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Kdub Mafia Scum
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I have two main suspects after reading this game:
danakillsu - Poor vote on Lelouch, as has been noted by others. Post 569 looks like a forced, unconvincing reason to throw suspicion on Tragedy as if he's looking for some excuse to eventually switch his vote. Doesn't mention Tragedy at all or give any further reasons why he suspects her until later when she's about to be lynched.
Espeonage - Way too confident that Lelouch was town. Even after Lelouch's supposed scum-claim, Espeonage is still adamant that he is town. I don't care how good you may be at reading someone as a VI based on posting style or tone, that in no way trumps a D1 scum claim.
I'm also getting bad vibes from mb53 and Lucresia, but those are less solid reads.
esurio is very likely town. I am less certain about Dekes and lewarcher, but I'd put them down as town as well.
VOTE: Espeonage
This looks like the more viable lynch today, and Espeonage's flip is likely to reveal more info on dana+others as well.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Pinky and the Brain wrote:@ Kdub: What was your read on Tragedy whilst catching up?
Well, I read the game knowing in advance that Tragedy was town, so I don't think I can answer this question fairly. I was mainly looking for "what are other people's reasons for voting her?" rather than "what is her alignment?"Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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lewarcher:
When I'm replacing into a game, I like to do my readthrough with knowledge of the flips up to that point. It helps me in terms of looking at interactions between players during the readthrough when I know the alignments of some players. I don't like doing "blind" readthroughs, but I know that other people prefer that.
Of the people who voted Tragedy, dana's behavior toward her seemed the most forced and unconvincing. I wasn't thrilled with mb53 or thil's votes on her, but dana looked the worst to me out of that wagon, partly because of his earlier behavior as well.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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PatB:
Their votes seemed quick and not well-supported by earlier interactions with Tragedy. Are you asking me because you disagree?
Dekes:
More people have taken a stance on Espeonage than on dana. dana himself has indicated suspicion of Esp. That is why I think Esp's flip will tell us more because there will be more interactions to look at.
thil13 wrote:Since the two lynches we've had have both been town, I'm thinking the scum are among the people who are lurking (If you want to be a jerk and call me out on this, go ahead, it should make you look more town) but clearly all of them couldn't be.
If the scum are mostly lurking, do you think that the people who were actively pushing the mislynches are more likely to be town then? Why?Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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GhostWriter wrote:Unvote
VOTE: Bunnylover
The other vote sort of served its purpose.
What purpose?
GhostWriter wrote:@Ash, something I find even more disturbing than the DBE wagon speed was the speed of the TMH counter wagon for such seemingly innocent reasons.
Considering that it happened on page 1, were you really expecting serious reasons to be given for the TMH wagon? Also, you were the 3rd vote (out of 4) on the DBE wagon, yet now you find the speed of the wagon "disturbing"?Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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GhostWriter wrote:And I don't really find the DBE wagon speed disturbing, I find the TMH counter wagon speed disturbing. No, I wasn't expecting serious reasons. However, with reasonings of wanting a RVS wagon to hop on, but not going for an already begun one, I became wary.
The way you worded your original statement seemed like you were uncomfortable with the speed of BOTH wagons, TMH's wagon moreso. Bunnylover also raises a good point: why are you not looking at the TMH counter-wagon and who might be scum on it? We're on D3, page 32, and the best lead you have is a page 1 wagon with no follow-up?Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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After rereading a bit, I'm pretty sure Xtoxm/hohum is town. There's a good chance Espeonage is also town as well.
UNVOTE:
Yeah, I know that's a sudden change of opinion, but I'd rather not say more at the moment. I'm going to think about the best way to proceed.
With that said, hohum's vote on esurio is bad. He's still town though.
VOTE: GhostWriter for now.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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hohum, who else do you think is town?Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Bunnylover wrote:@Kdub: I can not fathom how you believe Espeonage is town. Can you explain?
I caught something on a reread of the past several pages that makes be believe so. I'm more sure of it now than I was when I unvoted. I'm not going to elaborate any further than that at the moment.
UNVOTE:
VOTE: dana
If Espeonage is really town, as I now believe, this looks like a good place to put my vote. GW isn't off the hook, but I think dana is more likely to be scum.
@ people on the Espeonage wagon:
Whether you see it or not, I'm confident that Espeonage is not the correct lynch. I suggest moving your votes elsewhere. All will be made clear in time.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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hohum:
I'm going to have to disagree, esurio is a fairly strong town read for me based on her D1 play, and I didn't think the thing between her and Ythan was much of anything.
lewarcher:
I already said I'm not going to elaborate. I don't deny that his play has been scummy, but I'm feeling pretty confident in this. For all intents and purposes, assume that I have setup-related info that indicates Espeonage is probably town.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Pinky and the Brain wrote:Is this based on posts from Xtoxm, hohum, or a combination of the two of them?
The combination of both of them.
lewarcher82 wrote:@kdub: I fail to see any reason why not revealing your reads is pro-town. Naturally there is a possibility, but it is a possibility that must not be discussed (I am sure you are smart enough to see what I mean). Therefore, by mentioning what you mentioned, you are preventing me from discussing Espeo's case with you for basically the rest of the game. Smart move, if you were scum. I am really confused. I will attentively read your slot's iso tomorrow.
Very well. If it comes down to it, I'll explain, but right now, I don't think it is beneficial to have that discussion.
GhostWriter wrote:Why would I look on the counter-wagon first? I'd have to go through them to try to find scum, and even with a scum flip, it wouldn't confirm Bunny as scum as well. If I believe that scum are protecting scum, I don't go after the one's protecting, I go after the one being protected, as there is likely a power-related reason for it. And then you look for the rest using post-flip analysis. That wasn't a good point, it was a terrible one.
If you believed Bunny's slot was scum, and that his buddies were protecting him, you should have been looking at and calling out people on the counter-wagon, even if you were voting the one being protected. You did not do that at any point.
I am receptive toward a thil wagon, but it's not my top choice.. His attitude toward wanting/not wanting to put his vote down, plus his Tragedy vote yesterday don't look good, but I'd prefer a dana or GW lynch today.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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esurio, who is your second suspect? I know Pine's slot has been scummy, but I'm asking you to trust me for now, we're not lynching Pine.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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RedCoyote wrote:Kdub, hohum, mb, and Bunny: It's increasingly looking like two major wagons are forming with a little more than a week until the deadline. You four should start considering what you like and dislike about these wagons, because you guys are the swing votes that will be making the decision if nothing changes soon.
I've already said that I don't want to lynch Pine. A week until deadline is still a fair amount of time.
I'm still most in favor of either a dana or GW lynch.
danakillsu wrote:Hey, you reap what you sow. No case = no defense.
Here's a case for you to respond to, dana:
danakillsu wrote:Tragedy wrote:Mb53. Don't make me think that you find me suspicious in every game we play with each other.
This is a bit disappointing, as I will mostly turn out town most of the time anyways.
When will the CASE be ready?
I really don't like this post. It's like Tragedy's trying to remind people that chances are that she's town, as if we didn't know that already. It reads like overconfident scum to me.FoS: Tragedy
This is a strange reason to suspect Tragedy, especially coming as it does when the Tragedy wagon is gaining steam. What is overconfident about that post? It looks like nothing to me.
danakillsu wrote:KILL THE AWFUL VT (I THINK IT'S VT ANYWAY) CLAIM! IT DOESN'T EVEN MAKE ANY SENSE TO ME! HE HAS A POWER THAT DOESN'T EXIST BUT HE HAS NO POWER? WHAT IS THIS I DON'T EVEN???????????
unvote vote: Tragedy
I have ALWAYS wanted to do that.
danakillsu wrote:Tragedy said "I have nothing to do in this whole game with my power that doesn't exist. Anyways I still don't have a power."
That made no sense to me and looked like Tragedy was trying to make up flavor that the mod gave her which was really just her own work. Add to that the fact that she was claiming ANOTHER obscure character that was a VT, and it just was not believable at all to me. Why would I give someone else time to reconsider when I had decided the claim was fake?
If somebody else has claimed an obscure character as a VT, and they actually flipped as an obscure character that was a VT, why would that make Tragedy's claim unbelievable? By saying "ANOTHER obscure character that was a VT", it's pretty clear that you disbelieve the claim on the grounds that you don't think more than one such a character would be in the game. What is your basis for that reasoning? Wouldn't the opposite tend to be true in a game this size?
danakillsu wrote:I'm not really getting the "your laughter wasn't spontaneous/genuine, therefore you're scummy" thing. Why does it seem like a ton of people want to attack esurio for crappy reasons? Maybe we shouldn't go there for now, honestly. Let's lynch Espeonage and see where it goes. If he flips town, I will be MORE inclined to lynch esurio.
So you spend all game defending esurio from Espeonage, now it looks like you are trying to line up a lynch ON esurio if he flips town. Obvious scum motivation here.
Aside from that, you have done no scumhunting on anybody outside of Espeonage's slot. Most of your posts are you defending yourself, hammering Tragedy, or complaining about this game.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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danakillsu wrote:@ Kdub
I never expected MOST of the characters to be minor, so since mine is, and the dead guy's was, I thought it much less likely for Tragedy's claim to be true.
You might see scum motivation in that post from your PoV, but it really just makes sense. If Espeo wasn't scum as I thought he was, I would be MORE willing to lynch esurio. But I emphasized the MORE for a reason. You're right about the no scumhunting on anyone else, and although I take some responsibility for that, I blame it mostly on the fact that Espeo/Pine is not dead.
So 2 players = most? The rest of your post is pretty much just conceding the points I listed against you, so I see no reason to move my vote if this is your defense.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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thil13 wrote:I'm just not confident in any vote that I could lay down right now. And I don't see how not-voting would be scummy, in fact, it would let the day go longer, and with more being said means more information for town. But if you want me to lay down a vote, give me a good person to vote, and exactly why I should.
thil13 wrote:vote: Hohum[b/]
I have never seen a more spontaneous vote and that does not sit well with me.
These are both posts from today after your supposed investigation. Nothing indicating that you think Espeonage is scum, and no attempt to question or push his player slot. I think we need to hear a full claim.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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UNVOTE:
Need to think about this. The claim is pretty sketchy given the timing and thil's reasoning as to why he didn't vote or pressure Espeonage/Pine today, but I'm having trouble seeing a scum motivation for faking a guilty here. Aside from that, I believed that Pine was town for reasons that I may or may not reveal today. I'd like to hear from someone (I think they know who they are) before making a decision.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Do not hammer please. I want to hear from other people and I may have something important to say. There is no pro-town reason to quickhammer, so don't do it unless you are scum. In fact, I would suggest that people unvote to be safe.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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OK, now I'm a bit confused. hohum, the fact that you initially voted Pine and wanted to lynch him means you aren't sure he's town, right? If so, I don't think a town read should trump a guilty result. I guess I misinterpreted something you said earlier. I'm fine with lynching Pine first, in that case. I'll vote when we've heard from everyone and we agree to proceed.
Mod: I unvoted on the last page so I am not voting for anybody at the moment.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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No I'm not. I think your response cleared things up for me. The smart play here is to lynch Pine.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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There is plenty of time before the deadline. I'd rather play it safe and wait for people to weigh in at the expense of dragging the day out a little longer as opposed to risking a quickhammer, especially when other people have said they are planning to post additional content soon.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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hohum wrote:I think it's pretty well established by the mountain of shit posting today that pine is not to be hammered without consent. If you were to vote him for motivational reasons a quick hammer would likely be looked at with murderous hearts. This sort of moots away any caution you held in reserve, doesn't it?
I think you underestimate the likelihood of accidental hammers (whether they are accidental hammers from town not paying attention or "accidental" hammers from scum). What good reason is there to put him at L-1 when I've already made my opinion on him clear and other people have said they want to post stuff?
Regarding thil vs. Pine, I agree that thil's claim looks sketchy given that he indicated no suspicion of Espeonage/Pine today. However, I see no good reason for scum-thil to come out with a fake guilty result against Pine suddenly like this. The wagon on himself wasn't obviously going to lynch, so why give himself up when his lynch was not inevitable? Also, given Pine's VT claim, I'd rather play it safe and not lynch the claimed cop. Yes, he may be targeted by scum tonight if he actually is the cop, but we've almost certainly got a protective role in a game this size. Having a confirmed cop is extremely valuable, and I'd risk lynching a claimed VT (especially one who has been under suspicion for a while) over him almost regardless of reads at this point in the game.
The Master Hand wrote:TOWN:
danakillsu
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If thil is scum, his motivation for faking the claim seems to be "it looks like I'm going to be lynched so I'll take down a townie with me". That's fine, except it certainly wasn't obvious that thil was going to be today's lynch.
If thil is town, his motivation is "lynch scum before the wagon derails". Why isn't that likely?
Preview edit: ...and that (RC's vote) is exactly what I was talking about, hohum.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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lewarcher82 wrote:@kdub: will you now explain in detail why you thought pine was town?
Since Pine and hohum are both dead, yes I will.
Check out these posts:
Xtoxm (750) wrote:This Espeonage wagon has grown far too quickly. I looked into him over the night phase, and i'm pretty sure he's town.
hohum (831) wrote:When you turn out to be wrong about Espeonage are you going to lynch me too?
hohum (877) wrote:The only thing you're trying to do here is rush a mislynch and what's worse is you're browbeating and throwing lots of useless words into a post to make it seem as if you actually have a valid point.
To me, this looked like Xtoxm/hohum was breadcrumbing a cop investigation on Espeonage/Pine. Post 750 was the most obvious, and hohum replaced in and immediately declared Espeonage to be a mislynch, so that reinforced it in my mind. It turns out I was wrong, which I realized in this exchange:
hohum (1055) wrote:The procedure here is simple guys.
Cop claim: lynch the claimed investigation result.
If thil turns out to be lying lynch scum.
We can sacrifice Pine in order to lynch scum. The idea when he replaced in was that he couldn't save his player slot anyways.
unvote, vote pine
Kdub (1063) wrote:OK, now I'm a bit confused. hohum, the fact that you initially voted Pine and wanted to lynch him means you aren't sure he's town, right? If so, I don't think a town read should trump a guilty result.I guess I misinterpreted something you said earlier.I'm fine with lynching Pine first, in that case. I'll vote when we've heard from everyone and we agree to proceed.
So yeah, that's what was going on with me thinking Pine was town for a bit yesterday.
I don't think thil is scum. The timing and nature of the cop claim just don't make sense for scum bussing their buddy.
chkflip was off my radar yesterday, so I'll reread him today.
VOTE: danakillsu
This is a good place to vote for now. Everything I said about dana yesterday still stands.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Ythan, do you think that scum fakeclaiming cop would claim to have failed to send in an action N1? If anything, that strikes me as more likely to be an honest answer. That just raises extra doubts when he could have easily claimed an innocent on someone if he was lying.
Dekes wrote:- at the time thil claimed there was no way in hell that somebody else but thil or Pine would get lynched
The dana wagon was gaining some steam for a bit. Without the cop claim, I'm not so sure we would have necessarily lynched one of those two.
chkflip's iso is not so helpful. His attack on thil came early before the wagon had formed on him, so it's probably null in terms of how likely it is to be bussing vs. trying to get a counter-wagon to Espeonage started. Notably he questions the dana wagon, but never mentions him otherwise.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Ythan wrote:I don't think the chance that he would choose the lie over clearing a townie is trivial.
I don't think the chance should be completely ignored, but I do think the chance is small. If you take a look at his posting history at the time during which N1 occurred, he did post on site a few hours after the night began, but not at all during the next three days. It seems consistent with his explanation that he missed the deadline.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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danakillsu wrote:So my side of my interaction with Espeo/Pine doesn't mean anything to anyone? I would think normally that big a bus would be impossible for scum to make.
Wasn't that strong of a bus by any reasonable standard. Nice try hyping it up though.
Ythan, just to be clear, you are saying (without details for the moment) that you are certain that thil is lying about being a cop? Is your info strong enough that we should consider this to be a 1v1 situation like yesterday? Because if that is the case, then that is the only way I could see myself voting for thil today.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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I was thinking something along the same lines as lewarcher, though not necessarily a counterclaim, just some sort of role-related info.
Ythan wrote:I'm not backtracking. I've never stated I have absolute proof he is scum. As I clearly stated in that post I am relenting for the moment but may in the future share what information I have for more minds to consider. None of this information is new.
If none of it is new, then I'm not seeing it and I don't see the harm in you sharing it.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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I think I've sorted out the misunderstanding with what Ythan said with regards to "information". Nevertheless, barring any additional revelations, I remain unconvinced about thil being scum.
Ythan, what's your opinion of dana?
Bunnylover wrote:Blah, Ythan play is reminding me of GreyIce play in my previous mafia game (SE5 I think) where he tunneled on Prana who claimed doctor and would not stop tunneling him. GreyIce flipped scum that game.
Vote: Ythan
That was SEMG, and no, Ythan's play this game is nothing like Grey's play in that game. I also know that you have played in a game with town-Ythan before (hint: I was in that game too), so resorting to this type of argument instead of direct meta on him strikes me as a strange direction to go in.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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lewarcher82 wrote:interesting stuff happening about bunny... can you or kdub please direct me to the meta's you r referring to?
Bunny was talking about this game (in which I was the mod): http://www.mafiascum.net/forum/viewtopi ... =3&t=16887
The game I was referring to (when Bunny played with town-Ythan) is this game: http://www.mafiascum.net/forum/viewtopi ... =3&t=15353
So Bunny already knows what Ythan's play is like, that's why I found it strange that he went to meta on another player to make a case on him instead of talking about Ythan's play directly.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Bunnylover wrote:@Kdub: I've played with Ythan only once in that OoT game that you linked. He was town that game. I haven't observed Ythan scum play yet, but now that you mention OoT this is reminding me of when Cupcake (or LLD) claimed Mason, yet I don't think Ythan gave up attacking them.
So why didn't you think about past games with Ythan first when analyzing his play? Why did you try to compare him to another player to justify a vote when you should have had something far more solid to go by?
Ythan wrote:I have explicitly stated that I have information. I have denied having the kind of information certain narrowminded players assumed I was claiming.
Alright, I'll bite. Please share your information, because barring any new revelations, thil is not today's lynch, and I will actively fight against thil's lynch if he gets close. You have already put yourself out there by claiming to have some sort of info, I don't think there's much you could reveal that would put you in a more dangerous spot if you really do have something on thil.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Ythan:
The thil wagon clearly has stalled, so good luck with that if you're going to continue to stonewall.
Bunnylover wrote:@Kdub: I would have to say that its because your game was more recent then OoT game. Also because OoT was a Reck game, and I play differently in Reck game (I don't know why probably because they are crazy), and therefore I would assume some may do the same.
The OoT game was less recent? Fine. But the second part seems like an extra excuse added on in case people didn't find your first reason convincing enough.
So now that you have dropped Ythan as a suspect, who are you after? I had to look back to see the last time you legitimately suspected someone.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Ythan, does your role PM specifically mention SMRPG, or was that just your own example to explain the doctor claim?
Why does RC's death point to thil being scum? If you were responsible for protecting RC on N1, and if thil is telling the truth, the scum probably figured he would get protected last night, meaning they could freely kill off anyone else. RC dying doesn't say anything about thil's alignment.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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I'll point out that Peach is never referred to as "Peach" in SMRPG, she's called Toadstool. It's a minor flavor point that I could see being a mod error, but it's worth mentioning.
Can you answer my second question?Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Ythan wrote:Then I guess only 9/10 of the reasons thil is obvious scum work. Good thing I explicitly stated before claiming that I was going to offer up my information to the consideration of a greater number of players.
If you're calling thil scum and telling people that they are stupid or not seeing what is "obvious" to you, yet everyone else is still unconvinced, maybe, just maybe, the problem is with you and not with everyone else.
danakillsu wrote:Iso 22: Finally reveals that his reason for thinking Espeo/Pine was town was somebody else's supposed breadcrumb. This doesn't make sense to me. Why on earth would someone leave such an obvious breadcrumb as "I looked into him over the night phase"? Surely, no townie would really think he should stop everyone from lynching whoever they wanted over this. Also says his vote on me is good "for now", but hasn't moved it since, despite not pointing out any more "scumtells" in my posts.
If it was a legitimate breadcrumb, which I thought it was, wouldn't it be obvious that hohum would not have wanted to reveal himself explicitly unless absolutely needed? I was trying to prevent it from coming to that point.
As far as scumtells on you, I posted reasons why I think you are scum, and your response was essentially admitting that most of my points were valid. Obviously my vote isn't going to move based on that type of response.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Un-cc'ed cop claim that caught scum >> reads. That's my "opinion".Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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danakillsu wrote:Noting that this response you speak of was before the following statement, why did you say that it was a good place to put your vote "for now"? Especially since you thought it was obvious your vote wasn't going to move.
"For now" means "barring any new information, either from other players or from anything I catch on a reread". I made that post near the start of the day when some players hadn't even posted yet, and I stated in the same post that I was planning to look at chkflip again. It's not like my vote was absolutely not going anywhere else.
danakillsu wrote:I just don't buy the idea that you were trying to keep things from coming to the point of outing hohum. I don't understand how you could think that such an obvious statement was really a breadcrumb.
Then tell me, what would be a scum motivation for making a sudden flip-flop on Espeonage/Pine like that as opposed to simply defending him from the outset? If I wanted to protect Espeonage, I wouldn't have pushed for his lynch in the first place.
Pinky and the Brain wrote:To what extent would you stick with this? Or is this an absolute rule that you will apply for the rest of the game, regardless of anything else, as long as thil remains un-CC'd?
Nothing is an absolute. If new evidence surfaces that puts thil's claim into doubt, then obviously I would reconsider.
lewarcher82 wrote:@kdub: the major points of dana's case against you are actually the first 3 or 4. Please make sure you answer each point, espceially: the "either pine or dana" thing, followed by a vote on dana.
danakillsu wrote:Iso 0: Says that Espeonage's flip should carry information about my alignment.
Iso 6: Says there's a good chance Espeonage is TOWN, and then doesn't proceed to vote me, but rather Ghost Writer, whom he has not called scummy.
Iso 8: Says IF Espeonage is town, I am a better place to put his vote. This obviously means that if Espeonage is scum, I am a worse place to put his vote.
I thought that if Espeonage were scum, it would make dana look slightly better because dana had voted him earlier. After Pine's flip, looking at dana's play again including his earlier play today where he seemed to have no real suspects and was just following other people, I decided he was still scummy in spite of Pine being scum. It obviously wasn't a one-or-the-other situation. And the GW thing is a misrep, I did suspect him in my ISO 4 and 5 for his poor reasoning against Bunnylover. To say that I didn't call him scummy is only true in the literal sense, I clearly suggested that I was questioning his effort and motivation.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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danakillsu wrote:Well if you were scum, following the rest of the town when they finally decided to lynch Pine would be a perfect strategy. Defending, then bussing is a great strategy for scum if they can pull it off.
That's not the issue though. I started out calling Espeonage scummy, which many players agreed with. I then suddenly started defending him, even though others still thought he was scummy. Why would I act in that manner if I were scum?
Your claim probably wasn't necessary just yet, but obviously it's not a claim that changes my opinion one way or the other.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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TMH:
Ythan is probably town. He's stubborn as ever, but he's playing similar to what I've seen in the past, and his Peach breadcrumb seems legit (I was in the game he was referring to with that crumb). Also, you explicitly said dana was a town read, then you put him on your "MEHHH" list. Why?Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Oddly enough, I agree with dana. Ythan is probably town. Lynching him over dana would be a mistake.
I don't know exactly what to make of dana's "lynch me today" play, but it looks more like a gambit than anything. I don't think town would give up so easily. I'll have to take a look at some past games of his to see if he's taken this defeatist attitude before as town when he's about to be lynched. dana, if you have past games of yours that you want to link to, feel free to help yourself out.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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danakillsu wrote:You really are ignoring everything I've said, aren't you? THIS ISN'T A DEFEATIST ATTITUDE, NOR IS IT TOWN GIVING UP EASILY. I have looked at the way the game is going, and with this day having gone on for quite a while already, the only wagons picking up any kind of steam are mine and Ythan's. I WANT people to lynch me over Ythan. It's not even remotely like "I don't want you to lynch me, but you're going to apparently, so I'll just give up". That's why you won't find any past evidence of me doing that, which I bet you figured on anyway.
...
danakillsu wrote:At any rate, it looks like I'm going to be mislynched at this point, and that's fine with me, really. I'm probably the best mislynch there is.
So you are "fine" with being lynched, and that's not giving up easily? I haven't seen town accept their own lynch except in cases where there is absolutely nothing that can prevent it (e.g. false role-related info that condemns them). That wasn't (and even now, still isn't) the case with you here.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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danakillsu wrote:If you haven't seen vanilla town self-sacrifice to save a PR-claiming townread, then you've only seen stupid vanilla town in that position, imo.
No, I can't say I've seen that, and I doubt it is very common. I happen to think Ythan is town too, but if I were a VT, I would never sacrifice myself if it were between him and me. You know why? Because 1) I know that I am town whereas there is a chance, even if small, that he is scum, and 2) me getting lynched wouldn't remove pressure on him given the nature of the accusations he is facing. You're not going to convince anybody that sacrificing yourself is a reasonable town play, which is why it looks like a gambit to me.
DemonHybrid wrote:So, just to make sure I'm catching up properly, the only claim we have on the table is thil's cop claim, am I correct? He claimed roleblocked at the beginning of this day?
Ythan claimed doctor.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Prodded. I've already made it clear that I will not support a Ythan or thil lynch today. Barring any major revelations, I'm sticking with a dana lynch.
Regarding the speculation on kill flavors and number of kills, I still do not see how that implies anything about thil's alignment, which is what this whole thing came out of. Beyond that, I suppose we'll find out more after seeing what happens tonight, but I don't think it's productive discuss it further right now.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Dekes wrote:Looking at the flips, it should be noted that Ythan's and dana's claim match with what we've seen so far while thil's doesn't. Of course, this is barring any fakeclaims scum probably have. I think we should consider mass nameclaiming tomorrow, since the game may be at least partially breakable.
Not sure what you mean here. What is wrong with thil's claim compared to the flips we've seen? And I highly doubt scum would not have safeclaims in this type of game.
Dekes wrote:I am responsible for no deaths N1. And no actions at all for that matter. I'm a JOAT, one of them was a mass block. I pretty much wasted all of my actions and the only informative thing is that PatB is a bit more likely town (which becomes a lot more likely looking at his recent play).
Good to know. This claim is very likely true (otherwise any sort of investigative role with a N1 result could counterclaim it), and I don't see scum using this role and then waiting until late D3 to claim it for town credit.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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I don't think he is acting scummy and I believe his claim.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Dekes wrote:What have all flipped VTs and Goons in common that differs from the (mafia) PR? Now compare that to dana's, thil's and Ythan's claims (I take with Ythan's claim with a grain of salt, since I'm pretty sure, he'S picked up on it, too. But he is town regardless, so it's all good).
Hmm...IthinkI see what you are talking about, although I am still not convinced. I haven't played any of jmj's games before, but I would think that any mod qualified to run a large theme would have taken steps to guard against what you are getting at. Your idea of a mass nameclaim tomorrow might be feasible, obviously depending on the flips today and tonight.
Bunnylover wrote:How do you feel on his whole "I protected the cop (thil) and since someone else died, Thil must be scum" action/reason?
That reasoning makes no sense, as I said before. It should be obvious that a claimed cop would very likely draw protection, so someone else dying says nothing about thil.
lewarcher82 wrote:Ironically Thil and Ythan are voting the same player. Kdub, are you really convinced both claimed PR are genuine and the whole war was about both being playing a very poor game? I don't, and I insist on the fact that Ythan's case on thil contains an unclear but pretty evident scumslip.
Yes, I think both thil and Ythan are telling the truth. Both are uncounterclaimed despite claiming very common PRs. thil's claim led directly to a scum lynch. Ythan had absolutely no scum motivation to gambit and fakeclaim doc there (especially if there are multiple non-town factions).
Like I said, I would reconsider my stance on thil if new evidence were to come up against him, but right now, I think he is likely town.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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danakillsu wrote:
1) Does not outweigh the fact that he is a PR and I am not.
2) Could be just as easily applied to me trying harder to defend myself. The same pressure is going to be on me tomorrow, so why would I try to get someone else lynched instead who I think is town? No, I want to at LEAST give Ythan another night of actions. If you're still wanting to lynch him tomorrow with whatever extra info you have, so be it. Doesn't mean I think it makes sense, though.
This can't seriously be your mindset as town. You know what townies actually do? They defend themselves and try to argue their way out of being lynched. Theynevervolunteer themselves to be lynched in this situation unless their lynch is absolutely inevitable (e.g. false guilty result or some other incriminating info). Right now you are playing scummy, but certainly not in a situation that a normal town player would find unsalvageable.
And if dana does flips scum, tomorrow I am going after anybody who unvoted or claimed a town read on him after his attempted sacrifice gambit. The fact that the dana wagon has stalled in favor of bad wagons against uncounterclaimed PRs makes me pretty confident that there are scum trying to save him under the guise of believing his sacrifice attempt to be genuine.
lewarcher82 wrote:ythan is scum. ythan slipped in assuming a correlation between night actions that town players cannot see.
Can you explain what extra info he would have as scum that would make his case against thil make any sense?
Ask yourself, why would Ythan claim doc in that situation if he were scum? First of all, if there is an SK in the game, he just put a big target on his back. Second, if he really wanted to gambit to get thil lynched, why didn't he just counterclaim cop?Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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danakillsu wrote:On the other hand, some people have been bringing up good points about Ythan that make me somewhat less sure that he's town. I suppose at this point if it's thil or Ythan getting lynched, I'll lynch Ythan, but I STILL want me lynched over either of them and Kdub lynched over me.
How convenient, after you just went on about you wanting to be lynched over Ythan because you thought he was town. And as for why townies don't behave the way you have been, I thought I already answered that. If you are town, youknowthat your own death guarantees a mislynch, whereas you obviously can't say that about anybody else (as evidenced by this recent wavering on Ythan). Town wants to maximize the chances of lynching scum, so town sacrificing themselves goes against this goal.
Also, since you are now claiming to prefer to lynch Ythan (whom you were willing to sacrifice yourself in place of because of your read on him) over thil, let me remind you of your stated reads on thil:
danakillsu wrote:Hmm. After reviewing the evidence, I tend to agree that thil's actions read more like inept scum than unfortunate town.
danakillsu wrote:thil's a complete wild card.
danakillsu wrote:Also, I should mention that the thil thing isn't actually definite town, it's just that I have no idea where to put him.
The closest you come to defending him is this:
danakillsu wrote:I thought those arguing for thil being scum made more convincing arguments. That is not important to me anymore, because thil has proven himself somewhat, and I don't really want to lynch him right now.
But that's hardly as emphatic as your defense of Ythan.
Dekes wrote:@Kdub
How far will your believe in thil's and Ythan's claims go? Is the fact they are un-cc'd in a closed setup, the only basis for your town reads on them?
It's mostly the basis for my town read on thil, along with the fact that his claim led directly to Pine's lynch. With Ythan, I have a decent town read based on his play alone, and it's not just the fact that his claim is uncountered, but the timing and nature of his claim that makes him look town.
I've put a scum one-shot mass roleblocker in a game before as an alternative to a traditional roleblocker. The version I used blocked only town abilities, but the SE3 version that TMH brought up did apply to all players. It seems redudnant to give scum a roleblocker and a mass roleblocker. If thil is telling the truth about being roleblocked last night, it strongly suggests that Dekes' is town. Obviously if Dekes turns out to be a scum mass roleblocker, thil is probably scum. Independent of that, Dekes is probably telling the truth because 1) if the mass block was one-shot, it would be stupid for scum to waste it on N1 instead of in a situation where they might need to stop an investigation or a one-shot town role, and 2) if it's not one-shot, and we have a future night where there are no kills and nobody gets investigation results, then obviously Dekes was lying, so he would not be able to use the ability again at any point or else he would be giving himself up. Also, like with Ythan, the timing of the claim seems town to me. What would scum-Dekes have gained by claiming there?
@thil:
Were you explicitly told that you were roleblocked? Could be important.
The Master Hand wrote:Nothing besides a Cop-guilty on dana would make me lynch him right now. This is how sure I am right now.
This is suspicious. I can maybe understand someone reading dana as town by believing his sacrifice attempt to be genuine, but I can't fathom how anybody can look at his play as a whole and say that he is a surefire town read.
Nevermind the deadline, I don't even think there is sufficient support for a thil or Ythan lynch even if time wasn't an issue. dana dies today.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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thil, any results last night? Also, please answer this:
Kdub wrote:@thil:
Were you explicitly told that you were roleblocked? Could be important.
How do people feel about a mass nameclaim?
My access may be a bit spotty through Sunday, but I should still be able to check in at least once per day.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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The Master Hand wrote:Jesus guys, did we have to claim role related information to get it through your fucking skulls that dana was town?
For fuck's sake, he couldn't have been townier.
IT DOESNT TAKE A ROCKET SCIENTIST.
I still think this is highly suspect. I can buy that you may have had a town read on dana, but you are getting way too indignant about how sure you were that he was town. You had him on your "unsure" list at one point, then the only reason you gave after that point for going to a town read on him was a "personal tell". Fine, but you didn't actually reveal what this personal tell was, nor did you actually defend dana to the extent that your certainty about his alignment suggests that you should have.
You know who had fallen off my radar again and is playing more passively than I've seen him play as town before? GhostWriter.
Regarding mass nameclaim, how about this. It appears that major characters have flipped as power roles and minor characters have flipped as VT/goon. The issue with thil's claim is that he claimed a minor character that is a power role, so it doesn't fit in. I had figured that the mod would have spread the PRs among both major and minor characters, but perhaps not. I think that if somebody either has a VT role as a major character, or a PR as a minor character, they should say so (without saying which one they are or claiming anything else). We can at least figure out whether thil's claim actually stands out without outing any PRs, or if we've just gotten unlucky with how the flips have gone so far.
I still feel thil is probably town, but the flips turned out to support what Dekes was getting at yesterday with the character-PR relationship. Also, if anybody has information that contradicts what thil said about the mechanics of him being roleblocked, they need to speak up.
VOTE: TMH
Willing to go for a GW lynch as well.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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PatB's claim seems legit. The only thing that gives me a bit of doubt is that it seems somewhat lucky for scum to have targeted him last night (which just happened to be an even night) as opposed to any other player, but I feel that scum-PatB would have claimed one-shot to avoid that potential complication. If he's telling the truth, thil is definitely scum.
GW, your theory had better be damn good because you are next if thil flips scum.
UNVOTE:
VOTE: thilStar Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Very well, I'll hear what you've got to say.
UNVOTE:Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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There was no real reason for scum-PatB to claim when he did. thil was under a decent amount of pressure already, and PatB wasn't really on the radar as far as suspects go. He put himself on the line to implicate thil, which scum would be unlikely to do with multiple killing factions out there. That's why he's probably telling the truth.
If thil is scum, he's probably the roleblocker himself. We have a 1v1, let's not overthink this. One of them is today's lynch, and I'm pretty sure it's thil.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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GhostWriter wrote:I agree, we might as well do the nameclaims, and Alex most certainly should go next. I'll go last, if that's alright. My back is bugging out, and I've got to take some meds and sleep the pain off.
I thought you just needed lew's nameclaim to give your theory? Are you changing your story? Trying to put yourself last in the nameclaim order despite the fact that we're popcorning is also noted.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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GW, can you paraphrase flavor for why Luigi is a tracker? I'm not really seeing how that works. Then again, Wario as a doc is a stretch as well, but all the town PRs that have flipped so far seem to make sense from a flavor standpoint.
Who did you attempt to target on N1? What were your reasons for each of your targets?
Your theory is otherwise unconvincing.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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lew, why didn't you use your ability on N2?Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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thil13 wrote:Aurora Unit 242 was the major "bad guy" and objective in one of the Metroid Prime games, just for reference.
Wrong, Aurora Unit 242 was the unit that helped Samus during Metroid Prime 3. I think it was one of the other units that was taken over and became a villain.
lew's claim doesn't confirm GW's role exactly. It does confirm that either GW is a town tracker, or that the scum have a tracking ability.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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wierdalexv wrote:@Everybody: Do you want me to do a Votecount Analysis today or in a few days when we have more flips? <- I WANT EVERYBODY'S OPINION ON THIS.
Wouldn't hurt to do it now and then re-evaluate after another round of flips.
lewarcher82 wrote:So the best question is not why I didnt use my ability n2, but rather why I did not use in N3: I did not because at that point I was almost convinced of thil's claim, and I was afraid I would have wasted it if used it on someone who was gonna die the very same night. Then thil strated surviving his claim, and I decided to go for it.
Fair enough. Your ability does seem a bit useless (especially one-shot) if the scum were given safeclaims that were consistent flavor-wise with their role (e.g. if thil is scum but was given a Merlon safeclaim, and your investigation found something consistent with the safeclaim), but I guess it could work in cases where scum deviated from their safeclaims or swapped claims with each other.
Whatever the case, GW's theory is unconvincing, and we still have a 1v1. I think I'm ready for a thil lynch whenever.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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Pinky and the Brain wrote:I'm sceptical of Dekes visiting nobody N3. I'll pull up the relevant quotes tomorrow morning when not on a phone.
Essentially, the gist of it is that he strongly implies he has used up all his actions (as a JOAT), but doing nothing N3 gives him just 2 Nights to use up his actions, when JOATs usually have 3 or 4 actions.
This is a reasonable point, but GW correctly calling lew's action kinda nullifies it. Right now, there are 3 options I see:
1) GW is a tracker
2) GW is scum and his faction has a tracker (could be GW himself) that saw lew target thil
3) GW and lew are buddies and made up the tracking story
Right now I'm leaning toward #2.
Pinky and the Brain wrote:@ Kdub: Thoughts on SK hunting?
Well sure, killing an SK would be preferable right now, but we don't really have a solid lead on who that may be. What we do have is a 1v1 between likely town and likely mafia. I'd rather settle that now rather than lynch someone else and hope they turn out to be the SK.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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lewarcher82 wrote:question to everybody: we have two distinct killing flavours that occurred more than 1 night, one is certainly scum, the other prolly a sk. Which one do you think is scum and which one do you think is the sk and why?
Not sure, but I'm leaning toward agreeing with alex that "incinerated" is more likely to be mafia. My feeling is that the SK would have left Ythan to be dealt with by the mafia.
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lewarcher82 wrote:attention, kdub: weirdalexv is confusing the situation. He says that hohum and smashbro are killed by two different parties, but flavour is the same. How is that possible?
I don't think he was saying that definitively. I think he's just unsure, just as I am.
GhostWriter wrote:Kdub)
I've actually never even heard of a scum tracker, but it's seems that'd only be worth putting into a game with 2 scum teams and an SK. Otherwise, there are much better choices to put on a scum team.
You have a short memory
Bunnylover wrote:Thinking about it now, could it be that mafia has a jailkeeper who is JK'ing Thil and a RoleBlocker to RB random people
That is super-overpowered. Scum doctor+roleblocker+jailkeeper in the same faction? No.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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No, most likely one team + SK.
You're ignoring the simplest answer: one of PatB and thil is lying about being roleblocked.Star Wars: Knights of the Old Republic Mafia - 17-player large theme, currently needs (0) replacements-
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