Bad Idea Mafia - Game Over


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Post Post #73 (isolation #0) » Thu Dec 01, 2005 12:25 pm

Post by Coron »

god damn these days go fast.
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Post Post #111 (isolation #1) » Wed Dec 07, 2005 2:49 pm

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I agree that Fritz looks suspicious.

How many long total have we ever been at day? Like for never.
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Post Post #159 (isolation #2) » Wed Dec 14, 2005 10:06 am

Post by Coron »

are you sure I can't just kill fritz?
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Post Post #162 (isolation #3) » Wed Dec 14, 2005 10:24 am

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plan time! if we get rid of the GF the worst we could do is tie(with no lynches and no kills after 3 people are left. or at the point we could go with the 50/50 *shrug*)
This in my opinion is in our favor. The question I guess is do you think the GF has killed yet? personally I do not know. While we're doing this we don't have to stop confirming people not goon. I'm just saying perhaps we should not just be looking for the goon at this point. Although I think there is a reasonable chance the GF killed because we've been encouraging it as a confirming like tactic.

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Post Post #181 (isolation #4) » Thu Dec 15, 2005 10:12 am

Post by Coron »

kill: CES


ok, not goon. Got it?
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Post Post #194 (isolation #5) » Sun Dec 18, 2005 10:08 am

Post by Coron »

No.

Allow me to explain why not.

It is in our best intrest to go into endgame with the most number of people that are protown that can kill before the godfather can so the godfather can't just rush through the day and get to night, assuming the godfather has already killed, then keeping people at 0 kills is a good thing to do. In this case I say we wait until one of us that has already killed can kill again.

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