Mafia MetaMafia ~ Game Over!


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SpyreX
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SpyreX
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Posts: 18596
Joined: April 24, 2008

Post Post #2280 (isolation #0) » Mon Jun 06, 2011 3:17 pm

Post by SpyreX »

To be fair there is some gems in that QT.

I thought this game was one of those rare birds where a new mechanic and some silliness came together extremely well. I enjoyed watching and kudos all around.

The Death Note bit was the one big whoops on towns part for not smelling out. That was the Achilles heel in Faraday's play but by god he did pull that off smoothly.
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I always lynch scum... sometimes they're just not mafia. :P

Town: (49-47-1)
Scum: (23-11)
Third Party: (2-0)
Proud member of BaM
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SpyreX
SpyreX
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User avatar
User avatar
SpyreX
POWERFUL WIZARD
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Posts: 18596
Joined: April 24, 2008

Post Post #2390 (isolation #1) » Thu Jun 09, 2011 3:23 pm

Post by SpyreX »

Vi you know the standard "I'll help or play" rules are in effect for all things you mod.
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I always lynch scum... sometimes they're just not mafia. :P

Town: (49-47-1)
Scum: (23-11)
Third Party: (2-0)
Proud member of BaM

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