You could be anyone II - Game Over


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Post Post #29 (isolation #0) » Wed Sep 24, 2014 6:18 am

Post by Wake1 »

In post 17, Nero Cain wrote:
In post 14, Titus wrote:Nero how dare you vote for a fellow mafia addict. For that, your punishment is to go to usmessageboard.com and help newbies play.

How is he a mafia addict if he flakes all the time?


Since I don't, you're likely thinking of someone else.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
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Post Post #30 (isolation #1) » Wed Sep 24, 2014 6:19 am

Post by Wake1 »

I'm guessing flavor has no affect on this game's mechanics.

Jason, would you clarify this, please?
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
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Post Post #397 (isolation #2) » Thu Sep 25, 2014 8:48 am

Post by Wake1 »

I'll be online later today.

I reckon a couple hundred more posts are in store for me when I return later this evening.

OH YEAH. COFFEE TIME. :D
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Post Post #538 (isolation #3) » Fri Sep 26, 2014 8:04 am

Post by Wake1 »

In post 122, I have no creativity wrote:Hey Check QT other person I left a few notes there for you to read.


Not-so-subtle crumbs noted.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
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Post Post #540 (isolation #4) » Fri Sep 26, 2014 8:07 am

Post by Wake1 »

In post 539, T S O wrote:Some people's crumbing is really subtle in this game.


Indeed.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
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Post Post #542 (isolation #5) » Fri Sep 26, 2014 8:14 am

Post by Wake1 »

T S O, your thoughts on Mollie?
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Post Post #546 (isolation #6) » Fri Sep 26, 2014 8:19 am

Post by Wake1 »

In post 543, Garmr wrote:
In post 538, Wake1 wrote:
In post 122, I have no creativity wrote:Hey Check QT other person I left a few notes there for you to read.


Not-so-subtle crumbs noted.


Oh gawd is this one of those qt focused games. I been noticing multiple slips or crumbs of people having day chat and I didn't want to say anything because I thought it would be antitown. But now wake has mentioned it.


?

In post 544, TheWayItEnds wrote:
In post 122, I have no creativity wrote:Hey Check QT other person I left a few notes there for you to read.

In post 126, I have no creativity wrote:I checked the QT and responded.


Hey Wake I'm pretty sure they were talking about their hydra QT.


I see. That makes sense. I've never Hydra'd before.
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Post Post #547 (isolation #7) » Fri Sep 26, 2014 8:20 am

Post by Wake1 »

In post 104, Garmr wrote:
In post 101, Titus wrote:/me is annoyed with ika.

You do realize crumbing is damn near pointless right as flavor is irrelevant?


Flavors irrelevant?


Something I'd like clarified.
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Post Post #551 (isolation #8) » Fri Sep 26, 2014 8:26 am

Post by Wake1 »

In post 548, Garmr wrote:
In post 547, Wake1 wrote:
In post 104, Garmr wrote:
In post 101, Titus wrote:/me is annoyed with ika.

You do realize crumbing is damn near pointless right as flavor is irrelevant?


Flavors irrelevant?


Something I'd like clarified.


Was bait for someone to bite no one did at the time.


I see.

If it's a legitimate question, why consider it bait?

In post 549, TheWayItEnds wrote:Thats probably because Jason had already said that it was?

In post 34, jasonT1981 wrote:
In post 30, Wake1 wrote:I'm guessing flavor has no affect on this game's mechanics.

Jason, would you clarify this, please?


Anyone can be anything... there is no line between good and evil, its all a Gray area in here! All characters in the game were randomly assigned to their roles.


He did not clarify. I asked if flavor had any bearing on mechanics. He said anyone could be anything. That did not answer the question.
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Post Post #554 (isolation #9) » Fri Sep 26, 2014 8:30 am

Post by Wake1 »

In post 552, TheWayItEnds wrote:He said that characters were randomly assigned to roles.

How is that not answering your question?


It does not answer whether or not the characters or the theme has any bearing on the mechanics of our game. Some themed games' flavor affects gameplay, and some don't. I would like our moderator to clarify this. If he cannot, then that, too, would be an answer.
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Post Post #555 (isolation #10) » Fri Sep 26, 2014 8:36 am

Post by Wake1 »

In post 252, FFAE00 FFED00 wrote:(By the way I'm pretty sure Mom = House, yet for some reason I like her anyway! Let me know later if this is right!)

FFED00


What exactly makes you say this?
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Post Post #561 (isolation #11) » Fri Sep 26, 2014 8:47 am

Post by Wake1 »

In post 560, jasonT1981 wrote:
To clarify.... roles and alignment are not dictated by flavor. Flavour is in the characters PM you received pre-game only as well as the flip obviously.

The game mechanics and roles were designed well before the list of people in your respective role PMs were chosen randomly. People used in the game have no bearing on what roles are in the game. I hope this clarifies things. I don't think I can say much more.


OK. So flavor has no role on the mechanics in this game.
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Post Post #571 (isolation #12) » Fri Sep 26, 2014 9:02 am

Post by Wake1 »

In post 564, T S O wrote:
Well, she's trying hard, I'll give her that, but I'd need to see a lot more to call her town than I have, since nothing she's done is particularly difficult to fake as scum. What about you?


How does feel to you?
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Post Post #574 (isolation #13) » Fri Sep 26, 2014 9:06 am

Post by Wake1 »

Garmr, T S O, ask me some questions.
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Post Post #579 (isolation #14) » Fri Sep 26, 2014 9:09 am

Post by Wake1 »

In post 573, T S O wrote:Townvibes, actually, but I judge from your tone you don't feel the same?


The post felt somewhat odd.

Does it to you?
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Post Post #580 (isolation #15) » Fri Sep 26, 2014 9:11 am

Post by Wake1 »

In post 576, T S O wrote:
In post 574, Wake1 wrote:Garmr, T S O, ask me some questions.


Are you scumreading TD? If no, why not? If yes, why no vote?


At the moment, no. I've read up to page 12, and skimmed over much of the crap.

In post 577, Garmr wrote:
In post 574, Wake1 wrote:Garmr, T S O, ask me some questions.


How do you feel about Mollie?


I'm still reading through. Her felt wordy, but that isolated event means little.
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Post Post #583 (isolation #16) » Fri Sep 26, 2014 9:24 am

Post by Wake1 »

In post 582, StrangerCoug wrote:
Remind me to take a closer look at Wake88—he stands out, but I can't pinpoint it.


SG, please clarify this in detail.
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Post Post #586 (isolation #17) » Fri Sep 26, 2014 9:29 am

Post by Wake1 »

In post 584, StrangerCoug wrote:One, it's SC, not SG.
Two, I'm trying to figure out what it is with your posts. Something tells me I should be leaning some way or other on you, and I currently have no read.


SC then. :)

I think if something is telling or troubling you, then you should at least try to give voice to what it is that you are feeling, because as Town it should naturally be very easy for you to speak honestly your feelings. Take a few minutes if you must to at least come up with one sentence better explaining your feelings, please.
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Post Post #588 (isolation #18) » Fri Sep 26, 2014 9:36 am

Post by Wake1 »

In post 587, StrangerCoug wrote:
In post 586, Wake1 wrote:SC then. :)

I think if something is telling or troubling you, then you should at least try to give voice to what it is that you are feeling, because as Town it should naturally be very easy for you to speak honestly your feelings. Take a few minutes if you must to at least come up with one sentence better explaining your feelings, please.

I've looked at your posts now, and I find they're rather unimpressive in terms of scumhunting. Then again, I think you're still trying to catch up.


I've changed my playstyle, and I'm still catching up.

If there are any other feelings about my posts you're having, then please share them here in detail.
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Post Post #589 (isolation #19) » Fri Sep 26, 2014 9:39 am

Post by Wake1 »

And without further ado:
Jason, please place me on Limited Access until next Monday: I meant to do this earlier.
I've got more work tonight and the weekend, and will also be on-call (healthcare keeps me busy).
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Post Post #591 (isolation #20) » Fri Sep 26, 2014 9:40 am

Post by Wake1 »

In post 590, StrangerCoug wrote:
In post 588, Wake1 wrote:If there are any other feelings about my posts you're having, then please share them here in detail.

I will.


I was wondering if you had any more at this very moment.
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Post Post #601 (isolation #21) » Fri Sep 26, 2014 12:00 pm

Post by Wake1 »

I'll contribute as time allows. We've got time.
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Post Post #715 (isolation #22) » Sat Sep 27, 2014 1:12 pm

Post by Wake1 »

*Gets home after being on feet all day on 14-hr shift.
*Has two hours before bed.
*Will be skimming over the unhelpful posts.
*Attempting to catch up.
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Post Post #729 (isolation #23) » Sat Sep 27, 2014 3:58 pm

Post by Wake1 »

Aunt Jemina II'd like to understand her reason for voting for TiphaineDeath in . She's also got a strong townread on vezokpiraka. Boiling down to a few sentences would aid my understanding. I need more data from her in order to start analysis. She's due for a prod as well.


Lucky2u INot much here besides justifiable complaining about the FFs. Need more here.


Not the Mafia ILittle to glean here besides a summary of the exact reasons he's voting for the FFs.


inte IGot nothing here. Understandable considering the game's ridiculous.


RachMarie IShe sounds like she knows a bit about others' meta here. That would be helpful. As with the others in this post, I need much more data to get the analyses churning.


Yiley IHis posts are devoid of gameplay content at the moment.


I Am Innocent II wonder if his vote on the FFs is a policy lynch. He's asking some questions, which can't hurt.
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Post Post #791 (isolation #24) » Sun Sep 28, 2014 10:48 am

Post by Wake1 »

I'm trying to scrape up enough time to play in this game. Just got called in on emergency to take care of a man actively dying, and am in his home with wi-fi. Can only play as work allows. Because this game is so massive, I'm not able to wrap my mind around every single post, so will be focusing on different players one at a time. I'm off shift at 11PM and have 30 minutes to drive, and then I have a 10-hour shift at 5AM. Healthcare is chaotic, and I love it. Love Mafia, too, but it requires a hell of a lot of time and commitment. Will make an effort to Scumhunt in this game when able and not drained like a husk. :D
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Post Post #839 (isolation #25) » Mon Sep 29, 2014 6:37 am

Post by Wake1 »

In post 836, T S O wrote:You're never going to get her lynched today, let's stick with TD please.


Why TD?

In one sentence please.
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Post Post #869 (isolation #26) » Mon Sep 29, 2014 3:27 pm

Post by Wake1 »

In this game my aim is to be more efficient, and save energy for ideal points in the game. We have 25 players so there's going to be a lot of things said and done early on that have little or no weight towards progress in the game. I'm going to try and get a foothold in this game tonight, even if it means just singling out one player and getting a workable read. Large games it's easy to get lost. Especially so when you have ADD. A lot of the back-and-forth is unhelpful, so in addition to being efficient I'll be skimming over all of the fluff in search of actually meaningful content. I'll be easing into this game slowly, as time, energy, and the playerbase allows.
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Post Post #873 (isolation #27) » Mon Sep 29, 2014 4:26 pm

Post by Wake1 »

Josh_B


Good evening, Josh.

In you said that T S O was acting a little differently in this game, and you clarified in that he usuallt starts his games a certain way. As someone who's out of the loop, I'm hoping you could fill me in on this and anything else that, from your experience, may help in determining his alignment. Perhaps
Titus
and
Garmr
could shed some light on this as well.

And as for being out of the loop, I don't really understand the wagon on TD. It would help me catch up faster if you gave me a very brief synopsis on what the issue surrounding TD is. And also in you remark that Mollie mentioned you stood out, which is something I've heard from SG towards me in this very game, too. : I agree with you that we're likely in multiball.

Josh, I'd like to better understand why Garmr is Scum. I'm not that familiar with his play, and I'd like to have
Garmr
and
pirate mollie
weigh in one this, too. I'm a bit interested in your about Scum having Daytalk. Equally, I'm curious about you where you mention Lucky is likely Scum for his actions with Garmr and his wagon.
Lucky2u
's reaction to this as well as a more refined explanation on your part would be quite helpful, I think.

you say TD and Lucky is Scum, but you want mollie lynched moreso than them. I'm assuming you think she's Scummier than those two are. What slightly troubles me is that Lucky, upon inspection, only has two posts. It doesn't seem reasonable to assert he's Scum from such a minuscule amount of posts.
Nero Cain
, I'd like to hear your take on this, please.

All in all I'm not getting much of a read on you from these posts. Asking those questions and engaging players on certain issues does feel slightly Town in my book, because in general Townies are expected to do that. Too bad it's easy to emulate, too. I have a slight Town read on Josh_B, but it's subject to change pending new developments.
Mom
, if you would, I'd like to know if you agree or disagree with my current read on Josh_B.
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Post Post #1042 (isolation #28) » Thu Oct 02, 2014 7:18 am

Post by Wake1 »

I'm on indefinite V/LA.

I'll be posting as time, health, and work allow (Hit with horrific cold and am suffering quite a bit).
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Post Post #1266 (isolation #29) » Sun Oct 05, 2014 2:28 pm

Post by Wake1 »

In post 1248, T S O wrote:when the fuck did I turn into scum?


I second this.

Some people work for a living, and some get hit with nasty colds.

I'm not replacing out of this game, and I'll play it at my own pace as I am able.
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Post Post #1271 (isolation #30) » Mon Oct 06, 2014 2:44 am

Post by Wake1 »

In post 1269, I Am Innocent wrote:
What sparked this post? You have admittedly been lurking, and then out of nowhere some thoughts on Josh. Why him?


More manageable posts at the time. Others had way too many to wrap my brain around. And I never said I was lurking, either. I'm very busy, and it's difficult for me to get a footing in this game, since there's so much fluff and convolution. I'll be easing back into this game as I am able.
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Post Post #1390 (isolation #31) » Tue Oct 07, 2014 3:13 am

Post by Wake1 »

Still here. Aiming to contribute some posts this evening. *I'm a bit lost in this game.
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Post Post #5178 (isolation #32) » Wed Jan 28, 2015 8:25 am

Post by Wake1 »

The onus is on Town to get people to talk.

Scum doesn't want Town to win, and is under absolutely no obligation to talk.

And Scum can lie/lurk/whatever in order to win, too. If there are lurkers within the Town then Town needs to try and work together to deal with it.
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