) » Sat Nov 22, 2003 10:26 am

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Dasquian wrote:If you point me towards any particularly suspicious thing I've said, then I'll happily explain my thinking when I wrote that post (although I don't expect that to be a particularly well-received defence).
The post that caught my attention is the one in which you join the ZONEACE bandwagon -- in it you justify killing him even if he turns out to be innocent. That's it. I'm the queen of voting on a hunch, sometimes I'm right and sometimes I'm wrong -- but it almost always generates interesting reactions & discussion that give us even more to work with.
Dasquian wrote:If you bandwagon me, I'll be able only to reveal my name and room number (I'm female, in case people hadn't picked up on that already), and when you lynch me probably all that'd happen is that it'd confirm what I claimed.
You're jumping the gun a bit here. One vote doesn't even qualify as
threatening
--I'll be surprised if even one other vote joins mine.
Dasquian wrote:I think this game merits an unusual approach, and I'd like to move to day two so we can see what more we can learn.
We're convincing ourselves that this is a "special" game that should be played "specially" -- but until we
do
get a bit further, we don't know that for sure and I'm gonna assume it's business as usual until we
know
it's not.
Remember...It's not a lie if you believe it. -- G. Costanza
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Post Post #201 (isolation #17) » Sun Nov 23, 2003 4:37 am

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Dasquian wrote:I meant that if I end up being the recipient of a dangerous number of votes, that's what'd happen. ;) But if it'd be helpful to see who leaps on, how people act, etc, then go ahead :)
Dasquian wrote:You couldn't have picked me as a worse bandwagon target. I'll role-claim now to save you the wasted time because honestly, it's going to be really tragically boring to see it get to eight votes and then me tell you that I'm
Mrs Jones of room 13 fame
and laugh at you for learning nothing, and being the only confirmed innocent (well, close) in the game....

So yeah, you started a bandwagon on the only person in the game who can tell you absolutely nothing, nice one :) Can we have day two now?
Well, hell Dasquian. What's with offering yourself up as a lynch target for information-gathering purposes and then stopping the bandwagon short? Now
I'm
annoyed.

unvote: Dasquian
vote: Dirge


For his repeated insistence that there are swingers, when we've no evidence of that.
Remember...It's not a lie if you believe it. -- G. Costanza
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Post Post #203 (isolation #18) » Sun Nov 23, 2003 6:51 am

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Of course, which is my whole reason for wanting to lynch rather than letting the mafia have a free ride today.
Dirge wrote:The scum being in the dark is the only reason that I would choose NO VOTE. I think that it is too presumptuous at this point to think that. The old fashioned bandwagon is probably the way to go.
The above says you feel the same...Dasquian has made a good case for his innocence, so I must unvote him and move on. Not only have you repeated your case for "swingers" (btw, "repeated" only requires that it's happened more than once), but earlier there was this post giving advice to ZONEACE -- which had already been offered by others -- which seemed as though you might want to come off as the extra reasonable nice-guy in a possible attempt to gain a friend.
Dirge wrote:Zone, I know that you are probably tired of the critisism. Let me just add, that we might be able to understand and appreciate your posts better if they had a little more structure. It's important that your insights are not dismissed because we find them difficult to comprehend.
Of course, if someone has a better candidate (I'll even listen to whom you might offer, Dirge), I'm happy to reconsider.
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Post Post #207 (isolation #19) » Sun Nov 23, 2003 1:21 pm

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Mission accomplished, Dirge...you DID gain a friend! :wink:
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Post Post #209 (isolation #20) » Sun Nov 23, 2003 1:48 pm

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Just to help out the quest for game mechanics information...I visited room 14 last night (massive's), was told he wasn't my spouse and that we were disappointed but still faithful. So...apparently I wasn't the only one who visited him, and a bad guy will only kill the one he targeted (or who targeted him) rather than everyone who visited the same room he/she's occupying/visited or I'd be dead, too.

Yeah, yeah, I know. It'd be easy to accuse me of being responsible for massive's impending divorce, but that will be cleared up when I die. If we don't agree on a better target today, I'm willing to be a informational sacrifice.
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Post Post #212 (isolation #21) » Sun Nov 23, 2003 7:49 pm

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Um...because it sounded
very like information I received
. I didn't say I could confirm that Mrs. Jones is faithful and occupying room 13 -- just that it sounded very much like the info I got, i.e. that both parties involved were still faithful after the encounter.
ZONEACE wrote:Im mr harrison in room 6 im faithful

last night i went to room 13 in it i found mrs jones

after our encounter we were still both faithful now if whoever is mrs jones out there would like to come forward and admit to being in room 13
I'm wondering why you would think, for a second, that I'd concoct a story about visiting the room of an evictee if I hadn't done so.
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Post Post #220 (isolation #22) » Mon Nov 24, 2003 6:07 am

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CS - where to begin?

We've had three seasoned mafia players drop out because this is bogging down into a not-that-fun headache. For me, mafia = fun; logic problems = tears of frustration. I
refuse
to throw in the towel by quitting (unless it is popularly demanded...in which case I would bow out as a
service
:wink: ), but I'm happy to provide myself as a lynch-target for two reasons 1) I think it could benefit the town by providing more information and 2) It will be an escape for me.

Still, scummy people often behave scummily. This is true regardless of
what
type of game we're playing. Why should we pass up the opportunity to get rid of someone who looks scummy when we see them? Do we wait until they've united with their lost partner to take them out? And...if I act scummy enough today will you take ME out? Please? One of the most beautiful things about this game's design is that I can accuse whoever the hell I want and am in very less danger of being night-killed than usual because scum can't say "target: MeMe."
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Post Post #226 (isolation #23) » Mon Nov 24, 2003 2:19 pm

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~grumble, grumble, grumble~

unvote: Dirge
vote: no lynch
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Post Post #228 (isolation #24) » Mon Nov 24, 2003 5:20 pm

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Promise?
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Post Post #239 (isolation #25) » Tue Nov 25, 2003 5:10 pm

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Well, that
is
good news.
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Post Post #243 (isolation #26) » Tue Dec 02, 2003 4:18 am

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Dourgrim's disappeared... :cry:
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Post Post #251 (isolation #27) » Thu Dec 04, 2003 4:14 am

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~thought this was a marriage retreat...not a monastery~
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Post Post #255 (isolation #28) » Mon Dec 08, 2003 5:06 am

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~gives in and pulls out the Pictionary~

Party in Leo's room!
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